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Backbreaker News Post

IGN has posted their hands-on impressions of Backbreaker, going over the multiplayer details. They've also included a few videos.

Quote:
"I'm still not a huge fan of how Backbreaker handles running the ball outside and switching players on defense. Both are problems because of the camera angle that's used. When running the camera is still too close to be able to see defenders curling around the offensive line. On defense, the camera angle makes it jarring to switch from a blitzing linebacker to a safety in man-to-man coverage. There's no frame of reference for what the player you're switching to might be doing and it can be frustrating when the opposing team's offense breaks big plays because you can't effectively switch.

I found most of my success passing the ball because of my issue with the running. I did toss a few interceptions, but that was more due to the fact that I threw into double coverage too often. The defensive backs do a good job of picking off passes if the ball hits them in the hands, an issue that Madden players have always had."

Game: BackbreakerReader Score: 6/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 50 - View All
Backbreaker Videos
Member Comments
# 1 bjones16 @ 03/12/10 10:31 PM
I really really really don't like those videos. Like I want to like it sooo bad but I cant!
 
# 2 jdr4693 @ 03/12/10 10:50 PM
Looks cool, I wish there where more replay variations though...
 
# 3 Gort77 @ 03/12/10 11:05 PM
Interesting vids. The only big problem i had with them was it seemed like they rushed the game play. I dont know if thats because the IGN guy was just trying to rush through the game or if thats how the game actually works. I can see how switching on defense could be jarring. Im happy to see some vids of what i can only guess is the "pro" mode. I like how things are going, i just hope the game doesnt rush things like in the vids.
 
# 4 LaW97 @ 03/12/10 11:08 PM
those playbooks look as generic as can be

and the camera angle looks like mandatory vision cone on steroids

the positive side is that the editing system has gotta be awesome as you see in the first video the red team had a logo that was way too similar to the Atlanta Falcons
 
# 5 CreatineKasey @ 03/12/10 11:51 PM
So... nobody is going to mention the absolutely hideous throw off the QB's back foot into quadruple coverage for a TD? That's disgusting.

I'm okay with the playbooks. Simplicity is fine with me, as long as it's balanced. There's a better chance they are capable of balancing 50 plays instead of 500.

EDIT: Note that they WERE playing on pro mode in the last 2 videos. That's as many plays as we get. It's limited.
 
# 6 LaW97 @ 03/12/10 11:56 PM
Quote:
Originally Posted by gjsii13
Lol at the playbooks. It is on Arcade Mode which (if you have paid any attention or researched at all) the devs have told us is a very basic package.

On Pro Mode the playbook includes much more plays and you select by formation.

thanx for the clarification bro

i nearly lost hope,i didnt know about the pro/arcade mode

im jus waitin on the demo.
the demo trumps all articles
 
# 7 boxboy99 @ 03/13/10 12:02 AM
Wow, that has been the worst looking BB video I have seen in 3 years. The throw off the back foot was terrible and Creatine mentioned. The ball physics were Maddenesq when the ball looked like it should of been tipped away but seemed to go right to the receiver anyways for the easy TD. I get some balls get niched IRL but that was not the most impressive video I have seen. Still excitied for May at this point.
 
# 8 LucianoJJ @ 03/13/10 12:05 AM
They run like the robots on the FOX NFL pregame show. The passing looks weird. The players don't look realistic. For all of Tiburon's up and downs, I give them the edge over BB.
 
# 9 dal_hawk @ 03/13/10 12:24 AM
Its not just the throw off the back off the foot, its the drop step animations. It's the ugliest most unnatural thing I've seen. For a companies that strength is suppose to be physics, those animations look poor. This game has a good tackling engine, but beyond that it reminds me of all the things I hate about madden.
 
# 10 LaW97 @ 03/13/10 12:25 AM
Quote:
Originally Posted by LucianoJJ
They run like the robots on the FOX NFL pregame show. The passing looks weird. The players don't look realistic. For all of Tiburon's up and downs, I give them the edge over BB.
was tryna put my finger on it
but thats it.
they do run like the fox football robots
 
# 11 kjcheezhead @ 03/13/10 02:23 AM
I think Backbreaker is gonna need a solid demo to repair the damage from these vids. I liked the pick six, but that was it. How in the world did that other pick happen? I wish I could see from more angles. The throw into quadruple coverage was awful too. That defender that tried to knock the ball down did a turbo boost to it ala Madden. I just wasn't impressed at all.
 
# 12 SouthernBrick @ 03/13/10 04:11 AM
Not very impressive.

I have not liked the vids BB has put out lately. I really hope there is a demo and not just tackle alley or something like that. The running does look robotic and If that was pro mode what is up with that damn sound when the ball is released!? Better be able to take that off. Also that rocket throw off the back foot was did not look good.

I must be honest, the more gameplay vids BB puts out the less pumped I'm getting for this game. I know Its alpha and all that other stuff but, there were a lot of things I did not like. Hopefully future gameplay vids or a demo will change my mind on some things.
 
# 13 Dynamite @ 03/13/10 04:12 AM
Actually the post about EA and IGN being in bed is not all that far from the truth.

EA advertises a lot with IGN, and their reviews are always 1.5 to 2 points higher than they usually deserve, case in point, look at Madden 06 on Xbox 360 getting above a 5 with all of the features stripped right out.

They've improved every year, but the IGN ratings would have you believe that it's been a solid to great football product every year...something is amiss there. So it wouldn't surprise me for the articles regarding the competition to be more critical, more harsh on flaws, and for videos they put together to include more glitches/ugly things than are actually represented in the final product. It's like a justification for their harshness and over critical words.
 
# 14 p_rushing @ 03/13/10 04:15 AM
Playbooks look bad. They need to give you the option to select by formation.
 
# 15 bonannogiovanni @ 03/13/10 06:07 AM
Did you notice there are no field goal nets? Madden took 4 years of current gen consoles to squeeze them in, oh well.....
 
# 16 mgoblue678 @ 03/13/10 06:40 AM
I have been excited as anybody to try this game, but those videos defiantly killed some of my enthusiasm. There really wasn't many positives in those videos at least for me, and that throw off the back foot into quadruple coverage was awful. As others have said, the players move in a very stiff manner, I am surprised the movement isn't more naturally looking. The passing animations including the drop backs look very bad. The pocket looks no better than Madden's pocket either. We can only hope the pro setting alleviates some of the issues.

The only positives I could take from the video were the customization tools look pretty deep as far as creating logos and I am still a fan of the camera angle because it is something different. The pick six was a decent looking play, as well.

Even with all that said, I still will probably be picking it up and regardless of how the game actually turns outs as a whole package I still think the Euphoria engine or something similar is the future of sports games. Using canned animations only will only take sports games so far, before hitting a ceiling.
 
# 17 LeonM @ 03/13/10 08:16 AM
We are all judging this game based off an Alpha Build. You can't look at it as a completed game yet. The makers of this game are in the de-bugging stage as we speak. The car is not even ready to be driven yet. We are just getting a sample of what it looks like in the early birth stage.

I like what this game features and what I have seen so far. I am judging it for what it is right now. An alpha build. If the game is completed and has flaws. Then I will judge it fairly but it's not at that stage yet.
 
# 18 capa @ 03/13/10 08:48 AM
Alpha build or not, I doubt they are going to redo the player models which are hideous, or the run animations which are robotic. There may be tweaks to gameplay and small AI changes, but we are pretty much gonna get what we see now.

The game will not challenge Madden, and I HATE that game. I am still playing NFL2K5 which tells you something about the state of affairs. But to think this game is going to revolutionize console football is just ridiculous. It will take them 5 dev cycles to get all the kinks out with blocking, cpu AI, animations, etc.

They may have a base to work from now, but the initial offering is going to leave alot of hardcore football folks disappointed. Maybe the arcade kids will gobble it up.

C
 
# 19 LeonM @ 03/13/10 08:57 AM
Quote:
Originally Posted by capa
Alpha build or not, I doubt they are going to redo the player models which are hideous, or the run animations which are robotic. There may be tweaks to gameplay and small AI changes, but we are pretty much gonna get what we see now.

The game will not challenge Madden, and I HATE that game. I am still playing NFL2K5 which tells you something about the state of affairs. But to think this game is going to revolutionize console football is just ridiculous. It will take them 5 dev cycles to get all the kinks out with blocking, cpu AI, animations, etc.

They may have a base to work from now, but the initial offering is going to leave alot of hardcore football folks disappointed. Maybe the arcade kids will gobble it up.

C
We just got a tease of what is to come not what is. Big difference

Do I see flaws? YES... Why are there flaws? Because it's an Alpha Build. Judge the game when it is completed.

This game has an element of arcade but that's just a built beginners level with the glowing ball etc. That's different from the pro mode. There will be people that will play the game at that level just to get adjusted and some will prefer it maybe. I don't have a problem with the player models. The player pads are different. They are futuristic looking.That's not a deal breaker for me.

You are judging this game on the early stages of the building process. It's foolish even the guy who sampled the alpha build, which will never see the light of day or even be played with. Even the reviewer didn't give the game a real review because how could he, He is sampling the game at early birth stage.

As far as revolutionizing the football video game. This game potentially can just based on it's natural physics which no football video game has ever had. My expectations are not as high as others. I like the idea of an alternative football game that looks and feels different than any football game, i have ever played before. I also love all the features the game has. The two franchise modes, The different playing modes, total customization etc... The gameplay is the biggest key. Until I see the final build. I am not judging the game.
 
# 20 CreatineKasey @ 03/13/10 09:03 AM
Quote:
Originally Posted by LeonM
We are all judging this game based off an Alpha Build. You can't look at it as a completed game yet. The makers of this game are in the de-bugging stage as we speak. The car is not even ready to be driven yet. We are just getting a sample of what it looks like in the early birth stage.

I like what this game features and what I have seen so far. I am judging it for what it is right now. An alpha build. If the game is completed and has flaws. Then I will judge it fairly but it's not at that stage yet.
Uhhh that's why we're here. We judge media that's released about a game we're interested in. This is the BB blind defense at it's finest.

Nobody said "OMG I'm NOT purchasing this b/c of these videos!"

They said something more along the lines of: "I'm concerned, I didn't really like those".

Pahlease!
 

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