DiRT 2 News Post

CVG has posted an article on the making of Colin McRae Dirt 2.

"When we're looking for new tracks, we want interesting natural and man-made landmarks and we want versatility." As level designer at Codemasters' racing studios, Glenn McDonald's window on any given project rarely coincides with that of the programmers. "We're a racing studio," explains Glenn. "So we start working on tracks even before some projects are officially started. That way we have content ready to insert into the new game sraight away."

Game: Colin McRae: DiRT 2Reader Score: 9/10 - Vote Now
Platform: PS3 / Xbox 360Votes for game: 7 - View All
Post A Comment
Only OS members can post comments
Please login or register to post a comment.