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An interesting comment came from EA Sports President Peter Moore at the MI6 conference, according to Dpad. It is there that he spoke of how creating games for the Wii has to be a "from the ground up" experience.

Read More - Peter Moore: "You Can't Port Down 360 and PS3 Games to the Wii"

Quote:
""You simply can't take what you're doing on the Ps3 and Xbox and port - thats a dirty word- down to the Wii," he says, noting that EA has "learned their lesson," and are now striving to correct this mistake."

Member Comments
# 1 StormJH1 @ 04/13/09 01:37 PM
Quote:
Originally Posted by Steve_OS
An interesting comment came from EA Sports President Peter Moore at the MI6 conference, according to Dpad. It is there that he spoke of how creating games for the Wii has to be a "from the ground up" experience.

Read More - Peter Moore: "You Can't Port Down 360 and PS3 Games to the Wii"
The comments section on that link is also interesting. I guess I never really assumed that they were porting 360/PS3 games down to the Wii--I figured they were porting PS2 games up! Because there's much more similarity to last-gen graphics than anything you see on current gen.

The Wii gets a lot of criticism from HD snobs who say that they don't want to play standard def games anymore when they can play in 720p or 1080i instead. Although I'm probably a bit of an HD snob myself, I really don't think the HD thing is among the Wii's biggest problems. The 2 biggest problems are (1) lack of 3rd party support; (2) the controls don't WORK like they're supposed to.

The casual gamer buys a Wii thinking "Cool, I don't care about holding a dual analog control with 20 buttons on it, but now I can pretend to play tennis or golf just by swinging my arm." But the Wii CAN'T do that. All it really does is waggle and use the IR sensor. The casual gamer doesn't know enough about video game controls to recognize that failure, but all the same, they'll get tired/frustrated of trying to do something and not seeing any response on the scream. So the Wii goes up in the closet.

Ask yourself this: Would you rather play a top-end PS2 game (also in standard def) or a Wii game? For most traditional gamers, they'd probably still go with the PS2 b/c of 3rd party support and controls that actually work.
 
# 2 bowdown2shadi @ 04/13/09 02:39 PM
Quote:
Originally Posted by StormJH1
The comments section on that link is also interesting. I guess I never really assumed that they were porting 360/PS3 games down to the Wii--I figured they were porting PS2 games up! Because there's much more similarity to last-gen graphics than anything you see on current gen.

The Wii gets a lot of criticism from HD snobs who say that they don't want to play standard def games anymore when they can play in 720p or 1080i instead. Although I'm probably a bit of an HD snob myself, I really don't think the HD thing is among the Wii's biggest problems. The 2 biggest problems are (1) lack of 3rd party support; (2) the controls don't WORK like they're supposed to.

The casual gamer buys a Wii thinking "Cool, I don't care about holding a dual analog control with 20 buttons on it, but now I can pretend to play tennis or golf just by swinging my arm." But the Wii CAN'T do that. All it really does is waggle and use the IR sensor. The casual gamer doesn't know enough about video game controls to recognize that failure, but all the same, they'll get tired/frustrated of trying to do something and not seeing any response on the scream. So the Wii goes up in the closet.

Ask yourself this: Would you rather play a top-end PS2 game (also in standard def) or a Wii game? For most traditional gamers, they'd probably still go with the PS2 b/c of 3rd party support and controls that actually work.
+1


I actually gave up on my Wii a few months ago. Like you said, lack of 3rd party support, and the controls DON'T WORK. I was just tired of saying "Cant wait for _______..." and then the game ends up being crap. I already had a 360 and PS3. So I simply sold my Wii, 4-5 games(played tons of games through gamefly), and accessories for $500. Best time to sell it is the holiday season. It was actually a few days before Christmas, local meetup.
 
# 3 Vast @ 04/13/09 04:46 PM
Nintendo bamboozled the world. the wii is an average gimmicky system. Nintendo can make incredible games on a damn caleco vision and sell billions of em if they had to.
 
# 4 Behindshadows @ 04/13/09 05:29 PM
Quote:
Originally Posted by Vast
Nintendo bamboozled the world. the wii is an average gimmicky system. Nintendo can make incredible games on a damn caleco vision and sell billions of em if they had to.
yep!

Again I'm glad to see some people agree with me on how poor the Wii is!
 
# 5 Gotmadskillzson @ 04/13/09 06:03 PM
I said it before years ago at E3 that the Wii would be nothing but a gimmick. A system with 95% 1st party games only. Sure enough that is all it is.

Sports games really do suck on the Wii. They dumbed down the controls so much that it isn't fun to play. And we all know, once you lose sports games you going to lose most of your base along with it.
 
# 6 CarryTheWeight @ 04/13/09 08:55 PM
I agree with StormJH1. When has EA Sports ever ported DOWN to Wii? Their All-Play titles (with the exception of Tiger Woods) have been watered-down ports of past PS2/Xbox/Gamecube titles. NCAA Football 09 All-Play is the worst example of this...the Wii is supposed to be a slightly-higher resolution console with a higher-capacity disc. Why, then, does the game look worse than NCAA Football 2002 and doesn't even include one licensed stadium? Additionally, "simple graphics" were one of the All-Play line's selling points, but when these graphics looked more at home on a PSP than a Wii, I figured something was up.

It's good to see EA is "restructuring" their products on Wii. Honestly, though, what difference will that make? If it means minigames and non-intuitive controls and graphics, count me out. If games were built like PES2009, for example, Wii sports titles wouldn't have the bad reputation they do.
 
# 7 StormJH1 @ 04/15/09 08:36 AM
Quote:
Originally Posted by CarryTheWeight
I agree with StormJH1. When has EA Sports ever ported DOWN to Wii? Their All-Play titles (with the exception of Tiger Woods) have been watered-down ports of past PS2/Xbox/Gamecube titles. NCAA Football 09 All-Play is the worst example of this...the Wii is supposed to be a slightly-higher resolution console with a higher-capacity disc. Why, then, does the game look worse than NCAA Football 2002 and doesn't even include one licensed stadium? Additionally, "simple graphics" were one of the All-Play line's selling points, but when these graphics looked more at home on a PSP than a Wii, I figured something was up.

It's good to see EA is "restructuring" their products on Wii. Honestly, though, what difference will that make? If it means minigames and non-intuitive controls and graphics, count me out. If games were built like PES2009, for example, Wii sports titles wouldn't have the bad reputation they do.
I will stick up for Tiger Woods 09--I wouldn't blame people for not giving that title a chance after 07 and 08 were pretty terrible, but they did probably about as good of a job making the WiiMote function as a 1:1 controller as you can in its present state. Still doesn't feel like a real "golf swing", but it's consistent enough that you can have fun with it.

The last hope for Wii sports games is the Wii Motion Plus device, but that thing is full of problems. First, you have the same hurdle that the PS2 Ethernet adapter had, which is a low adoption rate. Second, Nintendo has been predictably annoying in not getting it out to 3rd party developers, so I highly doubt many of these developers will know how to use it (assuming it works as advertised). And other than stupid Wii Sports Resort, I don't think Nintendo itself is making any "sports" titles that will use it.
 
# 8 pfunk880 @ 05/11/09 02:57 PM
Quote:
Originally Posted by CarryTheWeight
I agree with StormJH1. When has EA Sports ever ported DOWN to Wii? Their All-Play titles (with the exception of Tiger Woods) have been watered-down ports of past PS2/Xbox/Gamecube titles. NCAA Football 09 All-Play is the worst example of this...the Wii is supposed to be a slightly-higher resolution console with a higher-capacity disc. Why, then, does the game look worse than NCAA Football 2002 and doesn't even include one licensed stadium? Additionally, "simple graphics" were one of the All-Play line's selling points, but when these graphics looked more at home on a PSP than a Wii, I figured something was up.

It's good to see EA is "restructuring" their products on Wii. Honestly, though, what difference will that make? If it means minigames and non-intuitive controls and graphics, count me out. If games were built like PES2009, for example, Wii sports titles wouldn't have the bad reputation they do.
Exactly, I too thought that all there stuff has been ported up from last-gen.
 
# 9 pfunk880 @ 05/11/09 09:27 PM
Quote:
Originally Posted by dave374
Could you imagine how much Nintendo would be ruling the Earth right now if they had made the Wii an HD experience?
I doubt they could have done that without having to charge more for the console.

Maybe it could have still worked at a higher price, but there's no way of knowing. I'm guessing the sequel (Wiiquel?) will have HD capabilities.
 
# 10 Dr.J @ 05/12/09 12:33 AM
Quote:
Originally Posted by dave374
Could you imagine how much Nintendo would be ruling the Earth right now if they had made the Wii an HD experience?
They're still ruling without an hd experience.
 
# 11 maddenps2 @ 05/12/09 04:27 PM
HD wouldn't help much with the low resolutin and low detail graphics the wii is restricted to. Plus it would have raised the price.
 
# 12 pfunk880 @ 05/12/09 05:00 PM
Quote:
Originally Posted by maddenps2
HD wouldn't help much with the low resolutin and low detail graphics the wii is restricted to. Plus it would have raised the price.


HD is high resolution. To make it HD would have made the system more powerful, and the Wii would no longer have been "restricted" to "low resolution and low detail graphics." It would have indeed cost more, however.
 
# 13 slickdtc @ 05/13/09 09:30 AM
What's the problem?

We all know the Wii is not even close to as powerful as the 360 and PS3. It's built it's reputation on the motion controls. Looking at sales and all that junk, that strategy has worked.

Nintendo consoles haven't been relevant in the sports gaming arena since the N64. What's the big surprise everyone has?

The Wii is what it is and it's not going to change. They captured the audience they needed to and their plan has worked.
 
# 14 pfunk880 @ 05/13/09 03:22 PM
^^^ Yup. We're (sports gamers) really not the target market.
 
# 15 sroz39 @ 05/16/09 05:59 AM
Quote:
Originally Posted by pfunk880
I doubt they could have done that without having to charge more for the console.

Maybe it could have still worked at a higher price, but there's no way of knowing. I'm guessing the sequel (Wiiquel?) will have HD capabilities.
The Wii costs Nintendo FAR less than what they're charging for it. They are the first company in a long time that is actually making a decent buck off their hardware and not just their software.

Typically, the companies have had to take a bit of a hit financially getting their system out, but because of the low-tech involved with the Wii, aside from the Wii-mote, Nintendo is making great money off the system itself.
 
# 16 subreyes94 @ 05/16/09 09:59 AM
I find it amazing that EA can't figure out how to port the 360 down to Wii, but NaturalMotion (BackBreaker) has found a way to bring Tackle ALLey to the Iphone!! In an object-oriented and modular architecture it should be possible. Just another example of a dinosaur trapped under the weight of its own architecture.
 
# 17 sroz39 @ 05/17/09 04:16 PM
Quote:
Originally Posted by Derrville
Doesnt Wii use component cables which = HD?

Not necessarily...though you need to have at least component cables to show HD, you can also use components to display in 480p, which is the max the Wii hardware can produce.

Though a developer could program software to display in HD, it would take alot of the memory on the disc to do so and would be very time consuming, that's why the chances of it happening are pretty slim.
 
# 18 pfunk880 @ 05/19/09 02:02 PM
Quote:
Originally Posted by wsu_gb23
The Wii is made for kids. It's not an advanced gaming machine.
Also for people who don't usually play video games.
 
# 19 CaptainZombie @ 05/21/09 11:04 AM
Quote:
Originally Posted by pfunk880
I doubt they could have done that without having to charge more for the console.

Maybe it could have still worked at a higher price, but there's no way of knowing. I'm guessing the sequel (Wiiquel?) will have HD capabilities.
I think if they went 720p max, it would have been a great start for the console. The problem I found with the Wii is that they didn't make it mandatory to use 16:9 widescreen or 480p early on. I bet that is still the case with some of the lower budget titles.
 
# 20 CarlosJaxJag @ 05/22/09 06:37 PM
The Wii may be for "non-gamers". Which is why Peter Moore is CORRECT. You can't port down to the Wii. That's not the owner base.

Xbox and PS3 have different types of owners. So EA needs to make something fun and easy for the Wii. But it shouldn't be Madden. They should have ported NFL Street and called it the day!
 

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