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Madden 2010 News Post

This week we are starting to go through the rosters and tune each individual player's body to match their real life counter part.

I know as a fan when one of your favorite players is wrong it can take you out of the experience.

So the question to you is: Which players need the most work? Please give specifics. On the flip side are there any players you wouldn't touch?

Thanks as always,

Mike Y

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Member Comments
# 1 countryboy @ 02/07/09 11:29 AM
Sorry that the first response isn't an answer to your question(s) but I just wanted to state that I am digging this community interaction and its only Feburary.


Keep up the good work and thank you very much for looking for and listening to our feedback.


Now I'll step out of the way and let the requests begin.
 
# 2 Michael_Young_EA @ 02/07/09 11:34 AM
To be honest countryboy it is an honor and privilege to work on a game that people actually care about year around.
 
# 3 ch46647 @ 02/07/09 11:38 AM
I agree with Country thank you so much for coming on here and speaking to the community on your free time! To be honest I thought you guys pretty much used the same player model, by position, for everybody? Maybe just adding some height and weight to different recievers and stuff?

How much work goes into each individual player? Just curious

This is actually what makes NBA 2k so realistic to me. Each players body looks exactly what their bodies look like in real life. You can really tell the difference between each individual player. Maybe you guys can match that effort in this years Madden!
 
# 4 cowboysfan440 @ 02/07/09 11:50 AM
well i think you should take out the really slim player models that came especially in the draft classes i found it most with safeties and corners
also theres a few DEs that look like receivers lol

one last thing is it just me or did randy moss had a skinny body but a large head maybe just me but idk
thanks for asking for our opinions the last couple years
its been greatly appreciated i cant wait for august
 
# 5 thudias @ 02/07/09 11:58 AM
Vince Wilfork could be a little larger.
 
# 6 XtremeDunkz @ 02/07/09 12:05 PM
IMO the speedy little receivers like desean jackson, ted ginn etc looked too thick in madden 09, they need top be thinned out a little bit.
 
# 7 Unforgiven @ 02/07/09 12:27 PM
Quote:
Originally Posted by xtremedunkz
IMO the speedy little receivers like desean jackson, ted ginn etc looked too thick in madden 09, they need top be thinned out a little bit.
They look just fine to me .. any thinner and they may look like children

I know its not completely responding to the topic here, but I think I these positions need tuning as a whole rather than just certain players:

Halfbacks: They simply aren't meaty enough, they need much larger lower bodies, and their frame needs to be a lot thicker. A lot of them look like receivers to me.

Receivers: The powerful and aggresive ones need to be a lot thicker, for example TO or Anquan Boldin, these guys are 220-230, they don't look much bigger than guys that are 190 in my opinion


.. Is it possible to have a "thin, built, thick, huge" kind of frame related system, and be able to edit our player's proportions from that? I think that would solve a lot of people's issues with what someone is built like
 
# 8 DMczaf @ 02/07/09 12:49 PM
Not related to players, but they are characters. Have you guys started modeling the new head coaches?

Is there any way to ask the new coaches what they would wear during the season so you know what to aim at?
 
# 9 monkeybutlerz @ 02/07/09 01:14 PM
Haloti Ngata (340 lbs) looks skinnier than Kelly Gregg (300 lbs). I know he's more muscular than Gregg, but he should still look a lot bigger. I forget if it was already fixed, but at one point, Ngata's skin looked too dark and he pretty well looked black (might've been 08). Haruki Nakamura's skin colour was also way too dark. I'll pop the game in to check.
 
# 10 discostu1524 @ 02/07/09 01:16 PM
49ers:
1. Frank Gore- his legs need to be thicker and his whole body more like a square shape.
2. Patrick Willis- something about his shoulders doesn't seem right. Not quite sure about that one.
3. Isaac Bruce- skinnier and more ripped arms. You can really see his veins and muscle structure because he is so skinny. If you are in charge of this also; Bruce is almost always smiling.
4. Nate Clements- his biceps are more round and defined. His arms look bigger than most cornerbacks, but not Brian Dawkins size. His skin is also lighter in real life.
5. Justin Smith- he wears his jersey tight and has a little bit of a belly.
6. Shaun Hill- again I'm not sure if you are in charge of this or if it is possible; his jersey sleeves are loose and his rib protectors make him look thicker around the ribs but with a small waist.
7. Vernon Davis- his legs and arms need to be thicker. He should look like a horse when running down the field.
 
# 11 CW McGraw @ 02/07/09 01:19 PM
Kendall Langford, Dolphins DE, weighs about as much as fellow Fins DE Phillip Merling, has two inches of height on Merling, but looks much fatter than Merling. Langford's slightly lankier than him.
 
# 12 cowboysfan440 @ 02/07/09 01:45 PM
Quote:
Originally Posted by Unforgiven
They look just fine to me .. any thinner and they may look like children

I know its not completely responding to the topic here, but I think I these positions need tuning as a whole rather than just certain players:

Halfbacks: They simply aren't meaty enough, they need much larger lower bodies, and their frame needs to be a lot thicker. A lot of them look like receivers to me.

Receivers: The powerful and aggresive ones need to be a lot thicker, for example TO or Anquan Boldin, these guys are 220-230, they don't look much bigger than guys that are 190 in my opinion


.. Is it possible to have a "thin, built, thick, huge" kind of frame related system, and be able to edit our player's proportions from that? I think that would solve a lot of people's issues with what someone is built like
true but felix jones looks a little to big.
 
# 13 mastershake88 @ 02/07/09 02:04 PM
Quote:
Originally Posted by Michael_Young_EA
To be honest countryboy it is an honor and privilege to work on a game that people actually care about year around.
This is the madden democracy happening infront of our eyes man...embrace it.

The madden democracy
 
# 14 Blkcanes @ 02/07/09 02:21 PM
Um I think Steve Smith should be look at he's a little guy but he has muscles on his arm which helps him push off Cb in real lifeand steve is really light. Um can something be done about the darker players in 09 sometimes I thought they were blue because they were so dark.
 
# 15 TheWatcher @ 02/07/09 02:59 PM
I think the big guys that aren't big enough usually stand out the most like how Lorezno Neal looks like he hit Jenny Craig really hard, or how some defensive lineman look a bit too small. But like Unforgiven pointed out, having a full end-user controlled body editor would make pretty much any proportion issues non-existent due to being easily fixable by the user. I've been hoping for one for a very long time this generation and I've just assumed there's been some kind of programming challenge preventing it as I can't see any other reason why there wouldn't have been one years ago now.

I think it's next to impossible for a developer to get every guy just right and there will always be disagreement between the developer and the end user concerning how a players proportions should be (even if the disagreement is slight). It would be easier in terms of eliminating that by just letting the end user tweak it. Not saying it would be easy to program that function, but certainly that would end the disparity... and to take it further, the editor should work in franchise mode as well.

We just need the editor to allow us to tweak the size/length/thickness of all proportions.
 
# 16 Finsfan46 @ 02/07/09 03:12 PM
I think for the most part you guys do a really good job with the player models.
The key to all of this is putting the FULL EDITOR in for us users.
And also allowing us to edit players on every team during a Franchise.
I dont wanna edit ratings (as much) after a franchise starts, but I wanna be able to Edit Names, Jersey Numbers, and All of the Body Specific Physical Attributes of Every Player on Every Team.
 
# 17 King Gro23 @ 02/07/09 03:16 PM
Universally, I think all qb's need a downgrade in arm definition.
speedy wide-outs need slimmed arms and upper bodys like desean and ginn and slippery guys like that. Boldin and bigger physical wideouts need more of a physical build bigger arms, Boldin needs bigger legs and butt NO HOMO. Adrian wilson needs to look like a linebacker.
All in all players need to have more of a discrepency in overall muscle definition, Terrell owens and chad johnson are extremely cut for example, Hines Ward, & Amani toomer type players should not look equally defined
 
# 18 bowdown2shadi @ 02/07/09 03:42 PM
Quote:
Originally Posted by discostu1524
49ers:
1. Frank Gore- his legs need to be thicker and his whole body more like a square shape.
2. Patrick Willis- something about his shoulders doesn't seem right. Not quite sure about that one.
3. Isaac Bruce- skinnier and more ripped arms. You can really see his veins and muscle structure because he is so skinny. If you are in charge of this also; Bruce is almost always smiling.
4. Nate Clements- his biceps are more round and defined. His arms look bigger than most cornerbacks, but not Brian Dawkins size. His skin is also lighter in real life.
5. Justin Smith- he wears his jersey tight and has a little bit of a belly.
6. Shaun Hill- again I'm not sure if you are in charge of this or if it is possible; his jersey sleeves are loose and his rib protectors make him look thicker around the ribs but with a small waist.
7. Vernon Davis- his legs and arms need to be thicker. He should look like a horse when running down the field.
YES! Fix our Niners!
No really, this guy has them spot on. Couldnt have said it any better.
 
# 19 Unforgiven @ 02/07/09 03:49 PM
Yup, I can't stress enough how great a full editor would be.

I can literally point out something with almost every player on the Dolphins that isn't right in Madden .. its just the things we notice.

For example, Davone Bess.. he's 195, not exactly the hulk. However, he's probably as built as he can be for his size, he has huge legs, probably around the size of a runningback or linebacker.

Yeremiah Bell, he's got the upperbody of a 230 lb RB, and huge arms to go along with it.

Its just stuff like that, I could go on and on about every player, but my point is, is that all these issues will dissapear, and in turn will tremendously satisfy anyone that knows exactly what their team's players look like.

And so I say again, PLEASE look into implementing a full on editor!
 
# 20 xanmank @ 02/07/09 03:54 PM
I would love a very robust player editing system. The models have been fairly good, but sometimes theres a discrepancy, and to please everyone, i think this would be the way to go.
 

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