07:29 AM - November 9, 2008 by Steve_OS
10th Anniversary Release from Leading Fighting Videogame Franchise to Offer Unparalleled WWE Virtual Universe Complete With Dynamic New
Features, Including First-Ever Tag Team Co-op Storyline!
AGOURA HILLS, Calif.--(BUSINESS WIRE)--Nov. 9, 2008--THQ Inc. (NASDAQ:THQI) and JAKKS Pacific, Inc. (NASDAQ:JAKK) today announced that WWE(R) SmackDown(R) vs. Raw(R) 2009 is now available at retailers throughout North America. Celebrating its 10th anniversary, the latest addition to the leading fighting videogame franchise delivers the definitive simulation of World Wrestling Entertainment live programming, including added depth and realism, a first-ever tag team co-op storyline, multiple ways to generate and share player-created content, as well as the debut of downloadable content. WWE SmackDown vs. Raw 2009 is now available for the Xbox 360(R) video game and entertainment system from Microsoft, PLAYSTATION(R)3 computer entertainment system, PlayStation(R)2 computer entertainment system, PSP(R) (PlayStation(R)Portable) system, Wii(TM) video game console and Nintendo DS(TM), with the mobile version slated to launch on various carriers throughout November. The game is rated "T" for Teen and is available for the suggested retail prices of $59.99 (Xbox 360, PLAYSTATION 3 system); $49.99 (Wii); $39.99 (PlayStation 2 system, PSP system) and $29.99 (Nintendo DS).
"WWE SmackDown vs. Raw 2009 is the undisputed choice for those who seek an ambitious, content-rich and rewarding sports entertainment videogame experience this holiday season," said Bob Aniello, senior vice president, worldwide marketing, THQ. "Offering an impressive list of new features and significant franchise improvements across all platforms, WWE SmackDown vs. Raw 2009 will allow players to achieve Superstar greatness alone or with fellow WWE fans on their favorite console, handheld and mobile devices."
"Players will have unlimited opportunities to take their WWE videogame experience to new heights with WWE SmackDown vs. Raw 2009," said Nelo Lucich, senior vice president of interactive, JAKKS Pacific. "As this extremely popular franchise continues to grow year-over-year, we look forward to seeing even more fans establish their WWE identities through activities such as creating Superstars, sharing their biggest accomplishments online and broadening their gameplay options through downloadable content."