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GamesIndustry has generated some more EA/Take-Two talk.

Quote:
"Following yesterday's tender offer by Electronic Arts to buy any outstanding shares of common stock for USD 26 per share, and Take-Two's statement urging shareholders to take no notice, the spotlight has fallen on Take-Two's key development talent in the event that the takeover turns hostile.

But analysts are mixed on where Sid Meier, Ken Levine and the Houser brothers would stand in such a situation, and whether or not the prospect of a hostile takeover would make them more likely to move on."

Member Comments
# 1 noshun @ 03/14/08 11:41 AM
Quote:
Originally Posted by Steve_OS
GamesIndustry has generated some more EA/Take-Two talk.
Steve what do you think of this article:

http://www.fool.com/investing/high-g...-than-you.aspx
 
# 2 Chibi @ 03/14/08 11:51 AM
Sid Meier would probably sooner be molested by a rhinoceros than be a part of EA at this point.
 
# 3 goz @ 03/14/08 12:00 PM
Quote:
Originally Posted by Chibi
Sid Meier would probably sooner be molested by a rhinoceros than be a part of EA at this point.



Peace!
GOZ
 
# 4 yamabushi @ 03/14/08 02:05 PM
Everybody get ready to enjoy GTA V: electric bugaloo.
The IP's are meaningless to an informed consumer.
 
# 5 luv_mist @ 03/14/08 02:15 PM
I'm curious to know if Sid would have a desire to work with Will Wright somehow. That would be cool if those two could come up with a solid game. It'll only be a matter of time.......
 
# 6 allBthere @ 03/14/08 02:54 PM
i think that is the best way of putting it a 'gamble' ...that's exactly what it is and what i was posting in the allpro thread
 
# 7 NYG_Meth @ 03/14/08 03:39 PM
If this buyout happens, my second tour at T2 will be a short one.
 
# 8 bkfount @ 03/14/08 04:04 PM
but EA probably really doesn't care who or what comes along. They just want to have take two. Having the unique IP's and kicking take two out of the publishing business is good enough for EA to do it.

Most people don't know the people who make GTA, just that it's done by Rockstar. EA can keep making money on games not made by the original developr talent. Only hardcore fans would know that the Timesplitters FPS game is actually developed by people who used to work at Rare and on Goldeneye and Perfect Dark. Without looking, I'd say that the 360's perfect dark got more exposure than the timesplitters games, even though it was horrible. Established IP's are worth tons of money in this business.
 
# 9 spit_bubble @ 03/15/08 02:34 PM
Quote:
Originally Posted by bkfount
Established IP's are worth tons of money in this business.
But if they are not taken care of properly by talent and funding, they eventually decline and lose their value.
 
# 10 bkfount @ 03/15/08 07:11 PM
Quote:
Originally Posted by CookooForCocoa
But if they are not taken care of properly by talent and funding, they eventually decline and lose their value.
they'll always have value. Look at Atari's name being slapped on stuff, and Mortal Kombat games coming out every few years. GTA is one of the biggest franchises ever in the industry. Even if the worst case scenario happens where EA totally neglects it and released horrible games every 6 months, it'll still sell better than some other more deserving titles.
 
# 11 spit_bubble @ 03/15/08 09:55 PM
Quote:
Originally Posted by bkfount
they'll always have value.
No. No they won't. If they are managed poorly they will lose fans and the GTA mystique, and eventually it's value. On top of that, there is no license to be had with GTA. Another company will seize on the opportunity if EA gets Take Two and then slips up with the GTA games.

Worst case scenario the game will still sell??? Please. Worst case scenario would be developers leaving, EA underfunding, and then GTA failing after even just a few games. Yeah "consumers" might be stupid, but they aren't completely mindless.
 
# 12 bkfount @ 03/17/08 11:38 AM
Quote:
Originally Posted by CookooForCocoa
No. No they won't. If they are managed poorly they will lose fans and the GTA mystique, and eventually it's value. On top of that, there is no license to be had with GTA. Another company will seize on the opportunity if EA gets Take Two and then slips up with the GTA games.

Worst case scenario the game will still sell??? Please. Worst case scenario would be developers leaving, EA underfunding, and then GTA failing after even just a few games. Yeah "consumers" might be stupid, but they aren't completely mindless.
you completely underestimate the power of marketing. Even if EA slacked off on GTA, which is doubtful, the game would still sell with their marketing behind it. Even less significant franchises in decline have done well with some marketing behind them. As big as the industry is, established IP's are still highly valuable. While the games may change, the name grand theft auto will always be recongizable by consumers, regardless of who makes it.

Just a case of people hating on EA. The company isn't even ran in a way that kills off the developers they buy anymore. Army of Two was supposedly so bad a few months ago, that they pushed it back out of the holiday release period. Even a few years ago, EA would have sent it out broken.
 
# 13 J_Posse @ 03/17/08 05:58 PM
Quote:
Originally Posted by bkfount
you completely underestimate the power of marketing. Even if EA slacked off on GTA, which is doubtful, the game would still sell with their marketing behind it. Even less significant franchises in decline have done well with some marketing behind them. As big as the industry is, established IP's are still highly valuable. While the games may change, the name grand theft auto will always be recongizable by consumers, regardless of who makes it.

Just a case of people hating on EA. The company isn't even ran in a way that kills off the developers they buy anymore. Army of Two was supposedly so bad a few months ago, that they pushed it back out of the holiday release period. Even a few years ago, EA would have sent it out broken.

I'm not going to go on any long tangent, but IP's do lose their luster if not handled properly. Are people now forgetting how titles like Crash Bandicoot, Tomb Raider, Sonic the Hedgehog, Turok, Medal of Honor, Castlevania and Resident Evil (prior to RE4) have all lost a bit or their mystique. Shot, most of those IP's are only two (console) generations old, yet aren't held in high esteem any longer.
 
# 14 savoie2006 @ 03/17/08 06:01 PM
Quote:
Originally Posted by J_Posse512
I'm not going to go on any long tangent, but IP's do lose their luster if not handled properly. Are people now forgetting how titles like Crash Bandicoot, Tomb Raider, Sonic the Hedgehog, Turok, Medal of Honor, Castlevania and Resident Evil (prior to RE4) have all lost a bit or their mystique. Shot, most of those IP's are only two (console) generations old, yet aren't held in high esteem any longer.
I agree with all of that but Tomb Raider which since going next gen has been picking up steam.
 
# 15 allBthere @ 03/19/08 12:16 PM
Quote:
Originally Posted by J_Posse512
I'm not going to go on any long tangent, but IP's do lose their luster if not handled properly. Are people now forgetting how titles like Crash Bandicoot, Tomb Raider, Sonic the Hedgehog, Turok, Medal of Honor, Castlevania and Resident Evil (prior to RE4) have all lost a bit or their mystique. Shot, most of those IP's are only two (console) generations old, yet aren't held in high esteem any longer.

I agree, and what would the simple payoff be in the case of an acquisition? they buy T2 out for 2 billion, then add the costs of transition (which are huge and takes time). IT IS certainly a gamble...if people stop buying GTA, even after a couple of years of big sales, the acquisition won't pay itself off. I think the gamble is for it to pay off in 4-5 years which won't happen if the IP's aren't handled by the original teams, or at the very least w/ extreme care.

In that case all EA has is intellectual assets that they wouldn't sell anyway.
 

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