11:05 AM - November 29, 2007 by admin
1up has the story.
"Future's PSM3 magazine was told (via C&VG) by lead developer Shingo 'Seabass' Takatsuka that working on multiple platforms simultaneously hurt the project as a whole. "As a developer, we've worked the same way since the days of the SNES. We're simply not set up for multi-platform development," he said."