10:18 PM - July 2, 2007 by hdaniel1
5W-G has posted an article entitled, Gaming Algebra: EA(2K)+PS3=1/2 X360.
"Well, some of it is obviously due to the relative newness of the PS3 platform. But the biggest difference is clearly middleware. Microsoft provides not only its ballyhooed XNA software, but a complete and robust set of tools to make coding for the 360 a breeze. On top of that, the clearly-defined parameters and rules of Xbox Live mean that developers can basically plug-and-play in regard to their online functionality."