09:31 AM - June 21, 2007 by Steve_OS
GamesIndustry has the story.
"But Xbox 360 development is "simpler", according to the veteran developer, whose previous experience includes stints on Codemasters' Colin McRae Rally series.
"The flipside of very innovative hardware is that it takes you a while to get up to speed with it. The learning curve is steeper in that you have to get into it and understand exactly what the benefits are, and understand exactly how to do certain things to get the most out of the platform," Wilday says of PlayStation 3.
"With Xbox 360 obviously development is simpler. The development tools and support you have are obviously excellent. So that really is the trade-off."