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We have just posted our NBA Live 07 review. Find out what Aaron Holbert had to say about it.
"The journey to the NBA Live 07 release day has been a strange trip, indeed. It's perhaps the strangest pre-release story Iíve ever seen from a sports game. First, the game was a no-show at E3, with only a pre-rendered video shown. Then, I saw a number of impressions from the Electronic Arts (EA) NBA Live Community Day; all praising the next-generation version and stating that it was much improved. Weeks later, I saw the first videos from Gamespot and IGN, and they looked horrible. A day later, EA released a few videos that looked better, but not enough to get me excited about the game. Then there was nothing for the entire month before release. No previews, reviews, videos or screenshots for the entire month before release. Now this may not be strange for most companies, but it was really strange for EA. If there is one thing EA does right, it's promotion. Even with the lack of promotion, I wasnít willing to write off NBA Live 07 based on a few ugly videos. After playing the game, I think I should have.

I want to make one thing clear: I review games without slider changes. While I am willing to make a massive amount of changes to make a basketball game more realistic, most people arenít. Most expect a basketball game to be fun and realistic out of the box. People expecting that from NBA Live 07 will be greatly disappointed. Last yearís game was the same way, though. Out of the box, last yearís Live was too fast and very disjointed. NBA Live 07 isnít as fast as last yearís game, but itís just as disjointed. Most of that can be attributed to the new foot-planting technology."

Member Comments
# 1 ExtremeGamer @ 10/19/06 09:21 AM
I think Aaron hit the review right on the money. Live does a few things right, and a 5/10 is about what I would have given it.

Excellent review as always.
 
# 2 sportyguyfl31 @ 10/19/06 09:46 AM
Perfectly fair to me
 
# 3 Vinngadd @ 10/19/06 10:43 AM
I think it's a fair review as well, but I don't think that the foot planting makes the game disjointed, or creates hitches in the shots. Everyone's shot release is at a different point so if you hold the shot button down too long, you get a hitch. Shooting with Josh Childress, or Quentin Richardson, you have to release the button quickly or get a hitch. You hold it down longer for guys like JJ Redick, Kobe, and T-Mac.
 
# 4 ofdman @ 10/19/06 11:06 AM
good review. 5/10 may be a bit higher than what I would have given it.
So, next year, if Madden is basically the same game as it is this year (on the 360) then PLEASE give it a 5/10. I'm ready for the press to start ripping EA on their Madden garbage.
 
# 5 Behindshadows @ 10/19/06 02:10 PM
I got to play this game, for a few days. And I'm sorry its a poor resemblence to the NBA..The player models do look great if you like that Toy Story cartoony look. And the stadiums have a flashy glare to them. But they aren't all that great.

The game itself plays horrible...good review though...I would have given it a 3/10 and thats being nice.

This game is an insult to the NBA and a insult to any consumer who blew $60 on it. I wasted $6.00 on the rental. But I had to be fair about it.

The motion of it, almost made me hurl a few times. Overall I pretty much didn't see anything that would have made me play more than the 9 games I did. To try to give it the benefit of the doubt. Someone said the presentation was nice...

Ok! I've never heard a TNT or ABC commentator say," oh he must have pushed the dunk button". lol

Presentation is weak...maybe good if its NBA Jams, with Steve Kerr giving button tutorials during your jumpshot...And it was repetitive...Also Freestyle is stupid...you have no control over your crossovers....

Again nice review....

but for me.. 3/10
 
# 6 KBomber @ 10/19/06 03:01 PM
All those issues and yet it still got a 5 out of 10.

I think this is traditionally the spot where I suggest that OS needs to revamp their numeric scoring system and get flamed for about 6 or 7 pages.

Needless to say, the numeric scoring system needs a reboot. Live needs a much bigger one, but the numeric scoring system here also needs big work

Have fun........
 
# 7 rudyjuly2 @ 10/19/06 03:16 PM
Quote:
Originally Posted by Bobolini
Sliders exist for various reasons. I like them because I’m not the gamepad guru that my nephew is and I respond slowly to certain aspects of a game. This allows me to compensate for my eroded skills. Yes, someday this will happen to you. It allows me to tailor the game to my perceptions. Some people are very picky about realistic stats and others could care less. Sliders allow everyone to suit their own tastes. Frankly, I’m very grateful for sliders. I do agree that too many sliders are frustrating and can actually drive you crazy. A good balance should come straight out of the box and minor adjustments would be optimal.
Absolutely. Release a game without sliders and you would face a mutiny. To assume its EA's fault (and this exists for ALL sports games) would only be fair if you were to look at the slider forums and see the same or similar adjustments made for each poster. When you look at the NCAA football slider forum, I like to see what people do but they often do very different things. Some raise blocking, others lower it, some raise def. awareness while others drop it. That simply shows people's expectations and skill levels regarding a game are different and that sliders are the only way to please the majority.
 
# 8 luv_mist @ 10/19/06 03:26 PM
I think the gameplay only counts for about half of the game. What it sounded like like to me was that the gameplay might have picked up a point while the rest of the game was fairly 4 pointish. The Lebron moving like he does and playing point like it does sometimes seemed like a positive. Some of the habits you see are translated into the game which is great. The negatives were the foot planting that threw everything else out of whack. The Dynasty, ASW, 3pt contest, and other things added to the 4 points only because they are good additions to the game and weren't taken out like last year. I think the numeric system here is the most accurate to me. Also, he did say sounds was great as well as the commentary. I like what I've heard with the commentary where it's not just script but talking while the game is going on. That's what everyone wants and EA has given them that aspect at least. The "he must have hit the dunk button" remark is a classic when you're playing in a room full of guys and make that mistake. Something that a friend would say. Something that throws you off a bit. That's what everyone is looking for in a game nowadays: Realism in thier own world. Review gets a 10/10
 
# 9 KBomber @ 10/19/06 03:43 PM
Quote:
Originally Posted by Bobolini
Sliders exist for various reasons. I like them because Iím not the gamepad guru that my nephew is and I respond slowly to certain aspects of a game. This allows me to compensate for my eroded skills. Yes, someday this will happen to you. It allows me to tailor the game to my perceptions. Some people are very picky about realistic stats and others could care less. Sliders allow everyone to suit their own tastes. Frankly, Iím very grateful for sliders. I do agree that too many sliders are frustrating and can actually drive you crazy. A good balance should come straight out of the box and minor adjustments would be optimal.
For the record, I love sliders -- I give them a 9.5 out of 10

Have fun..................
 
# 10 KBomber @ 10/19/06 03:47 PM
Quote:
Originally Posted by Bobolini
You need to go read the NBA 2k7 review thread. Look out!
Trust me, I read it -- I'm just surprised that no one argued with my review of my wife's cooking

The woman can dress to kill, unfortunately, she sometimes also cooks that way

Have fun...................
 
# 11 aholbert32 @ 10/19/06 04:55 PM
Quote:
Originally Posted by KBomber
All those issues and yet it still got a 5 out of 10.

I think this is traditionally the spot where I suggest that OS needs to revamp their numeric scoring system and get flamed for about 6 or 7 pages.

Needless to say, the numeric scoring system needs a reboot. Live needs a much bigger one, but the numeric scoring system here also needs big work

Have fun........
No that wont happen this time. Youve found a way to make a number of review threads about you and that wont happen here. If you have an issue with the review or the game, feel free to post it here. If you want to use this as a forum for you to rant against the scoring system again, I will consider that trolling and deal with it accordingly.

Have fun......
 
# 12 23 @ 10/19/06 07:36 PM
I only disagree with one thing. Live was not the first game to implement sig shots. There was a Konami game released last year that did it first.
 
# 13 KBomber @ 10/19/06 10:19 PM
Quote:
Originally Posted by aholbert32
No that wont happen this time. Youve found a way to make a number of review threads about you and that wont happen here. If you have an issue with the review or the game, feel free to post it here. If you want to use this as a forum for you to rant against the scoring system again, I will consider that trolling and deal with it accordingly.

Have fun......
Thanks for the sentiments. I've discussed the scoring system not myself and haven't flamed others in making my point

In any event the truest review of this game is found in the mounting return quantities at virtually every point of sale throughout North America. Those volumes are hopefully the chorus heard by EA to ensure that maybe they start getting it and return to focussing on quality particularly in their football and basketball offerings

Have fun...........
 

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