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I've been playing the final retail version of Madden NFL 07 for the Xbox 360, and was trying out the new Superstar mode. To my surprise, only three weeks into my season, Hall of Famers started appearing on other teams' rosters.

Sammy Baugh was the Bucs' QB, Paul Warfield was starting opposite Hines Ward in Pittsburgh, and Chuck Bednarik was holding down an outside linebacker spot for the Patriots. Playing more games results in ever more Hall of Famers returning to the league from retirement or beyond the grave.

As I asked the EA Tiburon reps directly if HOFers would/could ever appear in a current Superstar/Franchise mode, and was told directly that they would not (and I stated so in my Community Day thread based on the information I was given), I was surprised to say the least that this was happening.

I spent much of the day doing research into why it's happening, and here's what I've determined thus far:

As best as I can tell, HOFers are tied into the overarching Madden Gamer Level. Even if you delete your roster files and start fresh, the HOFers you've unlocked due to the "MGL" will be instantly re-populated within the roster file as soon as your profile is loaded.

This means that they're in Franchise mode, too. I had 16 of them sitting in my Free Agents list when starting a Franchise with default rosters.

Theoretically, you might be able to avoid this if you didn't use the "MGL", however, that would also mean you could make no settings changes whatsoever and save them - they're all tied into the "Profile", which apparently includes all settings plus the "MGL".

On top of that, if you accomplished enough within the game, you might earn enough points to add HOFers instantly, meaning that if you just played a game and saved it, the newly-added HOFers would be saved into your Franchise roster.

I've contacted EA Tiburon regarding this discrepancy from what I was told at the studio (which was what I reported as fact, as did IGN and other media outlets) and what I am seeing now, and I've been told that I will receive a statement and/or workaround tomorrow sometime in the morning from the Madden team.

I will, of course, keep you apprised in this thread.

Member Comments
# 1 Great1man @ 08/16/06 03:29 AM
Wow, that sounds like a game killer. Hope it gets straightened out.
 
# 2 icebergisonfire @ 08/16/06 06:55 AM
Quote:
Originally Posted by Great1man
Wow, that sounds like a game killer. Hope it gets straightened out.
This sounds bad, very bad
 
# 3 bad_philanthropy @ 08/16/06 07:05 AM
IF there is no workaround it could be the first time I actually cancel my Madden order. I always hated the term, but that would be a "gamekiller" to me because I am a serious sim guy especially in dynasty. Very disconcerting, thank you for reporting this information, I really appreciate it, as I'm su eall the franchise guys out there do as well.
 
# 4 bad_philanthropy @ 08/16/06 07:17 AM
IF there is no workaround it could be the first time I actually cancel my Madden order. I always hated the term, but that would be a "gamekiller" to me because I am a serious sim guy especially in dynasty. Very disconcerting, thank you for reporting this information, I really appreciate it, as I'm sure all the franchise guys out there do.
 
# 5 K_GUN @ 08/16/06 07:31 AM
good work shawn!


keep us posted
 
# 6 kenn5373 @ 08/16/06 07:34 AM
How could they let this one slip?
 
# 7 dubplate @ 08/16/06 07:38 AM
This is horrible. Suddenly I'm not as excited for this game as I once was.
 
# 8 TJdaSportsGuy @ 08/16/06 07:38 AM
Quote:
Originally Posted by kenn5373
How could they let this one slip?
Great question. Kind of makes you wonder how far in depth these testing teams go before these games go gold.

As I told Shawn, if they were going to screw something like this up,the least they could've done was had Jim Kelly in as one of the hall of famers, that way I could've signed him to my Bills! :y4:
 
# 9 poster @ 08/16/06 07:44 AM
Yuk! They better fix this
 
# 10 ExtremeGamer @ 08/16/06 07:47 AM
Quote:
Originally Posted by kenn5373
How could they let this one slip?
Or the other question, what if this isn't a slip and the intended way, or the testers weren't told either way, and just assumed it was right. Programming to QA has some weird fine lines.
 
# 11 TheDNA @ 08/16/06 08:01 AM
Wow, this kind of takes away the anticipation of getting the game today... I can't believe they would let something like this slip...
 
# 12 mdgoalie37 @ 08/16/06 08:15 AM
I don't mind the HoFs being available - I play sim like game but kinda like having the other players available. I don't like how they just seem to multiply based of simple game 'achievements.'
What type of salary does it take to sign these guys - is is a cap killer?
 
# 13 splff3000 @ 08/16/06 09:29 AM
Is this for 360 only or for all versions?
 
# 14 Steve_OS @ 08/16/06 09:31 AM
Quote:
Originally Posted by splff3000
Is this for 360 only or for all versions?
Shawn has a 360 copy, he can't test any other versions.
 
# 15 lowlevel @ 08/16/06 09:42 AM
That's too bad ... I wonder how high up the priority list "Franchise Mode" was for the QA team? Assuming the QA team are all NFL fanatics (or at least knowledgable), you'd think that it might strike them as odd when they face Terry Bradshaw playing QB for the Browns in week 3 of a franchise.

I still think the gameplay improvements and new features warrant the purchase, but there certainly needs to be a workaround made available or a patch via XBL immediately upon release.
 
# 16 HitDoctor @ 08/16/06 09:56 AM
So, if I disable MGL this won't happen? Can you even disable MGL?
MGL=madden gamer level
 
# 17 mdgoalie37 @ 08/16/06 09:58 AM
Quote:
Originally Posted by MassNole
Wow, how doesn't this get caught very early in beta testing? I know this happened back in like Madden 2000 (maybe 2001) for the PS1, but I think you actually had to put them there.
Yup, you had to unlock thwm qith the Madden points or whatever it was called but you didn't have to put them on the Franchise FA list if you didn't want to. I remember them being rather expensive and not all that good for the most part.
 
# 18 Shaver @ 08/16/06 10:09 AM
Quote:
Originally Posted by lowlevel
That's too bad ... I wonder how high up the priority list "Franchise Mode" was for the QA team? Assuming the QA team are all NFL fanatics (or at least knowledgable), you'd think that it might strike them as odd when they face Terry Bradshaw playing QB for the Browns in week 3 of a franchise.

I still think the gameplay improvements and new features warrant the purchase, but there certainly needs to be a workaround made available or a patch via XBL immediately upon release.
According to a "Making of..." special I watched last week, they have QA teams for individual areas (i.e. Franchise, Mini-Games, etc.). If that's the case, it almost seems like it has to be intentional.
 
# 19 luv_mist @ 08/16/06 10:34 AM
What if it IS intentional?? For the first time ever, I feel sorry for EA because a few guys are feeling they got burned by this "game killing" bug. It's the hardware which might allow more slip ups to occur. Ya'll do need to realize that they can probably fix it through a patch.
 
# 20 Steelerfan2k1 @ 08/16/06 10:50 AM
This is horrible news....

How can EA think of releasing a game where you can't play with realistic rosters?

Off the top of my head - is it possible to control all 32 teams in franchise mode? It would be a lot of work, but at least you wouldn't have Sammy Baugh playing for the Chargers (and Paul Warfield playing for the Steelers)
 

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