News Post

Eurogamer has posted their first impressions of MotoGP 2006.
"The code we saw in Woking was apparently 8-12 weeks from code-complete - only a few of the tracks were really playable and we didn't get to properly appreciate the weather effects and other minor details like finalised particle effects. Even in this state, the attention to detail is striking. What's particularly admirable though is that MotoGP 2006, to a greater extent than its predecessors, seems to understand how what they're emulating can be structured to fit the requisite arcs and thrills of a game. That probably sounds like fluff, so think of it this way: relatively few people in this country play ice hockey or golf, but we've got ice hockey and golf games that map the actions of those sports to fit a rewarding structure, distilling key disciplines like a chip shot swing into a passable analogue reproduction."

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