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Eurogamer has posted the following:
  • MotoGP 2006 3D Screenshot
  • Ultimate Racing Technology Interview
    Eurogamer: "Bearing in mind that MotoGP has often been praised for its realistic mechanics and handling, have you found that next-generation hardware allows you to make a real difference to the physics modelling in the game?"
    Climax: "Physics has always been a major focus for the MotoGP series since its introduction on the original Xbox and as such remains central to our vision for the game. We've been extremely pleased with the critical response we've received from both the press and bike fans and for MotoGP URT 3 and we've been fortunate that we have not had to re-write the handling code form the ground up. The great upside of this is that it has freed up our coders' time to focus on other areas of the game to deliver what we feel is the 360's best racing game."

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