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SPOnG has posted their review of Project Gotham Racing 3.
"PGR has opted more for the arcade style handling and thrills-for-points style reward system of Burnout than the finely balanced arcade-sim style of GT. This makes for a thouroughly entertaining prospect. Different cars do handle noticably differently, and you'll find ones that are to your liking and ones that aren't. Every vehicle requires practice to learn its particular characteristics, but aside from that the game does tend to plough the same furrow over and over - and logic suggests that this should quickly become tiresome. But the joy of perfecting your drifting technique is such that the game exudes that vital one-more-go factor."

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