If patch3 doesnt fix incoming HB acc
#1 OFFLINE
Posted 06 September 2010 - 11:37 PM
#2 OFFLINE
Posted 07 September 2010 - 08:06 AM
#3 OFFLINE
Posted 07 September 2010 - 08:08 AM
Peepintom, on 07 September 2010 - 08:06 AM, said:
I haven't seen the issue either. There is a large range of ACC ratings for HBs (~60-99), but that's a good reflection of the talent gap between top teams and weaker teams. Every player shouldn't be stuck in the narrow 80-99 range of ratings.
#4 OFFLINE
Posted 07 September 2010 - 08:21 AM
youALREADYknow, on 07 September 2010 - 08:08 AM, said:
Heres some breakdown for HB's ACC over 3 classes
====CLASS ONE====
Rating (number of players)
Rating: 94-81 (67) 36%
Rating: 80-61 (108) 58%
Rating: 60-50 (11) 6%
====CLASS TWO====
Rating (number of players)
Rating: 96-81 (63) 33%
Rating: 80-61 (123) 64%
Rating: 60-50 (7) 3%
====CLASS THREE====
Rating (number of players)
Rating: 99-81 (71) 36%
Rating: 80-61 (119) 61%
Rating: 60-54 (5) 3%
I think there really isn't an issue here with incoming ACC for HB's more than a third of all the incoming recruits are over the 80 threshold. Of those here is the break down of the 81+ players.
99-91 (14)
90-86 (44)
85-81 (142)
If this type of high end roll off happened between 60-80 with only a select few players being rated from 75-80 like there is from 99-91 there would be a major problem, but the distribution is pretty good.
Edited by PocketScout, 07 September 2010 - 08:40 AM.
#5 OFFLINE
Posted 07 September 2010 - 08:21 AM
#6 OFFLINE
Posted 07 September 2010 - 09:25 AM
PocketScout, on 07 September 2010 - 08:21 AM, said:
====CLASS ONE====
Rating (number of players)
Rating: 94-81 (67) 36%
Rating: 80-61 (108) 58%
Rating: 60-50 (11) 6%
====CLASS TWO====
Rating (number of players)
Rating: 96-81 (63) 33%
Rating: 80-61 (123) 64%
Rating: 60-50 (7) 3%
====CLASS THREE====
Rating (number of players)
Rating: 99-81 (71) 36%
Rating: 80-61 (119) 61%
Rating: 60-54 (5) 3%
I think there really isn't an issue here with incoming ACC for HB's more than a third of all the incoming recruits are over the 80 threshold. Of those here is the break down of the 81+ players.
99-91 (14)
90-86 (44)
85-81 (142)
If this type of high end roll off happened between 60-80 with only a select few players being rated from 75-80 like there is from 99-91 there would be a major problem, but the distribution is pretty good.
What was the breakdown between the players rated 80-61 like? I would assume that they would gravitate closer to the 80 mark than the 61 mark since they are HBs. But I guess it also depends if they are considered a power back or speed back.
#7 OFFLINE
Posted 07 September 2010 - 10:15 AM
twbb, on 07 September 2010 - 09:25 AM, said:
This is the breakdown of the 80-61 for Class Two listed above.
80-77 (47)
76-74 (32)
73-69 (18)
68-65 (16)
64-61 (10)
Edited by PocketScout, 07 September 2010 - 10:16 AM.
#8 OFFLINE
Posted 07 September 2010 - 10:45 AM
#9 OFFLINE
Posted 07 September 2010 - 11:33 AM
#10 OFFLINE
Posted 07 September 2010 - 11:50 AM
There are only 24 HB's on the default rosters at sub 80 ACC, so again its not inline with deafult rosters, but not as bad as all have ACC between 80-60. I do hope LTP3 does bring these numbers up a little bit, but if they didnt catch this I doubt it will be bc the major community complaints were the WR stuff.
The bulk of players(~50%) LTP2 fall into the bottom 3% of players in the default roster, so I see the gripe and agree it needs work. I did not see it from your original statement of ACC between 80-60, because there was no mention of the correlation to the default rosters.
It appears from Russ's statements that they are focusing the LTP's curves on player OVR's not as much individual attributes. I know the individual attributes can be tweaked to manipulate the curves and hopefully if they didnt, HB's increase will come from ACC. If they didnt fix it, hopefully they can in LTP4 and not have to patch things as well and actually use the LTPs for more than just fixing/tweaking along side a patch.
Edited by PocketScout, 07 September 2010 - 12:08 PM.
#11 OFFLINE
Posted 07 September 2010 - 12:16 PM
White Out, on 07 September 2010 - 11:33 AM, said:
You have to understand though with In-Season Progression and Progression in general those ratings will go up. If they started every runningback at 85-90 every runningback would have 99 ACC by the time they graduate. Starting some runningbacks at 75 means they more than likely will not be effective until their RS So or RS Jr year...this happends quite a bit in real life where a guy needs to stand on the sideline for a few years before he is effective on the field. Honestly I have no problems with guys coming in with lower ratings as long as there are enough guys that come in higher rated as well.
I know everyone wants to bring in the next Dion Lewis and run for 1,800 yards with a freshman runningback but honestly how often does that happen? There are plenty of guys that go to college and just cannot cut it on the field for a few years then are able to make an impact, there are also a lot that are just never able to.
With the incoming recruits the way they are this year and the increase recruiting difficulty you aren't going to have a team full of 90+ OVR players. This year especially in Online Dynasties you have to anticipate needs, recruit for them and allow players to grow into your program. I like it this way a lot more as having 25+ 90 OVR rated players on my team gets a little stale after a few seasons.
#12 OFFLINE
Posted 07 September 2010 - 01:26 PM
However, it would be nice if ACC was more closely tied to the physical makeup of the back.
I get it when a guy 6'1" 225 and has a low ACC. Big guy takes a awhile to get to top speed. But when I see a 5'8" 165 scat back with ACC in the 65-75 range I am little dumbfounded. It seems better this year than in the past, but I still see several head scratchers every class.
Same thing goes with the 220+ backs with low BTK and TRK, or the 6'4" 245 QB with 4.5 speed that can't run through a wet paper sack.
#13 OFFLINE
Posted 07 September 2010 - 01:42 PM
Default rosters have 24 hb's with acc from 80-55 while ltp2 has 239 players with seniors having gone through full progression reach the same ratings.
The ltp2 attributes were taken after simming 9 seasons so all default players are gone.
You can see there is a difference between the two. I am going to hold final judgement until I get some time on ltp3.
Update..........
Whiteouts original statement of the 80-60 is not right. But with his reply the point he was trying to make came out, the fact the ltp2 acc hb recruits, even the ones who go all the way through progression is not inline with the default rosters. On that front he is 100% correct because there are to many players who come in rated at sub 80. Just looking at the numbers at the top of this post clearly shows that.
With the data posted above, if you can not see this issue (compared to ea's stated goal of having the dynasty rosters match the default rosters) you need to go back and slap your 5th grade math teacher.
Again I will revist this once I get my hands on ltp3 and see if they have fixed it. But whiteouts concern is valid, just his original statement did not reveal is true complaint.
Edited by PocketScout, 07 September 2010 - 02:48 PM.
#14 OFFLINE
Posted 07 September 2010 - 03:00 PM
Peepintom, on 07 September 2010 - 08:06 AM, said:
#15 OFFLINE
Posted 07 September 2010 - 03:06 PM
Quote
With the data posted above, if you can not see this issue (compared to ea's stated goal of having the dynasty rosters match the default rosters) you need to go back and slap your 5th grade math teacher.
This is what I am indeed talking about. lets see how things go tho with tuner set 3
#16 OFFLINE
Posted 08 September 2010 - 04:29 PM
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