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NBA 2K18 Video - Developer Diary: The Art Behind the Game

NBA 2K18

NBA 2K18 Video - Developer Diary: The Art Behind the Game

Today 2K released the first trailer for NBA 2K18, revealing major updates to the appearance of uniforms and the players themselves for the most true-to-life visuals yet. The developers utilized brand new processes – including new photo techniques and laser scanning – to ensure even the smallest of details were captured to create a hyper-realistic experience. These upgrades include:

  • Photo Techniques: The developers used new photo techniques with the ability to separate colors for more accurate player skin tones that react to light in true-to-life form.
  • Uniforms: The team visited the NBA New York offices to laser scan each and every new Nike uniform and over 200 pairs of shoes to capture each detail, down to the stitches.
  • MyPLAYER: The customization is like never before, with almost an unlimited amount of body types available and options to adjust and scale nearly every aspect of the athletes in game.

To learn more about how the art came to life and for a first glimpse at gameplay, check out the trailer.

2K also announced today that on September 8, 2017 fans can get a taste of NBA 2K18 early with this year’s version of  “The Prelude,” a free downloadable experience that begins your MyCAREER on PlayStation 4 and Xbox One. Players can kick-off their NBA 2K18 experience prior to the game’s launch and continue where they left off when the game officially releases one week later.

NBA 2K18 will be available on September 19, 2017. Fans can pre-order NBA 2K18 at participating North American retail and online vendors, ensuring they receive their copy and in-game bonuses four days early beginning on September 15, 2017.

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  1. Not a good sign when there's nothing about improvement of classic team art. For the people who say we've still got a lot of time left, this would have been the time to put emphasis on it. It's a video solely dedicated to art. Not looking good for retro heads like myself.
    Apart from that the game looks amazing art wise, at least for current players/teams.
    "2k18 is gonna be the best playing, best looking basketball game we've ever released"
    That's an extremely bold statement and i'm hoping they can live up to the hype. So far the graphics look beyond amazing but I wish they had gone more in depth on the Create A Player part besides just a few of the new hairstyles
    That "MyPlayer" creator doesn't look good at all, its a slider from 1-30 that generates random noses/ears/eyes etc. Atleast the last couple games you had freedom with the slider when creating a player.
    My god man.




    Little peak at Marcus Smart





    Now my big question regarding the CAP...can we finally make multiple looks for MyPlayer again like the original mode had? I hate being required to use the same face for my 7'0" center as I do for my 5'11" PG. I love creating new characters to play as.
    Da InFaMoUs NY
    That "MyPlayer" creator doesn't look good at all, its a slider from 1-30 that generates random noses/ears/eyes etc. Atleast the last couple games you had freedom with the slider when creating a player.

    I don't know if that's the actual create a player system. I think it was the system from a different game judging by how drastically the color scheme and background changed once they moved away from the sculpting section to the hair section.
    OS is wild. That video looked incredible. I was geeked out like a little kid watching it. Then I hop on the forum and the first response is a complaint about classic teams not being mentioned in a 3 minute clip. Not hating or judging, just saying... Lmao.
    Sent from my Z981 using Tapatalk
    Too bad Steve it came out through leaks and would've been nice to know more details about the prelude since surprise announcement was kind of spoiled, but still great stuff. Just amazing details!
    Just hope for 2 things: classic players finally received the long overdue update as well and we can edit generic players on classic teams or add created players :)
    I am going to be so upset if all the new create a player features are only exclusive to MyCareer. All of that amazing stuff (basically everything that us draft class makers have been begging for) needs to be available for regular CAP's, as well !!! Hopefully we can get some type of confirmation, later today.
    But aside from all that, I'm absolutely blown away by the level of detail in every visual regard. For the first time ever, I didn't even find myself nitpicking over jersey & court colors lol...and It really don't make no sense how realistic those socks & kicks look. Whatever new scanning technology they upgraded to, is GOAT!!! This is by far the greatest looking sports game of all-time (sorry 2k14 lol)
    Definitely a major upgrade visually. Lebron actually looks like Lebron, and the body types are pretty solid from what I saw. I like the cloth physics as well for the uniforms. I do wish they had tighter jersey options, though. Players like Melo wear theirs almost skin-tight.
    Either way, looks great. Hopefully the feel of the game matches the visuals.
    The 24th Letter
    This looks fantastic man....
    They even improved some of the guys that already looked good.
    Finally captured CP3....I wonder of they finally nailed Wade too..
    Sent from my SM-G955U using Operation Sports mobile app

    Honestly, that's the EXACT same CP3. The eyes still aren't bright enough, but it's close and they're missing the biggest thing that's thrown him off for years...his damn beard lol. Robin Lopez still also has that weird landing strip beard instead of a full one as well for some reason as he's had a full beard for the last 2 years. LaVine still doesn't have a goatee and looks like a kid. Conley still has a mohawk even though he rocked the fro all last year.
    Winslow's hair is still the electric socket fro from 2k16(whatever De'Arron Fox/Josh Jackson hair looks like, Winslow needs to share it). We also know Kawhi still doesn't have a beard from the gameplay impressions day snippet.
    Like I said in another thread, some of this is from older builds though so hard to know for sure if they've updated dudes since, for example:

    That's the Ben McLemore from 2k17 on the left but the screen we got the other day clearly showed an updated version of him.
    I've said this in the other thread but it's a nice change to lead off with an art blog. I'm hoping we get a sound blog as well.
    Legs look good in that small snippet.
    Sent from my SM-G930T using Tapatalk
    Da InFaMoUs NY
    That "MyPlayer" creator doesn't look good at all, its a slider from 1-30 that generates random noses/ears/eyes etc. Atleast the last couple games you had freedom with the slider when creating a player.

    No. In the last game you could chose present noses and eyes etc just like that but then you could do in depth sculpting in a separate menu.
    Anyway... Body types made it in? I'm preordering as soon as I get home.
    Pappy Knuckles
    OS is wild. That video looked incredible. I was geeked out like a little kid watching it. Then I hop on the forum and the first response is a complaint about classic teams not being mentioned in a 3 minute clip. Not hating or judging, just saying... Lmao.
    Sent from my Z981 using Tapatalk

    I'm sorry for voicing my opinion. We've known for a good couple weeks that the art has been improved, so nothing new really there. The only thing art wise that I want to know is if they've improved the classic teams. I'm not complaining just stating that it's unlikely we're going to see a MAJOR overhaul with the classic teams (which is what they really need).
    We might see improvements, like we've been getting the past few years but the fact that they're not talking about it in the video (which is dedicated to art) just tells me we won't see that huge overhaul that they've been needing the past 4 years.
    Pappy Knuckles
    OS is wild. That video looked incredible. I was geeked out like a little kid watching it. Then I hop on the forum and the first response is a complaint about classic teams not being mentioned in a 3 minute clip. Not hating or judging, just saying... Lmao.
    Sent from my Z981 using Tapatalk
    You know they can't help themselves , Gotta complain about something!
    Sent from my SM-N920T using Tapatalk
    Where's jeebs? He can finally make his husky player
    Gotta say again man, this was an incredible trailer...hope all the art guys are feeling better this year....there have been some real pre release wars over the last couple of years. Dont dissapear now that there is some positive news fellas
    Sent from my SM-G955U using Operation Sports mobile app
    LeBron doesn't seem to have the tree trunk legs or cankles so I am totally happy with the body types this year, also loving the tuck of the jerseys this year a lot more life like.
    As i said in the other post i hope the CAP improvements is not just for mycareer player but also for the regular CAP so those roster creators and draft class creators can have some more options and freedom. Also still hoping for a CAP share.
    Man....! I think there's a good chance Dwight's cankles may be gone.
    Wanna see CP3 body. Westbrook's and Giannis body.
    Can't wait man.
    LBJ cankles gone makes me optimistic.
    Awesome.
    Hmmm going to point this out as well but doesn't arena lighting belong with art? They mention player accuracy but what about the cave lighting for the arenas?
    Sent from my SM-G930T using Tapatalk
    Pappy Knuckles
    OS is wild. That video looked incredible. I was geeked out like a little kid watching it. Then I hop on the forum and the first response is a complaint about classic teams not being mentioned in a 3 minute clip. Not hating or judging, just saying... Lmao.
    To be fair, there was already a seven-page thread elsewhere on the forum discussing the video with lots of positivity before it was locked (Game Informer dropped the info first).
    That said, I think the game looks great but I had the same thought in the back of my head regarding classics. I really want to believe 2K at least made a halfsie upgrade to the retro jerseys too but I think classic folks know by now to prepare for the worst. Some of us just recall that when 2K was proud of their classic teams, they'd usually find a shot or two to slip into trailers like this. So when we notice their absence, it's often sends out a bat signal to the classic contingent that the status of their quality improvement remains unknown.
    Speaking only regarding the current era stuff though, it obviously looks pretty incredible.
    Damn the more I see some of the screens the more I see the that they nailed the lighting. The Golbert and Drummond pics look photorealistic at first glance because of that lighting. The upper bodies are near perfect. But the lower bodies still look odd. It's like they should be 6-12 inches longer. But the uniforms, and colors look so much better. They finally fixed the Pistons jerseys..It had been like 10 years.
    Goffs
    Hmmm going to point this out as well but doesn't arena lighting belong with art? They mention player accuracy but what about the cave lighting for the arenas?
    Sent from my SM-G930T using Tapatalk

    It should be obvious the sacrificed crowd lighting(otherwise known as global lighting) to increase the player detail. Textures, and sweat have been tweaked and/or enhanced and it makes a world of difference as they're surpassing 2k14. It's one of the reasons Live always has such dark arenas yet they're player model have been more graphically appealing.
    MBhoops
    No. In the last game you could chose present noses and eyes etc just like that but then you could do in depth sculpting in a separate menu.
    Anyway... Body types made it in? I'm preordering as soon as I get home.

    One of the backgrounds is blue and the other is red. The fonts are completely different and so are the graphics. I'd be surprised if it wasn't from an older game
    Not letting myself get hyped up. Every year it looks like the best thing since sliced bread and then it inevitably has many gameplay issues. I would like to see some gameplay footage, but even then it's always more promising looking than it ends up being.
    VAWereWolf65
    One of the backgrounds is blue and the other is red. The fonts are completely different and so are the graphics. I'd be surprised if it wasn't from an older game

    Good point. It looks like the 2k14 screen actually.
    Something about the shorts rising up enough to see the compression shorts is a work of art to me, it's the little things like this that goes a long way.
    Norris_Cole
    Wish they went back to regular demos with nba teams instead of this prelude unrealistic crap, but that's just my opinion

    The career and park are easily their most popular modes. Majority of buyers get this game purely for career. OS is a niche market/fanbase makes sense to cater to the majority.
    VAWereWolf65
    That's what I was thinking. I wonder why they didn't show off the new system

    Perhaps the trailer was composed from an earlier build and they were still playing around with that part? Or they wanted to put it in as a contrast to what they're doing now to show how far it's come.
    Mweemwee
    Not letting myself get hyped up. Every year it looks like the best thing since sliced bread and then it inevitably has many gameplay issues. I would like to see some gameplay footage, but even then it's always more promising looking than it ends up being.

    Naw bro last year it looked like crap graphically from the jump.
    Steve_OS
    The customization is like never before, with almost an unlimited amount of body types available and options to adjust and scale nearly every aspect of the athletes in game.

    BODY TYPES confirmed for 2K18! I'm assuming this will carry over to the general CAP system (hopefully)
    MBhoops
    The career and park are easily their most popular modes. Majority of buyers get this game purely for career. OS is a niche market/fanbase makes sense to cater to the majority.

    Fair enough, but how do you know that? Any real numbers to back that claim up? Every person on my friend list gets the game for franchise/online leagues and for regular quick games with real nba players
    Well......

    This was one of the biggest areas needing improvement, so leading off with this info was huge. Some of those scans are recycled from previous year's (older builds?), but hopefully we'll see updates for Marcus Smart, Justice Winslow and (apparently) Kawhi Leonard (he needs his trimmed beard). Everything else from body types, jersey and shoe details was damn impressive. Props to the 2K art team for taking that long, sometimes neurotic thread from last year - and similar input/criticism like it - to heart.
    And with that I've now pre - ordered 2K18. They've improved or adjusted all my main areas of concern from 2K17.
    Although, still waiting for further clarification on the CAP system and help defense by the A.I.
    from Bills Backer/Spurs Nation HQ
    Wonder if they'll let us make multiple guys and run them through the prelude. In that week I can make 5 guys and at least get them through college to avoid doing it later. Does anyone remember if they limited you to one guy last prelude or could you make multiple guys and run them all through college?
    Sent from my iPhone using Operation Sports
    Norris_Cole
    Fair enough, but how do you know that? Any real numbers to back that claim up? Every person on my friend list gets the game for franchise/online leagues and for regular quick games with real nba players

    You just answered your own question. You said everyone on YOUR friend list. The vast majority of people who buy 2k are casual players which means online(mypark/myteam) and mycareer stuff
    Norris_Cole
    Fair enough, but how do you know that? Every person on my friend list gets the game for franchise/online leagues and for regular quick games with real nba players

    In the nicest way possible how many people are on your friends list? Would you add someone to your friends list if they exclusively play MyCareer?
    It's the same way social circles work. We connect with people similar to ourselves and form our own little bubble which can skew our perspective on things (sort of like how people never thought Trump would get elected because they weren't aware of the "other half" - "nobody I know will vote for him"). It's a very small sample size (your friends list) compared to the 10 million or so people that buy it.
    2k have stated before it's their most popular mode. On top of that the majority of people playing 2k are children under the age of 18/19 and they tend to lean towards playing modes like career in general.
    Game looks beautiful. They definitely heard and listening to all the graphical complaints. This looks so amazing
    Sent from my iPhone using Operation Sports
    Housh123
    Wonder if they'll let us make multiple guys and run them through the prelude. In that week I can make 5 guys and at least get them through college to avoid doing it later. Does anyone remember if they limited you to one guy last prelude or could you make multiple guys and run them all through college?
    Sent from my iPhone using Operation Sports

    They limited you to one unfortunately.
    You know when 2k had all those polls on 2kTV I assume that playing with classic teams never ranked very high.
    I honestly just want them to make sure every one is on the roster that was on it because the info is so easily available. Anyone not alive probably requires family consent so that's probably why some rosters have so many generics and some players may not want to be in the game or simply never respond to the messages or can't be found. I feel that must be the case for Sasha Pavlovic a guy who STARTED for the Cavs in their finals run and hasn't been on a 2k game in forever
    Sent from my iPhone using Operation Sports
    Tacolover876
    They teased with Giannis showing just his face, they updated Nerlens Noel's hair which looks good.

    2K is officially trolling with this video man. How are you going to just show The Greek's head and not the rest of him? lol. No Westbrook either? Shame on you 2K! Leave the trolling to us posters:tongue:
    To be positive though as I've probably been more negative than most so far, this is definitely the best looking 2k game to date. An underrated part of this vid no one is talking about though are the accessories. NO MORE OFF WHITE SOCKS AND ACCESSORIES!
    And for those that don't know how older builds work, here's an example so try not to be so negative off the bat:

    PeacemanNOT
    I'm sorry for voicing my opinion. We've known for a good couple weeks that the art has been improved, so nothing new really there. The only thing art wise that I want to know is if they've improved the classic teams. I'm not complaining just stating that it's unlikely we're going to see a MAJOR overhaul with the classic teams (which is what they really need).
    We might see improvements, like we've been getting the past few years but the fact that they're not talking about it in the video (which is dedicated to art) just tells me we won't see that huge overhaul that they've been needing the past 4 years.
    This video was just about the art improvements of the game.
    I would think classic teams would get their own video.
    lakers24
    It should be obvious the sacrificed crowd lighting(otherwise known as global lighting) to increase the player detail. Textures, and sweat have been tweaked and/or enhanced and it makes a world of difference as they're surpassing 2k14. It's one of the reasons Live always has such dark arenas yet they're player model have been more graphically appealing.

    Yep. I think I'm fine with it too considering how much better the game and player builds look this year. I'm seriously thinking about buying a 4K set to enjoy this thing. Naturally, I want it all but I understand that that's just not realistic. The game has been like 50gb the last few years, theres only so much space. IF these MP CAP changes apply to all our created players it'd be well worth the loss with lightening, IMO.
    Geolink
    This video was just about the art improvements of the game.
    I would think classic teams would get their own video.

    One can only hope, and if we do I will stand corrected.
    Art team definitely stepped it up this year.

    Seems like we won't have any greyish white looking accessories.
    Like someone mentioned, I would love to be able to adjust how jerseys fit on certain players.
    Speaking of jerseys, I think it would be nice as hell if jerseys became untucked. Untucked jersey Kyrie is like a super hero lol.
    Sent from my iPhone using Tapatalk
    Graphics look sick!! I'm sure the reason they only showed some players faces and not the rest of their bodies is because Nike hasn't revealed their jerseys yet. Dope nonetheless... especially the beads(yes beads!) of sweat and even details to lonzo ball's legs (knees... skinny).
    Sent from my Illudium Q-36 Space Modulator,
    MarkWilliam
    True.
    But ugly looks don't (refer 2K17) 😂

    Good looking game is a longevity factor for me...because theres always something to appreciate ..its partly why I'm currently playing 2K16 instead of putting Weight Watchers Gordon Hayward on thr C's and playing with updated 2K17 rosters, lol
    Teddy_Long
    they actually got cp3 with the beard lol

    Necks, CP3 looking decent...what you gonna do with yourself Teddy....
    Am I the only one here who doesn't remember the CAP system being different from the MyCareer CAP system outside of face scanning? Like I know the had the jumpshot thing (I always prefered the regular one with the form and base), but the actual editing of the actual player faces were always the same to me. It's how I would take my myplayer and put them in a draft class for my association/myleague.
    lakers24
    Where? I didn't see it. That's the same CP3 from 2k16 and 2k17

    lol, that tells you how long i last played '17. as long as they got his body right, i'm good.
    Tunechid
    Best looking Lebron ever in 2k... in my opinion
    Sent from my iPhone using Tapatalk

    Somebody please do a side by side with 17 lebron. He looks incredible This year. Perfect
    lakers24
    Am I the only one here who doesn't remember the CAP system being different from the MyCareer CAP system outside of face scanning? Like I know the had the jumpshot thing (I always prefered the regular one with the form and base), but the actual editing of the actual player faces were always the same to me. It's how I would take my myplayer and put them in a draft class for my association/myleague.

    I was going to mention this...I dont think there needs to be any fear they will differ tbh
    and maybe that beard really does make a difference on CP3...lol
    The game looks really amazing graphically; some serious work has been put in. Disappointed to see the return of the yellow/red arrows rather than numerical values when creating your myplayers though.
    Norris_Cole
    Wish they went back to regular demos with nba teams instead of this prelude unrealistic crap, but that's just my opinion

    If you don't like it, then don't play it...it's that simple
    Loving the improvements especially with jerseys and body models. Now one thing I'm wondering is what about retro and throwback jerseys? If I were to select a throwback jerseys or even a jersey from last season, assuming they are in the game, will they look as good or will they look as they did last year? Not a big issue just one thing I'm curious about.
    sva91
    Somebody please do a side by side with 17 lebron. He looks incredible This year. Perfect

    I second this. Side by side with that pic and another one recreating the dunk from the video, so we can compare his 2k17 bodytype and most importantly, see the difference in the tree trunk calves and ankles.
    The new Face creator looks like it's going to be so much easier & less time consuming, IMO....All we gotta focus on is the face and pay attention to the numbers now....Facial features rotate, reposition, and change sizes, as you adjust the scale...No longer do we gotta settle for presets & go through the hassle of trying to figure out where to place each dot....Lord knows how frustrating that was.
    I'm sure that this new system is going to give us the ability to come up with really accurate faces (far better than what we had in years past)
    Just gonna take some getting used to.
    Has there been any word - perhaps something I missed during the Switch announcement - that these details will be in the Nintendo Switch version of NBA 2K18?
    I'm excited to have the game available to me while on the train since I barely have time to game at home at the moment. But, if it's a watered down version of the game, I'll pass. I understand it won't be as amazing as the PS4 and XBOX versions, but it should still include these art details.
    Harrypotheadd
    The new Face creator looks like it's going to be so much easier & less time consuming, IMO....All we gotta focus on is the face and pay attention to the numbers now....Facial features rotate, reposition, and change sizes, as you adjust the scale...No longer do we gotta settle for presets & go through the hassle of trying to figure out where to place each dot....Lord knows how frustrating that was.
    I'm sure that this new system is going to give us the ability to come up with really accurate faces (far better than what we had in years past)
    Just gonna take some getting used to.

    i think the three or four face that the are showing us are preset face and they are adjusting it
    Just hoping for tattoos (for those roster creators) & a broader variety of hairstyles as far as CAP is concerned. Everything else I'm excited for ! A month is too long
    Sent from my iPhone using Operation Sports
    lakers24
    Am I the only one here who doesn't remember the CAP system being different from the MyCareer CAP system outside of face scanning? Like I know the had the jumpshot thing (I always prefered the regular one with the form and base), but the actual editing of the actual player faces were always the same to me. It's how I would take my myplayer and put them in a draft class for my association/myleague.

    This honestly just lowered my concerns. It can't be too different. Only thing I really expect them to not carryover, are tattoos
    The 24th Letter
    This looks fantastic man....
    They even improved some of the guys that already looked good.
    Finally captured CP3....I wonder of they finally nailed Wade too..
    Sent from my SM-G955U using Operation Sports mobile app

    I've been waiting on CP3 to be redone, and looks like they got him right.
    I wonder why they chose to tease DWade and Melo. I think they could both benefit from a new scan. Especially Melo, he looked like 40 year old Melo in 2k17
    What's even more scary is that players who Seldomly wear certain items it will only show up based off how they wear it in game. This MIGHT BE why the mclemore screen shot he's wearing no sleeve. Could be an early build but they confirmed things like that exist in the game so amen.
    Harrypotheadd
    The new Face creator looks like it's going to be so much easier & less time consuming, IMO....All we gotta focus on is the face and pay attention to the numbers now....Facial features rotate, reposition, and change sizes, as you adjust the scale...No longer do we gotta settle for presets & go through the hassle of trying to figure out where to place each dot....Lord knows how frustrating that was.
    I'm sure that this new system is going to give us the ability to come up with really accurate faces (far better than what we had in years past)
    Just gonna take some getting used to.

    This^. Dot placement had to be impeccable for a decent looking CAP, which alone was a hard task to complete
    Wwooowww, the players look great! Love the lighting too. Definitely seems like 2k18 is gonna look very realistic. They may have reached a new level in regards to photo-realisticness.
    Good to hear that the CAPs have been an area of focus. But from what i can tell by the visuals seen in the video it looks much of the same though: artificial looking faces. They look plastic and generic. But will wait and see how it looks when i actually play the game. Hopefully roster/draft class makers can still make players look unique via tats, body size, accessories, etc.
    Looks like body size is tied to the weight number though, which i guess isn't too bad... it's better than no bodytype customisability at all.
    Need to see how it all looks in 5-on-5 gameplay before making any conclusions
    Da InFaMoUs NY
    That "MyPlayer" creator doesn't look good at all, its a slider from 1-30 that generates random noses/ears/eyes etc. Atleast the last couple games you had freedom with the slider when creating a player.

    I don't mind the 1-30 system that generates different features. That's how FIFA do it and it looks fantastic. I don't think that's the reason why CAP still looks mediocre in 2k18
    Wow. The improvements and graphical details are phenomenal. There was no question that I wasn't coppin this on day one, anyway, but this vid got me a lil revved.
    Great job with the artwork, 2K! I'm also salivating over what I've read about the gameplay improvements.
    Barnsey
    I don't mind the 1-30 system that generates different features. That's how FIFA do it and it looks fantastic. I don't think that's the reason why CAP still looks mediocre in 2k18

    I'm guessing all of those combos create realistic looking CAP in almost every combo
    So just curious since the body types changes as the created players weight changed does this transfer over to the actual players in the edit screen since we can change players weight. Wouldn't be a bad addition if possible.
    woody47
    What's even more scary is that players who Seldomly wear certain items it will only show up based off how they wear it in game. This MIGHT BE why the mclemore screen shot he's wearing no sleeve. Could be an early build but they confirmed things like that exist in the game so amen.

    Nah, that's just an older build, which I highlighted earlier in the thread. The cyberface being the giveaway.
    cthurt
    So just curious since the body types changes as the created players weight changed does this transfer over to the actual players in the edit screen since we can change players weight. Wouldn't be a bad addition if possible.

    Probably not on real players.
    Job well done Mr. Joel Friesh and your team.
    You should definitely be commended for the work you guys put in because it shows.
    Scanning accessories finally as well....Love it man
    I just had a thought. If weight determines body size for created players, i wonder if that means players can dynamically increase in size throughout the years in MyLeague mode as they get stronger and put on weight? That would be ridiculously cool if so
    Game looks crazy. My favorite part is the way the jerseys now look and fit. I've been dying for them to fix the jersey fit since last-gen. The slimmer body models + the new jerseys make the game look amazing. Plus I don't know about you guys but I love the darker look that he arenas have now.
    I can't wait to hop on MyPlayer. With all these improvements plus the fact that 2K has finally gotten the Knicks colors correct, I can't wait to see what my MyPlayer looks like in that Knicks jersey.
    Laser scanned all the new Nike uniforms for every team ???
    Ok.......I don't want any wrong colour tones or neck/armpit trim etc etc etc.....
    I want every teams jersey, EVERY TEAMS jersey to be perfect. It's time.....
    Mintsa
    Laser scanned all the new Nike uniforms for every team ???
    Ok.......I don't want any wrong colour tones or neck/armpit trim etc etc etc.....
    I want every teams jersey, EVERY TEAMS jersey to be perfect. It's time.....

    So far they're looking pretty spot on. Haven't noticed any issues thus far
    Like every year I'm going to over analyze this video and see mistakes or things left unnoticed:
    INACCURACIES:
    #1 - They've got the Cavs jersey colours wrong, for whatever reason 2K have always had a problem when it comes to getting red/orange colours correct. This can easily be fixed. The likelihood is won't be fixed considering these mistakes have been ignored in the past.

    #2 - The Mavericks icon accessories are incorrect. They should be the same colour as the dark navy, instead they're a light navy/blue:

    #3 - DeMarcus Cousins headband clips through his ear, it's also the wrong colour. It should be the same colour as the jersey but instead it's a lighter blue:

    #4 - The Pelicans association shorts have a wrong shade of blue and should be the same shade as the jersey above. As you can see jersey blue is darker, the shorts blue is lighter:

    NEEDED UPDATES:
    #1 - Mike Conley hasn't had this haircut in three years. He needs an nappy afro, I think a new face scan is needed here:

    #2- Lowry is still wearing an arm pad, he hasn't worn this since the end of the 2015/2016 Season. You can also see Norman Powell's new face here:

    #3 - Chris Paul has had the same face since NBA 2K15. He has since got a different haircut, he's also grown out a beard:

    #4- Marcus Smart no longer has this mohawk/Odell Beckham Jr hair:
    PeacemanNOT
    Like every year I'm going to over analyze this video and see mistakes or things left unnoticed:
    INACCURACIES:
    #1 - They've got the Cavs jersey colours wrong, for whatever reason 2K have always had a problem when it comes to getting red/orange colours correct. This can easily be fixed. The likelihood is won't be fixed considering these mistakes have been ignored in the past.

    #2 - The Mavericks icon accessories are incorrect. They should be the same colour as the dark navy, instead they're a light navy/blue:

    #3 - DeMarcus Cousins headband clips through his ear, it's also the wrong colour. It should be the same colour as the jersey but instead it's a lighter blue:

    #4 - The Pelicans association shorts have a wrong shade of blue and should be the same shade as the jersey above. As you can see jersey blue is darker, the shorts blue is lighter:

    NEEDED UPDATES:
    #1 - Mike Conley hasn't had this haircut in three years. He needs an nappy afro, I think a new face scan is needed here:

    #2- Lowry is still wearing an arm pad, he hasn't worn this since the end of the 2015/2016 Season. You can also see Norman Powell's new face here:

    #3 - Chris Paul has had the same face since NBA 2K15. He has since got a different haircut, he's also grown out a beard:

    #4- Marcus Smart no longer has this mohawk/Odell Beckham Jr hair:

    via GIPHY

    Rockie_Fresh88
    2k uploaded this video in 4k. I originally watched on my phone but it looks even crazier on my Samsung.

    I just watched it on my oled I wish August would past lol wish it would activate HDR
    Barnsey
    You can't be serious, PeacemanNOT...

    Hey every bit of criticism makes the game better, I'm not complaining. If I was I would make a full on hate post about it. I feel like these criticisms are valid and could be fixed very easily.
    PeacemanNOT
    Hey every bit of criticism makes the game better, I'm not complaining. If I was I would make a full on hate post about it. I feel like these criticisms are valid and could be fixed very easily.

    You sir , have an amazing eye I'll give you that.
    lakers24
    Here are LeBron comps (kinda off I know, but the legs are a HUGE difference)



    His shoulders and traps looked more accurate in 2k17 but everything else looks better in 2k18. Really hoping he still has his custom "I Promise" rubber bands as well. I don't see them in this screenshot. His tattoos look a little more faded then they should maybe, but in terms of facial likeness it's basically perfect. Maybe they can adjust the couple things that are off but for the most part besides that, probably the most accurate LeBron player model ever.
    I low key wish WiSports was here to see this greatness, eventho I'm sure he would be livid about 2k only showing Greek Freak from the neck up.
    PeacemanNOT
    Like every year I'm going to over analyze this video and see mistakes or things left unnoticed:
    INACCURACIES:
    #1 - They've got the Cavs jersey colours wrong, for whatever reason 2K have always had a problem when it comes to getting red/orange colours correct. This can easily be fixed. The likelihood is won't be fixed considering these mistakes have been ignored in the past.


    Does the Cavs jersey have a Black trim or is that just a dark blue? Hard to tell.
    With some of those inaccuracies I think it's inevitable. Colors will never be 100% perfect especially when lighting is taken into account.
    scottyp180
    Does the Cavs jersey have a Black trim or is that just a dark blue? Hard to tell.
    With some of those inaccuracies I think it's inevitable. Colors will never be 100% perfect especially when lighting is taken into account.

    Dark navy.
    scottyp180
    Does the Cavs jersey have a Black trim or is that just a dark blue? Hard to tell.
    With some of those inaccuracies I think it's inevitable. Colors will never be 100% perfect especially when lighting is taken into account.

    It's weird because as I review this it looks like I might be wrong. Some photos show the more red/dark navy approach while others show a pinker wine colour/lighter navy:
    That CAVS real life pic isn't completely accurate because of the lighting the picture was taken. The colors can be completely different shades in a cooler/warmer lighting.
    Didn't they say they laser scanned the jerseys? How much accurate can you get than that? LOL
    I also love the video blog format. Much better than reading an article.
    PeacemanNOT
    It's weird because as I review this it looks like I might be wrong. Some photos show the more red/dark navy approach while others show a pinker wine colour/lighter navy:

    Shows you the nature of lighting and how much it can change one's perception of colour.
    I don't know why you were referencing a close up photo of a jersey in the first place. Lighting affects colour depending on the distances and other variables. All that matters is that in 5-on-5 gameplay it looks the same as it does in the real life broadcast. I.e. from distance.
    Barnsey
    I also love the video blog format. Much better than reading an article.
    Shows you the nature of lighting and how much it can change one's perception of colour.
    I don't know why you were referencing a close up photo of a jersey in the first place. Lighting affects colour depending on the distances and other variables. All that matters is that in 5-on-5 gameplay it looks the same as it does in the real life broadcast. I.e. from distance.

    Colours are colours man, it can still be adjusted so it has a good balance across all lightings.
    Nonetheless, the jersey is actually inaccurate as the Cleveland font is too low. It should be higher and closer to the goodyear/nike swoosh logos. Again that can be easily fixed, except we don't know how far the team are into development and if they've finished jerseys yet.
    lakers24
    This is scary lol


    and tell me that isn't 100% Kyrie

    So I haven't scrolled through the entire thread but if you look closely at Lavine (I'm assuming) socks in the first photo that's a new style of wear for socks in 2K. Something small I know. This game is already the best looking 2K ever.
    PeacemanNOT
    Nonetheless, the jersey is actually inaccurate as the Cleveland font is too low. It should be higher and closer to the goodyear/nike swoosh logos. Again that can be easily fixed, except we don't know how far the team are into development and if they've finished jerseys yet.

    :lol: It's hilarious how nit-picky some people are. I feel bad for you if minor inaccuracies really ruin your enjoyment of the game that much.
    I'm usually quite hard to impress myself, but 2k's progress on the art is a legit triumph this year. It should be very easy for people to forgive minor inaccuracies this year. The game looks great. I'm actually laughing at this
    scottyp180
    Does the Cavs jersey have a Black trim or is that just a dark blue? Hard to tell.
    With some of those inaccuracies I think it's inevitable. Colors will never be 100% perfect especially when lighting is taken into account.

    Dark blue; Jerseys look accurate. You are correct about the lighting.
    Barnsey
    :lol: It's hilarious how nit-picky some people are. I feel bad for you if minor inaccuracies really ruin your enjoyment of the game that much.
    I'm usually quite hard to impress myself, but 2k's progress on the art is a legit triumph this year. It should be very easy for people to forgive minor inaccuracies this year. The game looks great. I'm actually laughing at this

    No need to feel bad my friend, I don't know why you would when I don't know you. I'm just very passionate about basketball when it comes to accuracy, unlike you. I agree that this game is a huge improvement and I'm glad 2K are finally focusing on this detail. I'm just pointing out some things that can be fixed very easily, especially with things like accessory colours (these things can come through roster updates).
    You should be working for their art team. I personally don't notice these things and don't care to. When I'm playing I got too much to think about besides jersey trims!
    Norris_Cole
    Fair enough, but how do you know that? Any real numbers to back that claim up? Every person on my friend list gets the game for franchise/online leagues and for regular quick games with real nba players

    ITS. NOT. EVEN. REMOTELY. CLOSE! :jpshakehe
    All the jerseys look fantastic. However this now brings up a couple questions for me.
    The first being.. Is this color accuracy, level of detail in player models, and detail in the jerseys (fit, materials etc) going to transfer over to Classic Teams? Because those details and colors looked spot on accurate on those current Bulls jerseys and shorts. Would be great if that same care was put into the details (color, fit, cloth physics) of those 90s Bulls teams. Would also be great to see the 2007 Cavaliers uniform colors finally be accurate the Whine and especially the Navy on the alrernate away jerseys has always been closer to blue than the actual darker navy jerseys were in real life.
    Which brings me to my second question/concern...Since the old jerseys for teams were not Nike licensed official jerseys but rather Adidas official jerseys are we losing those jersey options entirely? For example are we limited to only the Nike official jerseys for current teams? Or are we able to, for example play with the same number of jersey options we had in 2k17? If so, are those jersey colors re- lazer-scanned so as not to be an eyesore in comparison to the Nike official jerseys? Would hate to lose the Black sleeved Cavaliers jerseys that the team won it's first ever championship in, if that is the case. Also, if that ends up being true will be able to recreate those jerseys with the same level of detail and accuracy in create a team/rebranding to fix these issues?
    PeacemanNOT
    I apologise for trying to help make the game better :waytogo:

    Don't worry, it's just that time of the year when you can't criticize the game. In 3 months people will be all over how awful the game is. Good eye bro.
    23
    Job well done Mr. Joel Friesh and your team.
    You should definitely be commended for the work you guys put in because it shows.
    Scanning accessories finally as well....Love it man

    Dope side note Joel is a hoop head. LOVES NBA basketball and is super passionate about accuracy!
    Harrypotheadd
    The new Face creator looks like it's going to be so much easier & less time consuming, IMO....All we gotta focus on is the face and pay attention to the numbers now....Facial features rotate, reposition, and change sizes, as you adjust the scale...No longer do we gotta settle for presets & go through the hassle of trying to figure out where to place each dot....Lord knows how frustrating that was.
    I'm sure that this new system is going to give us the ability to come up with really accurate faces (far better than what we had in years past)
    Just gonna take some getting used to.

    I like the number system. Much easier to recreate faces across modes if necessary and to share if someone wants to recreate your CAP. I guess we'll see how detailed it is in the Prelude.
    PeacemanNOT
    Colours are colours man, it can still be adjusted so it has a good balance across all lightings.
    Nonetheless, the jersey is actually inaccurate as the Cleveland font is too low. It should be higher and closer to the goodyear/nike swoosh logos. Again that can be easily fixed, except we don't know how far the team are into development and if they've finished jerseys yet.

    I dislike when this assumption is made. How would you know what is an easy fix unless you've worked with the same assets and tools that the 2k art team uses? I would think if such things were easy fixes, which I've heard plenty of times in the past, they would be fixed quick.
    Vni
    Don't worry, it's just that time of the year when you can't criticize the game. In 3 months people will be all over how awful the game is. Good eye bro.

    Thanks man, I know these inaccuracies aren't huge and can be ignored but every little accurate detail makes the game better in some shape or form.
    LeBronistheKing
    All the jerseys look fantastic. However this now brings up a couple questions for me.
    The first being.. Is this color accuracy, level of detail in player models, and detail in the jerseys (fit, materials etc) going to transfer over to Classic Teams? Because those details and colors looked spot on accurate on those current Bulls jerseys and shorts. Would be great if that same care was put into the details (color, fit, cloth physics) of those 90s Bulls teams. Would also be great to see the 2007 Cavaliers uniform colors finally be accurate the Whine and especially the Navy on the alrernate away jerseys has always been closer to blue than the actual darker navy jerseys were in real life.
    Which brings me to my second question/concern...Since the old jerseys for teams were not Nike licensed official jerseys but rather Adidas official jerseys are we losing those jersey options entirely? For example are we limited to only the Nike official jerseys for current teams? Or are we able to, for example play with the same number of jersey options we had in 2k17? If so, are those jersey colors re- lazer-scanned so as not to be an eyesore in comparison to the Nike official jerseys? Would hate to lose the Black sleeved Cavaliers jerseys that the team won it's first ever championship in, if that is the case. Also, if that ends up being true will be able to recreate those jerseys with the same level of detail and accuracy in create a team/rebranding to fix these issues?

    These are some great questions and concerns I guess this is the gift and curse of scans once u scan one asset of the game you MUST scan everything to keep it from standing out like a sore thumb.
    Once shoes were scanned I couldn't go back to unscanned shoes, I assume I will be the sameway for unscanned jerseys which would suck in this situation of throwbacks/classic teams. Still no word so I'm just assuming but hoping for the best at this point.
    PeacemanNOT
    Thanks man, I know these inaccuracies aren't huge and can be ignored but every little accurate detail makes the game better in some shape or form.

    As long as you don't post it over and over in every thread and do it respectfully and constructively like you did you're good. I don't have such an eye for details myself.
    Da_Czar
    Dope side note Joel is a hoop head. LOVES NBA basketball and is super passionate about accuracy!
    What about the sound engineer? Is he a hoop head to? If he is we should be in bball heaven this September.
    Sent from my SM-G930T using Tapatalk
    scottyp180
    I dislike when this assumption is made. How would you know what is an easy fix unless you've worked with the same assets and tools that the 2k art team uses? I would think if such things were easy fixes, which I've heard plenty of times in the past, they would be fixed quick.

    Well I actually currently play on the PC version of the game and have for years, and I'm quite well known modder on the NLSC forums. I don't have experience with the tools 2K use but us modders have found alternative such as using GIMP (a free image editing software) or blender (a free 3D model editor).
    I am aware at what it takes to update these things, and I have done so in the past. However the art team may have already finished working on the jerseys and have moved onto something else so these criticisms might be ignored.
    PeacemanNOT
    Colours are colours man, it can still be adjusted so it has a good balance across all lightings.
    Nonetheless, the jersey is actually inaccurate as the Cleveland font is too low. It should be higher and closer to the goodyear/nike swoosh logos. Again that can be easily fixed, except we don't know how far the team are into development and if they've finished jerseys yet.

    Please let Demarcus Cousins know that his headband color doesnt match his uniform color. A clear inaccuracy on his part!
    Two things...
    1. Please tell me the freedom of customization in MyPlayer will be what we see in the CAP suite. If not, the draft classes and any user added players will somewhat ruin the immersion while playing MyGM/MyLeague.
    2. I recently bought NBA 2K8 for my son's 360 for the sole purpose of playing the dunk comp. The control scheme was perfect and with some fine tuning across the board, this mode could bring some freshness to the boring ASW. As a standalone mode, this would be another reason to purchase 2K basketball.
    Otherwise, everything so far sounds and looks amazing.
    PeacemanNOT

    Only thing that stood out to me is Cavs maroon color. Should be more red less purple. But maybe they look different in person. They've had that color issue in the past. Everything else looks great. And I'm a stickler for these things.
    Sixerss numbers might be a little too high, and too close to font.
    PeacemanNOT
    I apologise for trying to help make the game better :waytogo:
    It's fine to constructively criticize, but you didn't even bother to compliment their efforts first. Not a thing about the work they've put in overall, how much they've listened to all of us, or how incredibly better 2k18 obviously looks than 17. You just immediately jumped on everything that was wrong. Sorry but that's disrespectful. Will not derail the thread more after this, feel free to carry on with your nitpicking with zero positive comments to go with it.
    Edit: looks like u did manage one compliment in ur first post. Along with another complaint about classic teams. So there's that. Again, enough, not worth the time or space in this thread.
    Sent from my Nexus 5X using Tapatalk
    altj2020
    Please let Demarcus Cousins know that his headband color doesnt match his uniform color. A clear inaccuracy on his part!

    No joke. Whoever designed real-life Cousins needs to go back to art school.
    Kyle Lowry also didn't have enough lines in his lips for a true accurate representation. Disappoint.
    True enough though, the "Cavaliers" is too low from the logo's. But DAMN does this game look absolutely amazing.
    "I need 5-on-5 I don't care about graphics" get over yourselves.
    The 24th Letter
    This looks fantastic man....
    They even improved some of the guys that already looked good.
    Finally captured CP3....I wonder of they finally nailed Wade too..
    Sent from my SM-G955U using Operation Sports mobile app

    I was thinking the same about Wade. In some earlier impressions, from Forbes I believe, I've read that they've made players like D-Wade and D-Rose (both are athletic guards) too skinny. In this video you can see neither Wade nor Rose. What's more concerning for me is, while displaying bulls new unis, 2k choose to show us LaVine instead of Wade and his face does not look like it was re-scanned. I hope they've made some progress with Wade or at least didn't make it worse. :duck:
    soulsearcher
    It's fine to constructively criticize, but you didn't even bother to compliment their efforts first. Not a thing about the work they've put in overall, how much they've listened to all of us, or how incredibly better 2k18 obviously looks than 17. You just immediately jumped on everything that was wrong. Sorry but that's disrespectful. Will not derail the thread more after this, feel free to carry on with your nitpicking with zero positive comments to go with it.
    Edit: looks like u did manage one compliment in ur first post. Along with another complaint about classic teams. So there's that. Again, enough, not worth the time or space in this thread.
    Sent from my Nexus 5X using Tapatalk

    Well I think it goes without saying that 2K have been releasing screenshots of the game and it has been clear that the game has improved extremely in the artwork department. I have been giving them a lot of compliments in previous posts, however I will agree with you that my post was probably a bit too direct and I should have started out with something positive. It's just everyone has been flocking this thread with so many positive comments already. I didn't think it was essential.
    altj2020
    Please let Demarcus Cousins know that his headband color doesnt match his uniform color. A clear inaccuracy on his part!

    I appreciate the sarcasm with the mardi gras uniform :lol:
    But in this case they do need to update the headband colour for the icon jersey atleast.
    I'm extremely pleased with the graphical improvements that the 2k team has done! 17 was a eye sore for me, but I ignored it for the couple months I actually had the game. BUT, since information is now starting to roll out. Gameplay of video improvements, breakdowns, etc. are my deciding factors to determine if I'll keep my pre-order.
    Overall great start!
    Sent from my iPhone using Operation Sports
    Da_Czar
    Dope side note Joel is a hoop head. LOVES NBA basketball and is super passionate about accuracy!

    In the words of Da_Czar
    Faaaaannntastic!
    PeacemanNOT
    Well I think it goes without saying that 2K have been releasing screenshots of the game and it has been clear that the game has improved extremely in the artwork department. I have been giving them a lot of compliments in previous posts, however I will agree with you that my post was probably a bit too direct and I should have started out with something positive. It's just everyone has been flocking this thread with so many positive comments already. I didn't think it was essential.

    Except that you were the first one to post in this thread, and it was a negative comment :lol:
    Barnsey
    Except that you were the first one to post in this thread, and it was a negative comment :lol:

    I'm talking about my second post friend. I already know that this game has been improved in the artwork department and I have already given 2K a lot of compliments in the past whether it was on reddit/OS/NLSC. I do like to voice my opinion and my concerns, I'm sorry I don't give 2K a yes man approach like yourself. I will do better in the future sir :waytogo:
    PeacemanNOT
    I appreciate the sarcasm with the mardi gras uniform :lol:
    But in this case they do need to update the headband colour for the icon jersey atleast.

    That's still not really an accurate portrayal of the color his head band should be considering that one in the picture and most pictures you're going to find of him are drenched in sweat which makes it a darker color than it would be dry and in different lightning.
    Beyond that I don't know how you can really comment on which accessory colors are wrong at this point because we don't know what accessories teams are going to be wearing with these new uniforms now since they haven't played a single game in them yet. Have the Pelicans even revealed their Nike uniforms yet? Let's at least see what colors teams will be wearing before we start going into detail about what gear is wrong. Weren't the Pels wearing white headbands with those very jerseys at one point last year?
    Sent from my iPhone using Operation Sports
    PeacemanNOT
    Well I actually currently play on the PC version of the game and have for years, and I'm quite well known modder on the NLSC forums. I don't have experience with the tools 2K use but us modders have found alternative such as using GIMP (a free image editing software) or blender (a free 3D model editor).
    I am aware at what it takes to update these things, and I have done so in the past. However the art team may have already finished working on the jerseys and have moved onto something else so these criticisms might be ignored.

    I gotcha man. Had a feeling you were a modder and I mean no disrespect to your talents and credentials. Im just airing on the side of we don't know what goes on in the 2k office (programs and software they work with, deadlines and time management, etc) so it's unfair to assume mistake they make are easily fixable. Who knows though you could be right.
    On the lines of that topic though I would like to see more art fixes and patches throughout the season when necessary, whether it's hairstyles, facial hair, jersey colors, court inaccuracies, etc. I'd love if certain players could have multiple options for hair and facial hair based on past styles. Curry, for example, sometimes grows his hair out a bit more like a blow out other times it's a short fade. Another example from the past is where Ben Wallace would have a fro and cornrolls (I'm pretty sure this was in 2k at one point).
    Love the way the game looks. I'm not usually someone who's as focused on the graphics but watching that, it was very hard to ignore how much hard work has gone into improving how the players react and even some of the smaller details that are going on. Just off of graphics and changes alone it'll feel like a fun and fresh game again. Looking forward to seeing what's to come in the coming weeks as well and getting a chance to check out the Prelude.
    King_B_Mack
    That's still not really an accurate portrayal of the color his head band should be considering that one in the picture and most pictures you're going to find of him are drenched in sweat which makes it a darker color than it would be dry and in different lightning.
    Beyond that I don't know how you can really comment on which accessory colors are wrong at this point because we don't know what accessories teams are going to be wearing with these new uniforms now since they haven't played a single game in them yet. Have the Pelicans even revealed their Nike uniforms yet? Let's at least see what colors teams will be wearing before we start going into detail about what gear is wrong. Weren't the Pels wearing white headbands with those very jerseys at one point last year?
    Sent from my iPhone using Operation Sports

    That is true, accessory colours obviously aren't a major flaw currently as they will change. From the looks of things the Pelicans and Mavericks haven't changed their jerseys so I am basing the accessory colours as of last year. But even then the accessory colours are incorrect based off of last year. I guess what I really should be saying is it looks like the accessory colours are based off of last years colour template (incorrect colours), but now that the art team has got a proper colour template from Nike they can update those accessory colours in the roster (which is where that data is stored).
    PeacemanNOT

    One that's important to realize is players have a say on what hairstyle they have in the game. Russell Westbrook asked to have his Mohawk in 2k17 even though he didn't have it in real life.
    Shoutout to all of us guys who've been playing b-ball games for 30+ years (either on the Atari or NES). We've came a long way, gentleman. I mean, we have stretch marks now. If you would have told my 10-year-old self in 1990 that we would have came this far I would not have believed you.
    Now sing it with me "Started from the bottom now we're here...."

    Most of those look Amazing!
    I'm hoping we can edit players hairstyles (couldn't in 2K16) on our games.
    Like Smart's hair and Curry has his playoff look, but usually has his hair shorter than in that video. Or is someone cuts or grows an afro, we should be able to edit it on our game/myleague.
    Also, I know the Cavs color is off, but I really don't care for their jerseys normally since they switched after the 2009-2010 season, but I actually like the dark Red look in the video.
    Americas Team
    Anyone going to create a chubby player? Like a Big Baby Davis type?

    I'm creating a point guard with the build of a deron Williams. Not going big baby big though lol
    jeremym480
    Shoutout to all of us guys who've been playing b-ball games for 30+ years (either on the Atari or NES). We've came a long way, gentleman. I mean, we have stretch marks now. If you would have told my 10-year-old self in 1990 that we would have came this far I would not have believed you.
    Now sing it with me "Started from the bottom now we're here...."


    This should be the post to show how picky everyone is. HUGE thumbs up.
    El_Poopador
    Definitely a major upgrade visually. Lebron actually looks like Lebron, and the body types are pretty solid from what I saw. I like the cloth physics as well for the uniforms. I do wish they had tighter jersey options, though. Players like Melo wear theirs almost skin-tight.
    Either way, looks great. Hopefully the feel of the game matches the visuals.

    (A) Uniform jersey physics are appropriately back, and I'm loving it!
    Regarding uniform. I'm glad real uniform physics is actually back and is looking great for for NBA2k18, and should stay forever. Even uniform that are supposedly skin tight do have movement. A player may wear it skin tight, but there's still motion to them.
    Melo and Curry do wear their jerseys tighter, but upon visual inspection, their jerseys are free flowing with physics so to speak.
    2016-2017 Melo

    2016-2017 Curry

    (B) Lighting play a factor in color replication
    I think you've (and a couple individuals) have already discussed about the lighting causing color discrepancies. According to only this photo alone, the colors for the cavaliers look to be appropriate.
    PeacemanNOT




    jeremym480
    Shoutout to all of us guys who've been playing b-ball games for 30+ years (either on the Atari or NES). We've came a long way, gentleman. I mean, we have stretch marks now. If you would have told my 10-year-old self in 1990 that we would have came this far I would not have believed you.
    Now sing it with me "Started from the bottom now we're here...."


    Yea. These young bloods don't appreciate the game and how far we've come.
    It's really not being overly picky. It's more, 2k has stated in this video in fact, that their goal is 100 percent true to life accuracy and photo realism. If some font sizes on jerseys are off or too low on the jersey, or if colors are off in jerseys or accesories then that means that the art is not 100 percent true to life accuracy and photo realism. It's really really close but it's not hitting the 100 percent true to life accuracy and photo realism that 2k is shooting for. Don't blame us for pointing out these inaccuracies when 2k released a video stating the bar they were setting. Also 2kdevs frequent these forums and I'm sure they see these posts. How is pointing out these inaccuracies any different then other posters pointing out flaws in gameplay?
    Da InFaMoUs NY
    That "MyPlayer" creator doesn't look good at all, its a slider from 1-30 that generates random noses/ears/eyes etc. Atleast the last couple games you had freedom with the slider when creating a player.

    You do know that every 2k from 2k15-17 had this feature? And that's what I used to customize my my player. Either way, I'm positive you'll be able to create a unique player, you're overreacting
    The different body types better apply to created players as well. Now I can finally create draft classes with different body types. I like what I saw from the new cap system as well, hopefully its deep enough to go through years of franchise without having too many look-alikes.
    lakers24
    Honestly, that's the EXACT same CP3. The eyes still aren't bright enough, but it's close and they're missing the biggest thing that's thrown him off for years...his damn beard lol. Robin Lopez still also has that weird landing strip beard instead of a full one as well for some reason as he's had a full beard for the last 2 years. LaVine still doesn't have a goatee and looks like a kid. Conley still has a mohawk even though he rocked the fro all last year.
    Winslow's hair is still the electric socket fro from 2k16(whatever De'Arron Fox/Josh Jackson hair looks like, Winslow needs to share it). We also know Kawhi still doesn't have a beard from the gameplay impressions day snippet.
    Like I said in another thread, some of this is from older builds though so hard to know for sure if they've updated dudes since, for example:

    That's the Ben McLemore from 2k17 on the left but the screen we got the other day clearly showed an updated version of him.

    Good eyes, I noticed because of the beard. I don't think their done scanning everyone in, Ronnie said they would fix Conley's hair.
    strawberryshortcake
    (A) Uniform jersey physics are appropriately back, and I'm loving it!
    Regarding uniform. I'm glad real uniform physics is actually back and is looking great for for NBA2k18, and should stay forever. Even uniform that are supposedly skin tight do have movement. A player may wear it skin tight, but there's still motion to them.
    Melo and Curry do wear their jerseys tighter, but upon visual inspection, their jerseys are free flowing with physics so to speak.
    2016-2017 Melo

    2016-2017 Curry


    Oh absolutely. I was more referring to the amount hanging over the waistband than anything else. It's not a huge deal, and it looks considerably better already this year. But it would be nice to see more variety in uniform fit between players. Of course, I also don't know how much work would need to go into that, and what kind of resources it would take.
    still getting live tho...2k always looked great tho, We got see that gameplay. Also we know the first week of 2k18 going to be great, just hope its consistent after patches

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