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NBA 2K18 Screenshots and Ratings - Towns, Giannis, Beal, Ross and More

NBA 2K18

NBA 2K18 Screenshots and Ratings - Towns, Giannis, Beal, Ross and More

2K has released quite a few NBA 2K18 screenshots and player overall ratings today. Check them out below and post your thoughts.

All other NBA 2K18 player ratings, that have been released so far, can be seen below.

  • Kevin Durant – Overall 96
  • Steph Curry – Overall 94
  • Paul George – Overall 91
  • Karl-Anthony Towns – Overall 91
  • Giannis Antetokounmpo – Overall 91
  • Kyrie Irving – Overall 90
  • John Wall – Overall 90
  • Isaiah Thomas – Overall 89
  • DeMar DeRozan – Overall 89
  • Damian Lillard – Overall 89
  • Gordon Hayward – Overall 88
  • Bradley Beal – Overall 87
  • Kristaps Porzingis – Overall 86
  • Joel Embiid – Overall 86
  • Devin Booker – Overall 86
  • Andre Drummond – Overall 85
  • Dwight Howard – Overall 81
  • D’Angelo Russell – Overall 80
  • Markelle Fultz – Overall 80
  • Lonzo Ball – Overall 80
  • Josh Jackson – Overall 78
  • Dennis Smith, Jr. – Overall 76
  • Marquese Chriss – Overall 76
  • Terrance Ross – Overall 75
  • Nick Young – Overall 74
  • Sean Kilpatrick – Overall 74
  • Ben McLemore – Overall 73
  • Spencer Dinwiddie – Overall 73
  • Bam Adebayo – Overall 72
  • Kay Felder – Overall 70

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Discussion
  1. Very nice. Hopefully there has been some upgrades in the Retro Teams as well. I for one do understand that they have a short time for developing the game so priorities have to be taken for what's added on the game, but it would be nice if they were updated, I.E. Hakeem, Horry, MJ, etc.
    Good looking screens. My only complaint, is that players are in the middle of going up for a dunk, yet their faces are neutral, not much of expression, no effort.
    Oh, boo, that Magic uniform is ... pretty much exactly the same. Really hoping they have something better lined up as alternates. Orlando's uniforms have been bland and boring for too many years now.
    Also, Terrence Ross? That's the best Magic player they could get?
    isdatyt
    I guess they just caught Beal at a bad moment, but he looks like Deebo lmao.

    Not sure if it's accurate but I like how Beal's arms look short (just below his waist) but with muscle to them. Most other players have had longer and skinnier arms. does a good job of demonstrating variety.
    I must be in the minority here because I love those Timberwolves jerseys, might need to buy one tbh.
    Dennis Smith Jr looking great, I can't wait to start a rebuild of the Mavericks with him in MyLeague tbh.
    MBhoops
    I must be in the minority here because I love those Timberwolves jerseys, might need to buy one tbh.
    Dennis Smith Jr looking great, I can't wait to start a rebuild of the Mavericks with him in MyLeague tbh.

    Personally I don't see the issue with the timberwolves jersey they look great to me.
    I wonder if they have Giannis eurostep dunk. The other game has it as his signature dunk.
    He looks good btw
    Sent from my SM-G930T using Tapatalk
    Meh, as huge giannis/bucks fan it's alright. I understand he wasn't face scanned so it is what it is, at least he doesn't look like gumby anymore but still could obviously improve a lot since he's super ripped IRL.
    Also i'm hoping somehow that the bucks atrocious harley davidson jersey patches actually don't make it into the game, that would be awesome since they aren't in this pic lol
    Yeah...THAT Guy
    I wonder why Giannis' picture is such a lower quality compared to the others; it's all pixelated.

    Yea his face looks like he is holding his breath. And I wanted a full body of Greek but so far the 2k16 body for Greek actually looks better to me because it was more ripped in the arm and shoulder area.
    scottyp180
    Not sure if it's accurate but I like how Beal's arms look short (just below his waist) but with muscle to them. Most other players have had longer and skinnier arms. does a good job of demonstrating variety.

    Click on spoiler tag below.

    Bradley Beal back view and Anatomy Chart

    Notice how a person can cuff their own butt when their arms/hands are fully extended, and that their hands are well past their waist/hip area. And the wrist joint in where the groin is at.

    Bradly Beal NBA2k18 vs Real Life

    strawberryshortcake
    I had to do a double take when I read your comment because I was extremely worried about what you said about the arm length because to be anatomically correct, your arms need to extend way, way, way past your waist.
    If his arms truly ended just below the waist, that would be anatomically incorrect. His arms are bent, that is why they're at that position. Unless the person has some very different genetic variation, everyone should be able to cuff their butt with their fingers and the wrist joint at the crotch level.
    Anatomically correct means the arms including hands reach past your hips/groin area. Waist is where one's belly button resides or the location of the belly button. Anatomically correct also means that your elbow crease is closer to your waist than your hands.
    Bradley Beals arms/hands need to be well past his hips/waist with his wrist joint positioned at the groin area, and hand in full extension pass his butt. Click on spoiler tag below.

    His arms are not straight down in that image. Doubt he has short forearms.
    eko718
    His arms are not straight down in that image. Doubt he has short forearms.

    Re-read what I wrote. That's exactly what I'm saying.
    I just needed to address a poster's earlier post saying that the arms looked "better" shorter (as in 2k have variation in arm length), which is anatomically incorrect. Arm length variation doesn't come at the expense of incorrect anatomy.
    Bradley Beal arm length is fine.
    Players models do look MUCH better than last year, but they still have a little ways to go with getting player bodies to look more accurate to their real life counterparts.Many guys need to have more muscle definition.
    I'm not seeing much of a difference in all these bodies we've seen so far.
    And some of the guys have the same face as last year. Not sure if that's on the player or 2K. But looking at the Greek Freaks, it doesn't look much like him...it's the same as last year. Same with Marcus Smart, which has been pointed out. And also they have Malcolm Brogdon with short hair, which he hasn't had in a long time.
    I wanna see more legs tho. I wanna see some long, lanky legs.
    It all looks seriously good. But anyone wonder when we're gonna see players with ripped physiques look...ripped? Like guys with muscles that look like this:

    With sinews and stuff. I bet it's HARD as hell to render that cuz then you're basically talking about actually simulating muscle groups realistically...for 10 players all at once.
    Might have to wait for PS5 and Xbox Zeta or whatever they call the next gen.
    Yeah...THAT Guy
    I wonder why Giannis' picture is such a lower quality compared to the others; it's all pixelated.

    I noticed that too. It's like someone snapped a picture with their phone of someone zooming in on GA during instant replay. I will take this GA over 2k17 by a mile though. Stop playing though 2k..Time to drop a Westbrook (MVP) and a Harden (Live cover guy) image.
    strawberryshortcake
    Re-read what I wrote. That's exactly what I'm saying.
    I just needed to address a poster's earlier post saying that the arms looked "better" shorter (as in 2k have variation in arm length), which is anatomically incorrect. Arm length variation doesn't come at the expense of incorrect anatomy.
    Bradley Beal arm length is fine.

    Sorry didn't mean to say his arms looked better shorter. I just liked that his arm length looked shorter than other players, indicating that wingspans should be noticeably different.
    Now that 2k has gotten the body types right, I agree that muscle definition should be the next focus...
    That said, a lot of the pictures posted as an example isnt the way to go. NBA players arent usually jacked when they arent in a flex position...hard to be when you are running a 5k every game, lol
    aloncho11
    Needs to be a little more beefy on the upper body and neck, and perhaps make his neck slightly shorter.

    Yeah, it seems that longer necks are gonna be a thing this year.
    I agree with most of the comments here, especially about muscle definition... really curious about the scanning process they've highlighted in the art video... if they can scan the face and capture individual, signature expressions, and they say they did body scans, why can't musculature be captured with the same integrity? I mean, if you can capture Kyrie's smirk/scrunch face, how can you not capture muscle definition at rest/in movement?
    Sent from my SM-A910F using Operation Sports mobile app
    NewBreed1
    Players models do look MUCH better than last year, but they still have a little ways to go with getting player bodies to look more accurate to their real life counterparts.Many guys need to have more muscle definition.
    I'm not seeing much of a difference in all these bodies we've seen so far.
    I wanna see more legs tho. I wanna see some long, lanky legs.

    Eman5805
    It all looks seriously good. But anyone wonder when we're gonna see players with ripped physiques look...ripped? Like guys with muscles that look like this:

    Muscle definition:
    Google image search vs TV broadcast and players in motion makes a major difference

    This will be my first time speaking about muscle definition. I keep hearing about guys needing to look more ripped. Understandable, but at the same time, here's the thing ...
    You can't really use "google image search" when it comes to muscle definition as a blueprint because camera flash or photos taken with high definition camera captures a different aesthetic flavor. You need to use real NBA footage where the players are actually in motion. This is why player models in NBA2k14 wasn't as accurate as people say they were, and also in NBA Live overall where everyone is built extremely muscular. Everyone in 2k14 was built with extreme muscle cuts. That's not normal with real NBA footage.
    Just the same as pre-workout and post-workout body image. Immediately after lifting weights, your muscles tend to be incredibly defined, you look your best immediately after a workout. You look ripped. As the hours go by, you begin to look "softer." You may still be cut if you're already cut and conditioned well, but you're not going to look as muscular defined. A lot of fitness photoshoot may have the person do some push, pullup or whatever just prior to shooting to give a more muscular cut/lean look.
    What 2k or other games will need is an animation system that simulates a muscle flexed state (partial, intense, heavy, etc.) vs their unflexed natural state. I don't want to see extreme muscle cuts when the majority of the time, the athletes' muscle isn't in the extreme flexed state. More often than not even when flexed and moving, their muscles are on the softer side, and I think 2k does a very good job with it.
    I personally want to experience and see what I would see on TV, not what I would see on google image.
    Click on spoiler tag for more real live NBA broadcast footage showing players' muscle definition don't match that of google image search. Muscle definition during live broadcast is much more subtle.

    Example 3
    strawberryshortcake
    Muscle definition:
    Google image search vs TV broadcast and players in motion makes a major difference

    This will be my first time speaking about muscle definition. I keep hearing about guys needing to look more ripped. Understandable, but at the same time, here's the thing ...
    You can't really use "google image search" when it comes to muscle definition as a blueprint because camera flash or photos taken with high definition camera captures a different aesthetic flavor. You need to use real NBA footage where the players are actually in motion. This is why player models in NBA2k14 wasn't as accurate as people say they were, and also in NBA Live overall where everyone is built extremely muscular. Everyone in 2k14 was built with extreme muscle cuts. That's not normal with real NBA footage.
    Just the same as pre-workout and post-workout body image. Immediately after lifting weights, your muscles tend to be incredibly defined, you look your best immediately after a workout. You look ripped. As the hours go by, you begin to look "softer." You may still be cut if you're already cut and conditioned well, but you're not going to look as muscular defined. A lot of fitness photoshoot may have the person do some push, pullup or whatever just prior to shooting to give a more muscular cut/lean look.
    What 2k or other games will are an animation system that simulates a muscle flexed state (partial, intense, heavy, etc.) vs their unflexed natural state. I don't want to see extreme muscle cuts when the majority of the time, the athletes' muscle isn't in the extreme flexed state. More often than not, their muscles are on the softer, less flexed side, and I think 2k does a very good job with it.
    I personally want to experience and see what I would see on TV, not what I would see on google image.
    Click on spoiler tag for more real live NBA broadcast footage showing players' muscle definition don't match that of google image search. Muscle definition during live broadcast is much more subtle.

    Example 3


    That's all great... except there's more than one camera angle available in 2k. Just because you want to replicate the NBA on TV doesn't mean everyone else does.
    If you're playing with a more zoomed in camera (or looking at action replays), muscle definition should pretty visible... like this;
    Also, the screen shots they're providing to us are not from a broadcast angle... so your point is kind of moot. I would get it if they were showing us screenshots of gameplay from the broadcast view.
    MBhoops
    That's all great... except there's more than one camera angle available in 2k. Just because you want to replicate the NBA on TV doesn't mean everyone else does.
    If you're playing with a more zoomed in camera (or looking at action replays), muscle definition should pretty visible... like this;
    Also, the screen shots they're providing to us are not from a broadcast angle... so your point is kind of moot. I would get it if they were showing us screenshots of gameplay from the broadcast view.

    Again, you're basically proving my point by using google image. You're also using athletic adrenaline infused (when the athlete is at the peak, peak, peak muscle flexed position) DSLR high powered (likely) camera shots.
    Did you at least watch all three videos I posted? I specifically selected footage that zoomed in on the players. I wanted to get footage that zoomed in closer on players to show that their muscle definition is not as extreme as seen with google image. Not everything was from your traditional pulled back broadcast in-game camera shot. At the start of the game (example 1 video), during the timeout substitution (example 3 video), close up of the players, you'll see that their muscle definition is not as extreme as the google images you've captured. NBA live has extreme muscle definition always. It changes partially (not entirely, but partially) why their animations system looks the way they do.
    Secondly. The screenshots 2k is releasing are basically from in game. They're simply zooming in on the players so they can specifically captured them as screencaps. Basically the same if you had the power from behind a TV studio broadcast camera. Find the player you want, zoom in and focus on them during the broadcast.
    Third. Did you see how "soft" Andre's muscles looked in that second and third video? Did you see how "soft" all the players in the videos looked? These aren't during traditional broadcast camera, these are all during replay, or non-traditional zoomed in footage showing players on close up.
    Screencapture from video (Zoomed in shots of players). These aren't from "broadcast" camera view, these are from a 'different' camera angle, but zoomed in on the players when they're moving, breathing, real life.
    strawberryshortcake
    Again, you're basically proving my point by using google image. You're also using athletic adrenaline infused (when the athlete is at the peak, peak, peak muscle flexed position) DSLR high powered (likely) camera shots.
    Did you at least watch all three videos I posted? I specifically selected footage that zoomed in on the players. I wanted to get footage that zoomed in closer on players to show that their muscle definition is not as extreme as seen with google image. Not everything was from your traditional pulled back broadcast in-game camera shot. At the start of the game (example 1 video), during the timeout substitution (example 3 video), close up of the players, you'll see that their muscle definition is not as extreme as the google images you've captured. NBA live has extreme muscle definition always. It changes partially (not entirely, but partially) why their animations system looks the way they do.
    Secondly. The screenshots 2k is releasing are basically from in game. They're simply zooming in on the players so they can specifically captured them as screencaps. Basically the same if you had the power from behind a TV studio broadcast camera. Find the player you want, zoom in and focus on them during the broadcast.
    Third. Did you see how "soft" Andre's muscles looked in that second and third video? Did you see how "soft" all the players in the videos looked? These aren't during traditional broadcast camera, these are all during replay, or non-traditional zoomed in footage showing players on close up.

    Again you're talking about how they look on a TV, not real life. For some, we want it to simulate as if we're standing on the floor with these dudes.
    You have your own idea of what "sim" is but there's a reason Beluba created Beluba cam. There's a reason 2K cam exists. A reason Drive exists. All these angles are there because everyone plays the game for different reasons and from different perspectives. If I'm in broadcast I want it to look like a TV feed, other angles I want it to look like what you would see from the stands and so on and so forth. The closer you zoom in the more detailed the players should be and the definition should stand out, especially with the ultra ripped dudes like Giannis.
    I want the players to look realistic, true to how they look in real life. I noticed you're a Warriors fan. The first time I saw Curry up close was in 2013 at Oracle vs Pistons, I was about six rows back from courtside and the one thing that blew me away was just how damn big he is, dude is a beast. If he was standing in your local gym you would assume he was some roid freak. It's only standing next to these freaks of nature that he looks little. Guy is stacked.
    That's not reflected accurately in 2k and never has been.
    P.S You clearly haven't been watching the replays when they do the phantom cam stuff on TV.
    Goffs
    Waiting for Evan Fournier....want to see if 2k did him dirty again this year.
    Sent from my SM-G930T using Tapatalk

    I saw it on their Instagram. I see if I can post it
    Teddy_Long
    still no cp3, just saying

    Only ones being shown are the guys tweeting Ronnie.
    Chris Paul aint thinking about him, but they probably will when the Rockets officially unveil their unis
    Clippers will do it tomorrow so they're probably on deck
    MBhoops
    Again you're talking about how they look on a TV, not real life. For some, we want it to simulate as if we're standing on the floor with these dudes.
    You have your own idea of what "sim" is but there's a reason Beluba created Beluba cam. There's a reason 2K cam exists. A reason Drive exists. All these angles are there because everyone plays the game for different reasons and from different perspectives. If I'm in broadcast I want it to look like a TV feed, other angles I want it to look like what you would see from the stands and so on and so forth. The closer you zoom in the more detailed the players should be and the definition should stand out, especially with the ultra ripped dudes like Giannis.
    I want the players to look realistic, true to how they look in real life. I noticed you're a Warriors fan. The first time I saw Curry up close was in 2013 at Oracle vs Pistons, I was about six rows back from courtside and the one thing that blew me away was just how damn big he is, dude is a beast. If he was standing in your local gym you would assume he was some roid freak. It's only standing next to these freaks of nature that he looks little. Guy is stacked.
    That's not reflected accurately in 2k and never has been.
    P.S You clearly haven't been watching the replays when they do the phantom cam stuff on TV.

    Note: Let's not bring in the idea of "sim" because camera angle does not dictate whether a sports game is sim. Yes, I like the way broadcast aesthetic makes the game, but it doesn't mean that 2k camera isn't sim. Sim is how the game is played regardless of camera angle. If the game had a camera called skybox 100 feet up in the air, it'll still be sim if the gameplay is sim.
    If my recollection is correct, there is this one interview with Beluba where he specially stated that he wants to "replicate NBA as we see on TV or as close to it as possible every single year. They're not entirely there yet, but he wants to strive there as his ultimate goal."
    Various camera angles were developed so players could play the way they want. That doesn't change how the player look not using DSLR high powered camera archived with google images.
    I don't play a lot of game except a few sports games. Can you show me a game where zooming in the camera would show more muscle definition? Or where they look different from far away and zoomed in? Serious question.

    (A) 2k camera (NBA game)
    - this camera angle is not going to change the fact that the amount of visible "cut" muscle definition aren't going to be extremely cut like what you see on google image search during in game movement.


    (B) Giannis google image that you posted earlier
    - muscle intense adrenaline infused flexed muscle definition. When you posted two pictures with one picture like this to showcase (I'm assuming) what you would like for Giannis to look like, that's completely extreme.

    Mauer4MVP
    Why is a Bulls screenshot so important? And we're still a month out.
    Sent from my HTC Desire 626 using Operation Sports mobile app

    Because they're the Bulls and they're the most important team in the NBA.
    .... plus, I think it's his team. His "new" team is the Timberwolves because the Timberwolves are basically the Bulls 2.0 as of right now.
    Mauer4MVP
    The Bulls are the most important team in the NBA?
    Sent from my HTC Desire 626 using Operation Sports mobile app

    I was just being sarcastic about them being the most important right now. They are important though in the grand scheme of things.
    Secondly, the color red for the Bulls' uniform is usually off in some way. I wouldn't mind seeing the Bulls uniform just to see that the red is correct ... just for some reassurance.
    strawberryshortcake
    I was just being sarcastic about them being the most important right now. They are important though in the grand scheme of things.
    Secondly, the color red for the Bulls' uniform is usually off in some way. I wouldn't mind seeing the Bulls uniform just to see that the red is correct ... just for some reassurance.

    Oh I completely agree that I'd like to see one as well. I've just seen that semi freak-out over no screenshot and it seems odd 30+ days out.
    Heck, Madden just released gameplay. Things take time.
    Sent from my HTC Desire 626 using Operation Sports mobile app
    The 24th Letter
    I'll let Steve post the high res one but...
    Nice...now who was that other player that was complaining about having pink hair?
    Sent from my SM-G930T using Tapatalk
    Goffs
    Nice...now who was that other player that was complaining about having pink hair?
    Sent from my SM-G930T using Tapatalk

    Nick Stauskas or however you spell it?
    The Giannis looks kinda crap if I'm being honest (IMO).... haha. Something kinda deflating about seeing the same face from previous year's game - when the player looks different today.
    I know it's because he wasn't re-scanned.... none the less.
    I'm sure the legs are gonna be the right kind of lanky. I think he lacks muscle definition in the arms a little aswell.
    MarkWilliam
    Nick Stauskas or however you spell it?
    The Giannis looks kinda crap if I'm being honest (IMO).... haha. Something kinda deflating about seeing the same face from previous year's game - when the player looks different today.
    I know it's because he wasn't re-scanned.... none the less.
    I'm sure the legs are gonna be the right kind of lanky. I think he lacks muscle definition in the arms a little aswell.

    So that WIsports guy wouldn't be that happy afterall? Lol. I agree though. Giannis looks pretty bad compared to others. He just can't catch a break w/ 2K.
    Mauer4MVP
    Why is a Bulls screenshot so important? And we're still a month out.
    Sent from my HTC Desire 626 using Operation Sports mobile app

    It's not important per se. But consider as the new unis were revealed by each team, we got an accompanying player from said team's screenshot showing off the jersey in game along with player models. The Bulls jerseys released and we got nothing. Dwyane Wade has been off for a few years now I'd like to get a look if he's been fixed or not. Zach LaVine could use some work, would be nice to see his shot. We have the 7th pick in the draft and considering we were running a theme there for a few days of showing off all the rookies in the game you'd think we'd have at least seen that screenshot and rating. Meanwhile I've seen a friggin Spencer Dinwiddie screen for like the third year in a row. Grand scheme, not a big deal at all and my post was of the jokey variety hence the "dirty" comment. Just odd that we're now getting a slew of player shots and still haven't gotten at least a Cam Payne screen since friggin Spencer Dinwiddie is out here getting love lol
    Sent from my iPhone using Operation Sports
    Barnsey
    Giannis upper body size looks good

    Can't wait to see more pics.
    He looked pretty good in 2K16.

    Sadly, 2 years later he looks the same. He's gonna look like a CAP player next to some of these other guys. Lol.
    NewBreed1
    Can't wait to see more pics.
    He looked pretty good in 2K16.

    Sadly, 2 years later he looks the same. He's gonna look like a CAP player next to some of these other guys. Lol.

    That looks pretty good. I agree though that 2K16s model, at least the upper body, looks better from a ripped perspective. 2K18s isn't bad by any means and certainly beats 2K17. On another note, I kind of hoped we'd get player stat averages during the pre game intros...
    Smirkin Dirk
    I'd imagine the players association would have a say in pushing them up.

    Why would the players association have any baring on overall ratings in a video game? The overall ratings of the top - tier (and some not so top tier) players seem ridiculously high this year.....
    On a better note, I really like Terrence Ross' model this year and the blue really pops on the accessories.
    from Bills Backer/Spurs Nation HQ
    Peter_OS
    like some have noted, the neck length needs to be adjusted.

    It isn't going to be perfect nor reflect everyone's real life neck length. I'd rather the necks be "too long" on some players rather than short or completely absent like 2K16 & 2K17 (Thabo Sefolosha being the worst case).
    from Bills Backer/Spurs Nation HQ
    I was one of the guys pushing back when people said the ratings were to high, but if Kay Felder is a 70 OVR, I'm going to have to agree. Maybe they overhauled ratings system, but even still, this is a guy who has done next to nothing in the league. I mean no disrespect to Felder, but he doesn't even see the floor, and when he does, it hasn't been spectacular. He averaged 4 points, 1 rebound and 1.4 assists, but gets a 70? His career high is 14 points. If he deserves a 70, who in the world is lower?
    This also better mean that out MyCareer players start off higher, because if you come in to the league 15 OVR points lower than a guy who averages two layups per game, you shouldn't even be there. I would like to see us start with higher ratings, but have a slower grind. It makes more sense, so if that's the case, I'm fine with it and I retract this statement, but if not?
    J_Posse
    It isn't going to be perfect nor reflect everyone's real life neck length. I'd rather the necks be "too long" on some players rather than short or completely absent like 2K16 & 2K17 (Thabo Sefolosha being the worst case).
    from Bills Backer/Spurs Nation HQ

    Hahaha add Rudy Gay as well lol.
    isdatyt
    I was one of the guys pushing back when people said the ratings were to high, but if Kay Felder is a 70 OVR, I'm going to have to agree. Maybe they overhauled ratings system, but even still, this is a guy who has done next to nothing in the league. I mean no disrespect to Felder, but he doesn't even see the floor, and when he does, it hasn't been spectacular. He averaged 4 points, 1 rebound and 1.4 assists, but gets a 70? His career high is 14 points. If he deserves a 70, who in the world is lower?
    This also better mean that out MyCareer players start off higher, because if you come in to the league 15 OVR points lower than a guy who averages two layups per game, you shouldn't even be there. I would like to see us start with higher ratings, but have a slower grind. It makes more sense, so if that's the case, I'm fine with it and I retract this statement, but if not?

    ya ratings starting to look a lil silly now.
    please 2k bring everyone down.
    isdatyt
    I was one of the guys pushing back when people said the ratings were to high, but if Kay Felder is a 70 OVR, I'm going to have to agree. Maybe they overhauled ratings system, but even still, this is a guy who has done next to nothing in the league. I mean no disrespect to Felder, but he doesn't even see the floor, and when he does, it hasn't been spectacular. He averaged 4 points, 1 rebound and 1.4 assists, but gets a 70? His career high is 14 points. If he deserves a 70, who in the world is lower?
    This also better mean that out MyCareer players start off higher, because if you come in to the league 15 OVR points lower than a guy who averages two layups per game, you shouldn't even be there. I would like to see us start with higher ratings, but have a slower grind. It makes more sense, so if that's the case, I'm fine with it and I retract this statement, but if not?

    Well, his per 36 minute stats are 15.5 points, 4 rebounds, 5.5 assists and 1.7 steals, he had a Player Efficiency Rating of 11.4. He didn't get much PT, he is a rookie 2nd round pick on a team with championship aspirations, but he's clearly talented if you saw him at Oakland.
    Observing Kay Felder's game, I'd say a 70 isn't that far-fetched. He plays at 5'9, his handles is good, his athleticism is elite he's fast as hell with good hops and body control, he has a strong muscular build so he should have decent strength, he knocked down threes at a 32% clip which isn't great but it shows he can hit the three, he should have a good steals rating, he's a decent passer especially in P&R situations.
    A 70 really isn't a high rating at all in general. An example of a PG that would be rated at about a 67 is a guy like Ron Baker or a 65 a guy like Semaj Christon.
    J_Posse
    Still no tattoos?!?!?!?!
    Real life:

    NBA 2K18:

    from Bills Backer/Spurs Nation HQ

    Unacceptable. I doubt 2K rescans smh. It took them years to add Wilson Chandler's tattoos.
    jk31
    What is it with These inflated ratings? why have a scale of 25 to 99 if nearly everyone has 74 or higher?
    Sent from my SM-A300FU using Operation Sports mobile app

    Most NBA players aren't bums. All the players shown so far have varied skillsets that make up their overalls.
    Which overalls shown are we really mad at?
    DTHEGAWD
    Most NBA players aren't bums. All the players shown so far have varied skillsets that make up their overalls.
    Which overalls shown are we really mad at?

    Yes, but lebron has way more of an impact on a team in real life, when you inflate the ratings you make stars less impactful, and sports league is more impacted by stars than the NBA
    wodi
    Yes, but lebron has way more of an impact on a team in real life, when you inflate the ratings you make stars less impactful, and sports league is more impacted by stars than the NBA

    In 2K, LeBron is as impactful as he is in real life. LeBron, KD, Kawhi in my experience are on a whole other level than other 90's rated players in consistency and dominance.
    I don't see how 70's rated players are taking away from his impact. People are complaining that everyone is over a 70. A 60's overall should be strictly for third stringers, one dimensional players, and dudes who are extremely raw. Most NBA players have redeemable qualities, guys are really complaining about Kay Felder having a measly 70 overall.
    LionsFanNJ
    Can Sean Kilpatrick not be a damn generic faced tattooless player again and get a scan? WTH
    Sent from my SM-T113 using Tapatalk

    Tweet at Sean. Tell him to free up his schedule for a day and go get scanned. That's the problem.
    Sent from my iPhone using Operation Sports
    King_B_Mack
    I'm thinking Wade's face sucks again. We got this instead

    I ain't mad, but this is the first Bulls player rating we get? Damn we fell off.
    Sent from my iPhone using Operation Sports

    He might be a marginal player, yet David has some real upside as an athletic, defensive - minded slasher. He'll probably be stuck on the Bulls G - League affiliate with the logjam at SG, but if his outside shot improves he is definitely someone to keep around.
    D - Wade is probably in the same boat as Kawhi with not making the time or effort to be re - scanned. Sucks for us as fans, but if they don't want to do it then 2K has to stick with what they got.
    from Bills Backer/Spurs Nation HQ
    King_B_Mack
    I'm thinking Wade's face sucks again. We got this instead

    I ain't mad, but this is the first Bulls player rating we get? Damn we fell off.
    Sent from my iPhone using Operation Sports

    this screen actually looks really nice. I like how the shooting sleeve is longer down to the wrist and the wristband looks like it interacts with the shooting sleeve.
    J_Posse
    He might be a marginal player, yet David has some real upside as an athletic, defensive - minded slasher. He'll probably be stuck on the Bulls G - League affiliate with the logjam at SG, but if his outside shot improves he is definitely someone to keep around.
    D - Wade is probably in the same boat as Kawhi with not making the time or effort to be re - scanned. Sucks for us as fans, but if they don't want to do it then 2K has to stick with what they got.
    from Bills Backer/Spurs Nation HQ

    Oh don't get it twisted, I like the guy and I'm happy with the signing, one of the very few smart things we did this offseason. My statement here isn't a scouting report of what I think of him as a player. Just speaking strictly of the guys you'd expect to get their rating revealed first for the Bulls, especially since D-Wade apparently specifically asked for his yesterday. It's like if D'Angelo asked Ronnie for his rating before we'd seen him or any other Nets player in game and the next day the first Net revealed was Spencer Dinwiddie.
    Sent from my iPhone using Operation Sports
    Shadymamba
    Yes they are! LOL

    All I know is that Timberwolves fans better bring their appetite to the arena because immediately after their reveal, 2k17 PC modded wolves jersey in motion gets me hungry every single time I see them. Some say it looks like a fitbit outfit, but to me, it looks like we've got five professional chefs on the court doing some home cooking.
    Maybe it was a genius move by the organization to increase their food concession sales this year.
    "What's for dinner?" "I want some arena food mommy."
    NBA2k17 PC mod Timberwolves new jerseys.

    ( )

    The 24th Letter
    Wasn't Wade supposed to be today?
    Sent from my SM-G955U using Operation Sports mobile app

    Wade asked about his rating 2 days ago and still no screenshot. I'm afraid they haven't changed a thing about his face. If 2k can't scan guys like Wade or Kawhi they should at least work on some editable features, like thicker beard and hair. It would really make a difference. Instead we're stuck with exact same faces for 3 or even 4 years in a row.
    Wade looks like a thousand times better with just a simple beard and hair change done in that gif. Kawhi too honestly. That's crazy
    Sent from my iPhone using Operation Sports
    strawberryshortcake
    All I know is that Timberwolves fans better bring their appetite to the arena because immediately after their reveal, 2k17 PC modded wolves jersey in motion gets me hungry every single time I see them. Some say it looks like a fitbit outfit, but to me, it looks like we've got five professional chefs on the court doing some home cooking.
    Maybe it was a genius move by the organization to increase their food concession sales this year.
    "What's for dinner?" "I want some arena food mommy."
    NBA2k17 PC mod Timberwolves new jerseys.

    ( )


    I mean the reception of the Wolves uniforms is overwhelmingly positive
    Sent from my HTC Desire 626 using Operation Sports mobile app
    King_B_Mack
    Wade looks like a thousand times better with just a simple beard and hair change done in that gif. Kawhi too honestly. That's crazy
    Sent from my iPhone using Operation Sports

    That's why I don't flip out talking about rescans over certain players. They were scanned and that's their actual faces it just lacks hair or beard updates. People don't realize those things make huge differences. Chris Paul is another that if they added a beard and lightened his eyes he'd be 100% on point.
    Mauer4MVP
    I mean the reception of the Wolves uniforms is overwhelmingly positive
    Sent from my HTC Desire 626 using Operation Sports mobile app

    Have those same people seen them in motion?
    I still don't really have a problem with the Wolves new Nike uniform. I definitely didn't have a problem with the reveal. I actually didn't think much of them to be honest even with the Anthony Towns screenshot.
    But after actually seeing them in motion, on the virtual court, which is a good representation of how they would look in real life and on television broadcast, my first gut reaction was exactly that, "They look like chef's apron ... five professional chefs on the court doing some homecooking." I subconsciously might chuckle and want to feast every time I see them.
    lakers24
    That's why I don't flip out talking about rescans over certain players. They were scanned and that's their actual faces it just lacks hair or beard updates. People don't realize those things make huge differences. Chris Paul is another that if they added a beard and lightened his eyes he'd be 100% on point.

    The issue is though, why doesn't 2K make these simple changes on their scans that they already have?
    tcnumba10
    The issue is though, why doesn't 2K make these simple changes on their scans that they already have?

    Easily overlook it doing other things. That's why I said I think they need someone who specifically looks for this and updates as needed. Think how Ryan Santos has been the resident shoe and accessory guy for Live and they've been on point with that aspect for years.
    lakers24
    Easily overlook it doing other things. That's why I said I think they need someone who specifically looks for this and updates as needed. Think how Ryan Santos has been the resident shoe and accessory guy for Live and they've been on point with that aspect for years.

    I seriously question if the art people at 2K are hardcore NBA fans then if they "overlook" some of these significant details especially on these marque players. These are not 12th men off the bench who barely plays, these are signature players of the league and not updating them for the past couple of years is unacceptable imo.
    I could care less with ratings since that can be edited, and the art/detail of the faces should be a priority.
    tcnumba10
    I seriously question if the art people at 2K are hardcore NBA fans then if they "overlook" some of these significant details especially on these marque players. These are not 12th men off the bench who barely plays, these are signature players of the league and not updating them for the past couple of years in unacceptable imo.
    I could care less with ratings since that can be edited, and the art/detail of the faces should be a priority.

    Agreed... the devil is in the details (or in this case, the lack thereof). Especially if 2k is severely hyping up this year's graphical/art improvements (rescanning EVERYTHING using better scanners, etc.) And art team... let's hope the hype delivers when the game comes out, and continues to deliver through out the season with constant art updates.
    Sent from my SM-A910F using Operation Sports mobile app
    The 24th Letter

    Great screenshot and to my knowledge the first instance of a jersey other than the new Nike official jerseys being shown, but the colors look off on the Nuggets jersey blue should be darker. Hope this isn't an indication of color errors in throwback or classic teams jerseys.
    ForeverVersatile
    Not saying much but at least he answered me lol.

    Sent from my SM-G955U using Operation Sports mobile app

    Can you ask them if they will be updating the Blue color for the away Clippers jersey before launch? It reminds me of the color issue when they had with the Knicks for 2K16
    tcnumba10
    Can you ask them if they will be updating the Blue color for the away Clippers jersey before launch? It reminds me of the color issue when they had with the Knicks for 2K16

    He said it's been forwarded to the art team yesterday

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