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Old 08-21-2012, 01:31 PM   #1
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Breaking Down Madden: Core Experience and Audience



A new series of articles from a Backbreaker developer on the design of Madden NFL Football. In part 1, we take a look at the core experience and audience of Madden: Just who is EA Sports seeking to please with the franchise anyways?

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Game: Madden NFL 13 Reader Score for game: 6 - Vote Now
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Old 08-21-2012, 01:49 PM   #2
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A really insightful article, its good to see another perspective on the way that these games are made.
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Old 08-21-2012, 01:57 PM   #3
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Re: Breaking Down Madden: Core Experience and Audience

I've got 13 as a MAJOR win for the Hardcore, I don't know about ya'll.

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Nantz and Simms-could be considered casual by some, to me it's for the hardcore because it adds to the experience making it more like Sundays.
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Old 08-21-2012, 01:57 PM   #4
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Re: Breaking Down Madden: Core Experience and Audience

Interesting article there. I would probably fall in the middle between casual and hardcore.

I do not have the time to perfect a game like I once did. I do however like the smaller details that take a lot of time outside of the game like setting my team up and stuff like that. Some features I've liked and some I've hated in previous years.

GAMEFLOW I sort of liked because I could just play with whatever the coach called. Sometimes I would audible out of the play but for the most part I just ran with it.

This new infinity engine looks nice in the retail version and CCM looks fun too. Really excited to check them out. Hopefully they deliver or I will be trading my game in pretty quickly.
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Old 08-21-2012, 01:58 PM   #5
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Very good points and great chart at the bottom. Love the article.
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Old 08-21-2012, 02:11 PM   #6
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Re: Breaking Down Madden: Core Experience and Audience

Good Article. One question is did EA ever take advantage of Tuner Sets in Madden 12?
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Old 08-21-2012, 02:13 PM   #7
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Re: Breaking Down Madden: Core Experience and Audience

So do you guys see Madden 13 as breaking the trend in this chart and being more for the hardcore or do you think it's more for the casual?
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Old 08-21-2012, 02:16 PM   #8
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Re: Breaking Down Madden: Core Experience and Audience

Quote:
Originally Posted by jmurphy31
Good Article. One question is did EA ever take advantage of Tuner Sets in Madden 12?
Game. Set. Match.

Perhaps one of the most infuriating issues most hardcore fans came across in Madden 12.

I never saw a thing about the game being tuned. Ever.
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Old 08-21-2012, 02:21 PM   #9
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Re: Breaking Down Madden: Core Experience and Audience

Quote:
Originally Posted by jpdavis82
So do you guys see Madden 13 as breaking the trend in this chart and being more for the hardcore or do you think it's more for the casual?
A bit of both,
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Old 08-21-2012, 02:22 PM   #10
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WOW! This reminds me of a project I'm working on. The chart itself is exactly what I was aiming for;

http://www.operationsports.com/SHAKY...rs-interested/

I wondering how marketing knows what each fans want and they can implement it in the game without scaring the other kinds of players away? I always they core plays come first(default) then the other kinds of players come as options.
EA is notorious for creating a hybrid game as default to please everyone.

Last edited by SHAKYR; 08-21-2012 at 02:26 PM.
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