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NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

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Old 08-19-2012, 03:33 PM   #41
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Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

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Originally Posted by NINJAK2
I say the same thing about people who play off ball D almost exclusively. People should have to guard the ball handler or suffer the consequences of the cpu more easily getting beat off dribble(unless a zone is being played). That most likely won't happen though. 2k is just trying to help out those less skilled in the subtle natures of playing D but it doesn't stop you from putting the DA at zero.
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Originally Posted by The 24th Letter
I dont know, me personally, ive never had the CPU attempt a steal or block on my behalf in 2k12...


I don't agree here, I love protecting the rim with my center/ rebounding...I think your teammate AI should at least be competent enough to defend on their own if you decide to play that way....
Are you guys talking about vs CPU or vs User?

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Old 08-19-2012, 03:38 PM   #42
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Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

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Originally Posted by The 24th Letter
I dont know, me personally, ive never had the CPU attempt a steal or block on my behalf in 2k12...

I don't agree here, I love protecting the rim with my center/ rebounding...I think your teammate AI should at least be competent enough to defend on their own if you decide to play that way....
I agree on the teammate AI. I hope that they are more smarter when it comes to defending perimeter players off the ball. Last year, they tended to sag off too much then try to help another teammate then gave up easy buckets.
I just hope they play tighter when it is a good shooter because they sagged off if they had a high enough drive tendency.
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Old 08-19-2012, 03:48 PM   #43
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Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

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Originally Posted by iLLosophy
Are you guys talking about vs CPU or vs User?
I'm talking primarily user vs. user iLL. People can play how they want vs. the cpu as that's not my concern. People can play how they want against a user too I just like going head to head against a user -I D them up they D me up

Mean no disrespect to those who don't feel the same.
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Old 08-19-2012, 03:54 PM   #44
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Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

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Originally Posted by NINJAK2
I'm talking primarily user vs. user iLL. People can play how they want vs. the cpu as that's not my concern. People can play how they want against a user too I just like going head to head against a user -I D them up they D me up

Mean no disrespect to those who don't feel the same.
Yeah that's why i wanted clarification. I didn't know if 24th & illwill were speaking on the same thing.

Me personally I change defenders constantly. By default I play on ball, but I hate how guys in 2k12 always get caught on screens so i'm constantly switching defenders whenever I see a screen about to happen.
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Old 08-19-2012, 04:43 PM   #45
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Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

Quote:
Originally Posted by iLLosophy
Yeah that's why i wanted clarification. I didn't know if 24th & illwill were speaking on the same thing.

Me personally I change defenders constantly. By default I play on ball, but I hate how guys in 2k12 always get caught on screens so i'm constantly switching defenders whenever I see a screen about to happen.
yeah, there are certain times when you almost have to switch defenders since you can't always trust your AI teammates to rotate properly.
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Old 08-19-2012, 05:23 PM   #46
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Can't wait till it comes out!!
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Old 08-19-2012, 06:52 PM   #47
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Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

Quote:
Originally Posted by iLLosophy
Yeah that's why i wanted clarification. I didn't know if 24th & illwill were speaking on the same thing.

Me personally I change defenders constantly. By default I play on ball, but I hate how guys in 2k12 always get caught on screens so i'm constantly switching defenders whenever I see a screen about to happen.
I am mainly talking about CPU vs CPU. I didnt like that even good/great defender would sag off if a player had high enough drive tendency. Hopefully they play tighter. Mainly because they would try to help out and leave players WIDE open
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Old 08-19-2012, 07:36 PM   #48
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Smoove is great, good video.



Also, something I would love to see changed (which you can see in this video). Is that when you own a team (CPU) and the point difference is +10-20 they start to play fullcourt defense but I just blast by them and score easy lay-ups/dunks or wide open shots.

I hope the defense is/has been improved. Because that just makes it too easy. And when I play association (12 min quarters) and I have a few blowouts vs several teams I don't want to play like that. I want a team to actually try and play decent defense. Maybe let a guard defend me full court but not every player.
You could, you know, walk the ball up and set your offense instead of blowing by the full-court press. But I agree, it's too easy to exploit.
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Old 08-19-2012, 08:03 PM   #49
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Best preview I've heard so far. It really puts my mind at ease knowing you can finally slash to the basket and actually finish a layup with out getting blocked by a gaurd's knee or some ****.

I haven't heard much about the foul calls, but I really hope there are more shooting and blocking fouls, or at least the fouls are called consistent for both user and CPU. I know you can change sliders, but not in Online Associations where you have to play the CPU teams sometimes.

I'll be happy as a clam if they add sliders and flex schedules to the Online Association, and I know it's too much to ask for the ability to edit players' accessories in OA.
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Old 08-20-2012, 09:26 PM   #50
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Re: NBA 2K13 Video - Shot Blocking, Passing, Rebounding, & Speed (Chris Smoove)

Part 2 has arrived.

here
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