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Martin Brodeur's Authentic Mask is in NHL 13 and Why Some Others Won't Be

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Old 08-07-2012, 11:29 PM   #11
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I think they only got Marty's authentic mask in, which is a shame, but a step in the right direction. Hmm, it'd be interesting seeing Bryz's mask in game to make up for his streaky goaltending. ;p

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Old 08-08-2012, 01:54 AM   #12
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Re: Martin Brodeur's Authentic Mask is in NHL 13 and Why Some Others Won't Be

Simple way to get around the impossibility of licensing masks with depicting restricted properties. Allow the user the same artistic context that allows goalies to get away with having the images on their masks by giving us a custom mask builder.
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Old 08-08-2012, 05:37 AM   #13
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Re: Martin Brodeur's Authentic Mask is in NHL 13 and Why Some Others Won't Be

They would still have to provide the assets within a licensed game to do that, though, wouldn't they?
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Old 08-08-2012, 07:14 AM   #14
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Re: Brodeur’s Authentic Mask in NHL 13

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Originally Posted by yankeesgiants
Authentic masks were in NHL 97 on the PC. It would be nice if they could get that license back.
It's not one license though. They have to get permission from every artist that designed the masks. NHL 97 on PC had 15 or 16 licensed masks, not all of them.
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Old 08-08-2012, 07:14 AM   #15
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As long as they have Lundqvist's mask also I am fine !
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Old 08-08-2012, 07:19 AM   #16
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Re: Martin Brodeur's Authentic Mask is in NHL 13 and Why Some Others Won't Be

If they don't want to sign deals with all the mask artists, then why not just give us a custom mask designer feature like Skate 3 has?

Should be easy to implement that kind of feature since it's already in another EA game.
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Old 08-08-2012, 10:40 AM   #17
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Awesome! Is there a list anywhere of who else's mask they got into the game??
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Old 08-08-2012, 11:58 AM   #18
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Re: Martin Brodeur's Authentic Mask is in NHL 13 and Why Some Others Won't Be

Sick... great addition toward the actuality of NHL
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Old 08-08-2012, 12:07 PM   #19
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Re: Martin Brodeur's Authentic Mask is in NHL 13 and Why Some Others Won't Be

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Originally Posted by jyoung
If they don't want to sign deals with all the mask artists, then why not just give us a custom mask designer feature like Skate 3 has?

Should be easy to implement that kind of feature since it's already in another EA game.
Exactly...thanks
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Old 08-08-2012, 01:45 PM   #20
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Re: Martin Brodeur's Authentic Mask is in NHL 13 and Why Some Others Won't Be

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Originally Posted by RealmK
What people need to keep in mind, and someone can certainly correct me if I'm wrong on this. Wouldn't EA in alot of cases need also the mask artists' permission to use their work? Also wouldn't those people seek compensation from their work being used in a commercial product?

I'd imagine it comes again down to the NHL sku having a much smaller budget than say a Madden or Fifa or NBA2k.
This is correct. When I was working on NHL (many moons ago), I was told that to get authentic masks for all 30 starters at the time would cost about a million bucks.
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