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NCAA Football 13 Review (360/PS3)

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Old 07-10-2012, 07:40 PM   #51
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Anybody know how to cut the thing off where you are playing and the computer assist you on running your routes. It's annoying because when I try to run them their is this brief delay of me coming off of the line.
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Old 07-10-2012, 07:43 PM   #52
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Originally Posted by carvis#15
Anybody know how to cut the thing off where you are playing and the computer assist you on running your routes. It's annoying because when I try to run them their is this brief delay of me coming off of the line.
I meant to insert a question mark at the end of that first sentence.
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Old 07-10-2012, 08:14 PM   #53
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I own 11 and 12 and when you say if you have 12, 13 is not something you would really need......I have to disagree. The passing imrovements alone make it a good upgrade. Nothing infuriated me more than having 2 types of passes and zero variety plus the dreaded super lB's and DB's morphing through your WR's.

Now the passing game is so damn good. Organic and smooth, lot's of great animations now too.

Anyway great review.
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Old 07-10-2012, 08:21 PM   #54
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Nice review! Very in depth.
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Old 07-10-2012, 09:20 PM   #55
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I never heard about a revamp in wr/db interactions.... Is that just the catching animations? Is it in madden as well?
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Old 07-10-2012, 09:54 PM   #56
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if you rate madden worse then you are biased
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Old 07-10-2012, 10:21 PM   #57
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Re: NCAA Football 13 Review (360/PS3)

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For now, just know that dynasty mode is deeper, it is still accessible, and it's better. If you let it, Dynasty Mode will suck you in and not let you go.
Yea, whatever you say. Adding more tedious & time consuming aspects to recruiting does not make dynasty mode NCAA's saving grace. Even dynamic conference prestige (which may or may not actually effect anything) doesn't make it worth while.

It's still, sadly, a far cry from even the PS2 days and way, waaaaayyyy off from what we want to see. What else exactly was added that make it so "immersive"? - zip. It's essentially a clone with poorly implemented updates and more recruiting non-sense! Don't try to sell it as anything else.

This game, as whole, is at best a small improvement on 12.. With that, and the expectations going from year to year - it's yet another disappointing product by a team that clearly has ran out of motivation, ideas, and talent over the last 7-8 years.

Time for big changes because this game is the laughing stock of major sports video games, and is without a doubt EA's biggest dud product.

Last edited by BORN4CORN; 07-10-2012 at 10:47 PM.
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Old 07-10-2012, 10:42 PM   #58
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Re: NCAA Football 13 Review (360/PS3)

Sounds like 13 is a small improvement over 12. Some people seem to be huge fans of the new passing, but I can't find myself justifying a $50-$60 purchase on new passing mechanics and a cheesy (IMO) Heisman challenge mode.

Don't get me wrong, I do like some of the improvements, but It just seems like a very mediocre upgrade considering I still have NCAA 12 which offers a passable NCAA experience. I'll probably pick up NCAA 13 in the used bin sometime in the future.
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Old 07-11-2012, 12:14 AM   #59
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EA PLEASE INCREASE (DO A PATCH) ON WEAR, TEAR AND DIRT STAINS ON AWAY JERSEYS. PLAYED MIAMI AT FLORIDA STATE IN HEAVY RAIN AND MIAMIS AWAY JERSEYS WERE NOT EVEN CLOSE TO BEING AS DIRTY AS FLORIDA STATES JERSEYS!!!! NCAA11 U PUT A PATCH OUT TO FIX AND 12 U DIDN'T CARE TO FIX/PATCH!!! LUCKLY I WAS ABLE TO RENT NCAA 13 SO IF THIS NOT FIXED/PATCHED ASAP.. U DON'T HAVE TO WORRY ABOUT GETTING MY HARD EARNED $$$. HOW HARD IS IT TO MAKE SURE BOTH JERSEYS GET THE SAME AMOUNT OF DIRT DEGRADATION?!?
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Old 07-11-2012, 12:28 AM   #60
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Re: NCAA Football 13 Review (360/PS3)

^^ Cap Lock key must be stuck?
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