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Madden NFL 13 Connected Careers Mode Preview

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Old 06-07-2012, 11:37 AM   #1
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Madden NFL 13 Connected Careers Mode Preview



When I first heard that the franchise and superstar modes were taken out of Madden NFL 13, I was livid. Why on Earth would you destroy the offline gamer’s dream? Not cool EA, not cool.

But after getting my hands on the game, I know exactly why they “ditched” the modes. Connected Careers is basically the three modes combined into one, creating what seems to be the most immersive football gaming experience to date. You may not understand it – I didn’t at first – but in time you will.

Game: Madden NFL 13 Reader Score for game: 6 - Vote Now
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Old 06-07-2012, 11:42 AM   #2
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can you still play multiple team franchises or careers or whatever they are called?
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Old 06-07-2012, 11:51 AM   #3
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sounds nice but lets say i created player and played one season but then i want to be the coach for this same player that i had created so that i can control whole team as a franchise and not just superstar mode style any more, would i be able to stop and grab that current coach or new coach for that team and still have my created person the team?
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Old 06-07-2012, 11:52 AM   #4
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i'm really interested to see that entire sentence in that screen shot with the words "virgins" and "tebow" on the bottom ticker
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Old 06-07-2012, 11:55 AM   #5
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"Now you can see actual player ratings before the draft... His rating was 71; his speed was 75; his man and zone coverage were both in the 60s. He had bust written all over him. But without scouting him, anyone would have taken him in a heartbeat."

Maybe I'm just skeptical of Madden's "ideas versus execution", but this worries me. So instead of drafting the random bust (or gem) I can sniff them all out prior to the draft? There was some of this last season with the scouting system, but your ability to scout was so limited that half your picks were blind. I kind of liked it that way.
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Old 06-07-2012, 11:57 AM   #6
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what about connected careers presentation? any weekly wrap up or around the league scores during games?
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Old 06-07-2012, 12:01 PM   #7
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Interesting. EA really threw a bunch of good things in, this yr. Extremely excited about 13. Madden is truly looking up. Gimme demo!!
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Old 06-07-2012, 12:01 PM   #8
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Quote:
Originally Posted by sbuxer
"Now you can see actual player ratings before the draft... His rating was 71; his speed was 75; his man and zone coverage were both in the 60s. He had bust written all over him. But without scouting him, anyone would have taken him in a heartbeat."

Maybe I'm just skeptical of Madden's "ideas versus execution", but this worries me. So instead of drafting the random bust (or gem) I can sniff them all out prior to the draft? There was some of this last season with the scouting system, but your ability to scout was so limited that half your picks were blind. I kind of liked it that way.
You do not have enough xp available to fully scout every player before the draft. Not even close.

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Old 06-07-2012, 12:01 PM   #9
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Originally Posted by pgiallourakis
can you still play multiple team franchises or careers or whatever they are called?
Offline, connected careers is limited to one team per console.

The only way to have more than one team be user controlled is to take the career online and invite friends to join.
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Old 06-07-2012, 12:02 PM   #10
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I'm a little unclear about this still and concerned. If I create a coach or player, I want to use them for a career.

If my players contract runs out, I want to go through being a UFA as that player and try to get signed. Same with the coach if he is fired or has his contract end.
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