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SSX Review (360/PS3)

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Old 02-28-2012, 05:02 PM   #21
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Re: SSX Review (360/PS3)

Just went and bought it from Gamestop. I wish I would have known I was going to buy it so I could have got the pre-order bonus! Gamestop: exclusive Eddie Wachowski and his Elite snowboard with an attribute Perk.

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Old 02-28-2012, 05:45 PM   #22
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Re: SSX Review (360/PS3)

Just watched the online feature of this game. Sounds really promising.
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Old 02-28-2012, 07:26 PM   #23
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I usually don't play online but with this and UFC it's time to step out of my cocoon! lol
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Old 02-28-2012, 07:58 PM   #24
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Re: SSX Review (360/PS3)

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Originally Posted by Methlab
Damn, that will get annoying for you in the future for consoles. Seems like everything is moving to online gaming now.

I personally love it, so it makes me happy the way they set up SSX. We can still do private rooms with friends too and take runs..that is sick.
How do you set up private rooms?
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Old 02-28-2012, 10:16 PM   #25
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Re: SSX Review (360/PS3)

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How do you set up private rooms?

Go through Global Events and pick range and a mountain. Each mountain has a few different drop points. The ones designated by a "+" are customizable. One of the options is to set who can take part in the event. Change it to Connected Friends and let the fun begin.
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Old 02-28-2012, 10:58 PM   #26
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Re: SSX Review (360/PS3)

Was able to install this game a couple of hours ago, and this game has way more ups than downs, but it has a few downs in terms of course design at times. Sometimes this game feels like it has so much "exploring" going for it, and other times you just feel so constricted to a couple of things to do. When that happens, the courses really start to lose their personality. At least with a game like SSX Tricky, you always knew where you were and identified with the course that you were on.

Anyway, I just love when I get Super Tricky or whatever it's called. The colors get so vibrant and the remixing is awesome. Gives me chills that SSX: On Tour couldn't ever give me with Monster Tricks.

I want to leave more impressions but so far I'm going away in love with this. I wonder how long/short it is in the end though, since I'm already in the third area after a couple of hours. I know there are like zillions of things to unlock, but in the other games you would do things by character, not just as a general global tour with all of them at the same time.

Anyway, the one thing I just wish this game had was some sort of massive mountain that would take 20 minutes to get down like On Tour had. That was always fun to ride down.
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How about we let them release a game that actually works. Starting with speeding up the slow mo animations before they release another **** bug filled game for 60 dollars.
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You guys are Censoring the word E P I C. That's what I typed. another E P I C bug filled game for 60 dollars.
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Old 02-29-2012, 05:37 PM   #27
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i just wish there was an ability to make your own snowboard. that would be sick!
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Old 02-29-2012, 06:39 PM   #28
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Re: SSX Review (360/PS3)

Got this for 360, having a blast. Did enough of world tour to unlock Explore mode. Now just levelling Zoe and flying around.

Please add me for Ridernet fun. Gt is Sabr2th32
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Old 02-29-2012, 06:47 PM   #29
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Wasn't going to get this, but my wife watched the xgames this past month and saw thr commercial. Came home and she was on the ******* game she bought when I was at work. Sonofabitch.

Anyway. The deadly descent idea is cool and all I like the tour mode and different feel of the drops the ridernet idea is sweet, just got a few diamond wins and my wife got some on some survival runs...now she wants me to make her a seperate profile on my ps3 because she's pissed she has to use and I quote "your ****** avatar and username when I win". Oh well. Still godsdamn pissed at no local mp so I can show her what 4 but whatever.
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Old 03-01-2012, 07:32 AM   #30
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This should have been released on the Vita.
i thought the same exact thing. someone dropped the ball there!
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