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NBA 2K12 Developer Insight #11 - Audio

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Old 09-23-2011, 02:30 PM   #61
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I am impressed with what I have read so far. Audio has a profound effect on the atmosphere of a game. I can't wait to hear more arena specific sounds. They are really blurring the lines in the realism of their game! I really really hope they can get Harlans phrases in the game! That adds to the emotion of the game. I am playing my friend in a head to head match-up and I come down the court with jamal Crawford and shoots a 3 in the defenders eye. He puts his hands up for the 3 and we here Harlan say... RIGHT BETWEEN THE EYES!!!
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Old 09-23-2011, 02:37 PM   #62
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Re: NBA 2K12 Developer Insight #11 - Audio

Who else wished they'd have an audio clip for the crowd....
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Old 09-23-2011, 02:40 PM   #63
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by UnbelievablyRAW
Who else wished they'd have an audio clip for the crowd....
Well, 2k's definition of audio is not audio that comes from the crowd....i can already tell theres been ZERO upgrade to the crowd...good job 2k.
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Old 09-23-2011, 02:43 PM   #64
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Re: NBA 2K12 Developer Insight #11 - Audio

The way the insight was going i thought there was going to be just a crowd audio file that might have distinguished regular season from playoffs, and maybe some arena's decimals being louder then others.
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Old 09-23-2011, 02:45 PM   #65
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by Moe24-
Well, 2k's definition of audio is not audio that comes from the crowd....i can already tell theres been ZERO upgrade to the crowd...good job 2k.
Unless 2K is outright lying the second to last paragraph talk all about the crowd upgrades wish they would have gave us a clip though
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Old 09-23-2011, 02:53 PM   #66
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Re: NBA 2K12 Developer Insight #11 - Audio

Yeah, are you blind? There's a crowd section of the insight.. There's also crowd in tons of clips
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Old 09-23-2011, 03:01 PM   #67
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Re: NBA 2K12 Developer Insight #11 - Audio

I meant a clip to emphasize the loudness they were talking about (like when Wade dunks). I want a LOUD crowd when stuff heat up at home games. It gets me amped when I play. The old EA Live games had the crowd down well.
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Old 09-23-2011, 03:09 PM   #68
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by JSensui
Yeah, I definitely don't agree with Madden having quality commentary.

I think MLB the Show series has the best commentary for any sports game.
Two important components to quality commentary are: 1) Delivery 2) Lines

2ksports offers both.

I honestly don't understand how anyone could give praise to MLBtheShow's commentary. It's simply not good, especially in the "delivery" department. Matt Vasgersian does a commendable job, but the other two simply kills the immersion. It lacks cohesion. It's delivered in a very robotic fashion.

If you want robotic "VIDEO GAME" commentary, MLBtheShow provides it.

If you want immersive "LIVE BROADCAST" commentary, both NBA2k and MLB2k absolutely delivers.
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Old 09-23-2011, 03:18 PM   #69
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Re: NBA 2K12 Developer Insight #11 - Audio

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Originally Posted by ratedmoney
still no playoffs and finals atmosphere
foreal....mike was able to implement it in live 10, and it was great
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Old 09-23-2011, 03:21 PM   #70
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Re: NBA 2K12 Developer Insight #11 - Audio

Simply amazing and outstanding. It wasnt an insight I was interested in but reading and hearing the files its got me the most excited!!! Clips sound like they were pulled straight from a real broadcast!
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