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NBA 2K12 Developer Insight #5 - My Player

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Old 09-10-2011, 07:54 AM   #151
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Re: NBA 2K12 Developer Insight #5 - My Player

Quote:
Originally Posted by illwill10
Insight was great.
But, gameplay will decide how long I play in MP. Especially Teammate AI and CPU Low Post.
Yeah, teammate AI was definetly broke last year, I really hope the mechanics have been fixed this year. From the insight, it seems like they have been.
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Old 09-10-2011, 09:01 AM   #152
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Re: NBA 2K12 Developer Insight #5 - My Player

all the my player reviews ruined this insight for me. We knew all this. But thanks for it anyway. Cant wait to read the other insights
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Old 09-10-2011, 09:17 AM   #153
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Re: NBA 2K12 Developer Insight #5 - My Player

its cool in all but if im a 99 after the 1st season again then it wont even matter.
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Old 09-10-2011, 10:18 AM   #154
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Originally Posted by blues rocker
good to hear...just wanted to make sure...usually we hear from him by now, either on the forums or through an insight...haven't seen him write anything anywhere in ages, so i was getting a bit worried.
next week you will see Mike Wang and its gonna be good
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Old 09-10-2011, 10:52 AM   #155
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Re: NBA 2K12 Developer Insight #5 - My Player

I hope there is positive reinforcement for running plays correctly even if we don't get the ball at the end of it-similar to statements like "good box out", "good shot", etc.. This could help in getting better grades. I made a 3pt specialist (Scotty Thurman) and was asked to run off screens but rarely got the ball at the end or any acknowledgement. Good insight though.
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Old 09-10-2011, 12:00 PM   #156
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Re: NBA 2K12 Developer Insight #5 - My Player

Quote:
Originally Posted by NINJAK2
I hope there is positive reinforcement for running plays correctly even if we don't get the ball at the end of it-similar to statements like "good box out", "good shot", etc.. This could help in getting better grades. I made a 3pt specialist (Scotty Thurman) and was asked to run off screens but rarely got the ball at the end or any acknowledgement. Good insight though.
Ha, Scotty Thurman. Awesome. Maybe I'll give Dugan Fife or Carmelo Travieso a run in my 2K12 My Player.
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Old 09-10-2011, 12:28 PM   #157
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Re: NBA 2K12 Developer Insight #5 - My Player

Quote:
Originally Posted by stlpimpmonsta
its cool in all but if im a 99 after the 1st season again then it wont even matter.
The skill points are much more expensive while your skill point (I assume) will be earned at the same rate of last year. If so, that should significantly cut down on the progession rate.
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Old 09-10-2011, 12:47 PM   #158
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man i can't wait to get this game... october 4th ain't coming fast enough
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Old 09-10-2011, 01:18 PM   #159
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Re: NBA 2K12 Developer Insight #5 - My Player

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Originally Posted by da ThRONe
The skill points are much more expensive while your skill point (I assume) will be earned at the same rate of last year. If so, that should significantly cut down on the progession rate.
Correct
I think it will progress in game the same as last year. But it was said that, Attribute caps and ratings will be more expensive. So, it should take time to progress.With Teammate grade being harder to ace, it will not be easy to get A. As long as you got a A, you will get at least 1K XP for a bad game. With the ability to pay for XP and off-court rating, it adds depth. But you dont get much money till you are good.
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Old 09-10-2011, 01:47 PM   #160
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Re: NBA 2K12 Developer Insight #5 - My Player

I wanna go in the bottom of the 2nd round....
nice insight.... im really thinkin about how i wanna play it this year so far
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