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SCEA Sports - MLB>Do you believe in CLUTCH hitting as an Attribute?
DarkFudge 06:34 PM 10-29-2009
Folks, We hear it all the time and we see the results recorded in the majors reflected in player's RISP averages. So I ask you all, do you believe there are true clutch hitters in the sport and should they be reflected with a CLUTCH HITTING rating in The Show?



Since we are on the topic, how do you feel about Leadership and Experience. We also hear and see this all the time. Can it be denied. A team of experienced players in the post season have serious advantages [Reply]
timmuh1515 07:02 PM 10-29-2009

Originally Posted by DarkFudge:
Folks, We hear it all the time and we see the results recorded in the majors reflected in player's RISP averages. So I ask you all, do you believe there are true clutch hitters in the sport and should they be reflected with a CLUTCH HITTING rating in The Show?



Since we are on the topic, how do you feel about Leadership and Experience. We also hear and see this all the time. Can it be denied. A team of experienced players in the post season have serious advantages

Most people involved heavily in the statistics of baseball believe very little in clutch hitting. A-Rod is the perfect example. Over enough abs he will hit how he always hits against good pitching in the regular season.

As an athlete, however, I completely believe in clutch. Some people are just able to calm their nerves and play level headed. [Reply]
DarkFudge 09:53 PM 10-29-2009
I used to think it was just a coincidence but now I really think there is just something to be said for certain players that seem to always rise to the occasion when the pressure is on more then others.


Also, even more intangible, in my opinion, are the effects of veteran experience during the post season. How do you quantify it?...but it truly exists. Look at teams comprised of players that have years of post season experience....they simply play more level headed and confidently which results in more consistent results. Whereas teams comprised of players that dont have that post season experience seem to play more nervous and mistake prone. They are easily taken out of 'their game'

Would you like to see this intangible yet key aspect somehow reflected in The Show or do you think its all hogwash?? [Reply]
bsb13 09:30 AM 10-30-2009

Originally Posted by DarkFudge:

Would you like to see this intangible yet key aspect somehow reflected in The Show or do you think its all hogwash??

Yes and no.

Yes if the impact is subtle, but No if its overdone. But like confidence and a other stuff of that nature, it is usually overdone imo. [Reply]
baa7 06:27 AM 10-31-2009
Do you believe in CLUTCH hitting as an Attribute?

Not as an attribute in a video game. It works as a ratings boost or cheat, just like the confidence attribute, which I'm against. I prefer games where players simply play to their ratings at all times. [Reply]
nemesis04 10:17 AM 10-31-2009
This would be very hard to translate into a video game. It would turn these potential players into super human athletes making the game unbalanced imo. [Reply]
Knight165 12:27 PM 10-31-2009
I do.
Absolutely.
But not because I believe in clutch per se(although there is something to it)
To have ratings laid out as set in stone is predictable....and IMO would be boring.
It comes down to a number crunch....
"my 85 pitcher will beat your 55 hitter"....a clutch attribute is a great way to throw in a monkey wrench.
You're never really sure if the player is hitting 55 or 70 at that moment...
Throwing his 55/65/75(his "normal ratings) sinker for a groundball or a 55/25/50 sinker(his low confidence) sinker(that doesn't sink so much) for a homerun

IMO....clutch and confidence are great modifiers.
I'm glad the devs don't think along the lines as some of you guys.(watch.....clutch and confidence will be removed this year:-))

M.K.
Knight165 [Reply]
DarkFudge 12:39 PM 10-31-2009
just to play devil's advocate here and stir up some provoking and probing thoughts, How would you translate or simply explain how a group of veteran and experienced players with less talent and skill go into a post season and completely dominate a team lesser playoff experience, but more talented players? Im not describing any one specific team but rather a very common scenario you see in sports alot.

How would you translate this veteran playoff experience in the game?....or should you?


If you dont, how can you realistically have the situation above implemented into your game?

what do you guys think?....it kind of also ties into our Clutch hitting as well...I see all of these as intangible psychological modifiers that I believe play a role (however small or large) in the outcome of competition. Do you think that these intangibles should be somehow represented or simulated to a certain degree in the game's engine? [Reply]
dodgerblue 12:49 PM 10-31-2009
I think games need to allow for performance variances that are a little outside the norm. Over the long haul they should generally fall into line, within standard deviations for statistics. But there needs to be the possibility that you can win or lose on that Mark Loretta base hit in the bottom of the 9th when he is hitting only .200. I don't think that is "clutch" necessarily.

As has been said before, I don't think that "clutch" is anything that can be proven statistically. Given enough opportunities, I think people tend to perform the same over time, it's just noticed more in clutch situations... Kobe, Jeter etc. [Reply]
jim416 12:52 PM 10-31-2009
It might be, probably would be a programming nightmare. This is a video game that already translates things on the field quite well.

There are things in the game SCEA is fixing and I certainly don't want them moving on to some knew programming ground that could/might mess up something else.

Having seen how they work, first hand, I know they are working on getting the experience as right as they can, however that might be. [Reply]
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