Users Online Now: 1004  |  November 21, 2009

Legend Difficulty Level Un-Beaten by MLB Development Team

This is a discussion on Legend Difficulty Level Un-Beaten by MLB Development Team within the SCEA Sports - MLB forums.

Go Back   Operation Sports Forums > Baseball > SCEA Sports - MLB


Reply
 
LinkBack Thread Tools Display Modes
Old 01-10-2009, 08:34 PM   #81 (permalink)
MVP
 
kennyacid's Arena
 
OVR: 28
Join Date: Nov 2004
Location: Bronx , NY
Posts: 1,178
PS Network: KennyKenKen1
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

Quote:
Originally Posted by EnigmaNemesis
I don't get how ANYONE can complain about this. This is a good thing for those who are in the upper stratosphere with skills in this game.

They still have sliders and the lesser difficulty levels. I am sorry but, what the F* is the point of having different difficulty levels, if you complain about them getting harder each one?

My goodness, grow up people.

Not to mention they pick baseball's top teams for the challenge to beat. Obviously they did that because lesser teams can be beaten.
thats what im saying, people acting like its the only level in the game. if people feel its to tuff for them; just do the same thing u did every other year. as for me imma try it out and if i go 0-162 i wont feel to bad because atlease ill be in the same boat as countryboy lmao
__________________
PSN-KennyKenKen1
-------------------------
Currently Playing:Madden10,NHL2K10,NBA 2K10,Socom:Confrontation




Quote:
Originally Posted by the gaming gods
lets bless this mortal with the gaming skillz of 100 men..we shall call him...KENNY
kennyacid is offline   Reply With Quote
Old 01-10-2009, 08:35 PM   #82 (permalink)
MVP
 
EnigmaNemesis's Arena
 
OVR: 40
Join Date: Apr 2006
Location: A long time ago in a galaxy far, far away...
Posts: 2,773
PS Network: EnigmaNemesis
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

Quote:
Originally Posted by kennyacid
thats what im saying, people acting like its the only level in the game. if people feel its to tuff for them; just do the same thing u did every other year. as for me imma try it out and if i go 0-162 i wont feel to bad because atlease ill be in the same boat as countryboy lmao

LOL!
__________________
Boston Red Sox | Miami Dolphins
Amur Leopard Conservation
In service to each other, we become free...
EnigmaNemesis is offline   Reply With Quote
Old 01-10-2009, 08:43 PM   #83 (permalink)
233 years...and counting
 
countryboy's Arena
 
OVR: 64
Join Date: Sep 2003
Location: Clarksville, Indiana
Posts: 21,850
PS Network: goodolboy
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

Quote:
Originally Posted by kennyacid
thats what im saying, people acting like its the only level in the game. if people feel its to tuff for them; just do the same thing u did every other year. as for me imma try it out andif i go 0-162 i wont feel to bad because atlease ill be in the same boat as countryboy lmao
lol
__________________
Until they come home

I don't want to die for you, but if dying is asked of me. I'll bear that cross with honor, because freedom doesn't come free. - American Solider

I can't shave with my eyes closed. Meaning each day, I have to look at myself in the mirror and respect who I see.
countryboy is offline   Reply With Quote
Old 01-10-2009, 11:21 PM   #84 (permalink)
MVP
 
green94's Arena
 
OVR: 17
Join Date: Feb 2004
Posts: 1,942
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

Quote:
Originally Posted by Heisman316
Some people on these boards really need to stop complaining and either get the game and be happy that you have one or not buy it at everybody complainall. Last year, almost ed about too many hits. This year, the game isn't out yet and we already have complainers about the game being too hard. Get a life guys.....
I'll assume this is directed at me.... get a life? Really? Based on Russell's comments, it seems as if this mode is very challenging, but in what way? Cheap AI boosts or legitimate play from the computer? If it is the latter, I'm all for it. There is nothing like having to implement a strategy throughout the entire game. Only time will tell, but obviously HOF wasn't as challenging as it could have been, and I'm really hoping that this mode delivers because I'm not much of a slider guy. Kind of like you're not much of grammar guy.
green94 is offline   Reply With Quote
Old 01-10-2009, 11:26 PM   #85 (permalink)
All Star
 
SoxFan01605's Arena
 
OVR: 42
Join Date: Jan 2008
Posts: 5,013
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

lol...I don't know what's going on here

I don't recall seeing this much animosity here in some time. It's almost as if everyone is tensely awaiting some new game or something...



I'd say relax, but who the h*ll am I?...lol
SoxFan01605 is offline   Reply With Quote
Old 01-10-2009, 11:31 PM   #86 (permalink)
233 years...and counting
 
countryboy's Arena
 
OVR: 64
Join Date: Sep 2003
Location: Clarksville, Indiana
Posts: 21,850
PS Network: goodolboy
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

the worst thing about getting a little info and not the whole scoop is people's minds start racing about what could be and what might be.

We have people going after one another about something they know nothing about when you really think about it. People are arguing over "what they think something might/could be" instead of waiting.
__________________
Until they come home

I don't want to die for you, but if dying is asked of me. I'll bear that cross with honor, because freedom doesn't come free. - American Solider

I can't shave with my eyes closed. Meaning each day, I have to look at myself in the mirror and respect who I see.

Last edited by countryboy; 01-10-2009 at 11:35 PM.
countryboy is offline   Reply With Quote
Old 01-10-2009, 11:33 PM   #87 (permalink)
All Star
 
SoxFan01605's Arena
 
OVR: 42
Join Date: Jan 2008
Posts: 5,013
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

Quote:
Originally Posted by countryboy
the worst thing about getting a little info and not the whole scoop is people's minds start racing about what could be and what might be.
Kinda like waiting for the results of that STD test....


Wait...WHAT?
SoxFan01605 is offline   Reply With Quote
Old 01-11-2009, 03:00 AM   #88 (permalink)
Rookie
 
OVR: 6
Join Date: Jul 2006
Posts: 240
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

Quote:
Originally Posted by SoxFan01605
Kinda like waiting for the results of that STD test....


Wait...WHAT?
Nice loll
Infinite202 is offline   Reply With Quote
Old 01-11-2009, 04:13 AM   #89 (permalink)
MVP
 
ericjwm's Arena
 
OVR: 17
Join Date: Mar 2003
Location: Coconut Grove
Posts: 1,647
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

Quote:
Originally Posted by brunnoce
thats what i want too, but without having to be striked out 20+ times by the cpu..i want see more hit balls for outs, just like irl.
Well with the exception being pitchers like Peavy, Lincecum, Santana, Harden, etc.... Those pitchers should be striking you out a ton.

Quite a few will be very pleased if this Legend mode cuts down on alot of the easy bloop singles & hits up the middle... which I have a feeling it will.
__________________
Last edited by ericjwm : 00-00-0000 at 00:00 EM. Reason: Perfectionist Perfecting
ericjwm is offline   Reply With Quote
Old 01-11-2009, 04:38 AM   #90 (permalink)
MVP
 
ericjwm's Arena
 
OVR: 17
Join Date: Mar 2003
Location: Coconut Grove
Posts: 1,647
Re: Legend Difficulty Level Un-Beaten by MLB Development Team

Quote:
Originally Posted by mlblover15
i mean sliders are great and all but i really really feel that most of "us" immediately go to them and are scared to try the game out of the box as is long enough to really get a feel for it. that is just my take...
I for one dread having to open up that slider menu. Once I start changing things I can't stop. I end up spending just as much time adjusting than I do playing. So I always start out with default & hope for the best. Meaning the right amount of hits to runs scored, Not too many or too few HR's hit, the elite pitchers being tough to hit & getting the appropriate number of K's, weak pitchers getting hammered as they often do in real baseball, etc...

When it comes down to it all we really want is a perfect "Realism" mode. But since everyone has a different skill level I suppose that's not possible. I'd say if any development team could pull it off though, it's this one.
__________________
Last edited by ericjwm : 00-00-0000 at 00:00 EM. Reason: Perfectionist Perfecting
ericjwm is offline   Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > SCEA Sports - MLB »


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 11:21 PM.

Archive - Top -