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FIXES AND WORK AROUNDS

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Old 04-06-2008, 10:13 AM   #111 (permalink)
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Re: FIXES AND WORK AROUNDS

I didn't want to have to read through all these posts. Did anyone mention the inning bug that happens sometimes when you go to the next inning and it still shows the previous inning? It stays that way until something happens like a pitch or a hit and then it fixes itself.
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Old 04-10-2008, 06:13 AM   #112 (permalink)
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Re: FIXES AND WORK AROUNDS

How is this still not stickied? Maybe if we get a bunch of people posting the same questions that are answered in here it might finally get its due, I dont get it to be perfectly honest.
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Old 04-13-2008, 09:42 PM   #113 (permalink)
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Re: FIXES AND WORK AROUNDS

BUMP Guys do the 4 lineups get all messed up when they bring someone up if you play with CPU ROSTER CONTROL OFF? Thanks
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Old 04-13-2008, 09:48 PM   #114 (permalink)
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Re: FIXES AND WORK AROUNDS

Quote:
Originally Posted by tgreer
BUMP Guys do the 4 lineups get all messed up when they bring someone up if you play with CPU ROSTER CONTROL OFF? Thanks
With CPU ROSTER CONTROL OFF...you are leaving the decisions up to the CPU, so I don't know what you mean messed up. If you're asking if they can get a little funky?....ehh...a little but it's mainly because the attributes are a little off if you ask me. Just another reason to edit them.
For instance...if something happens on the Mets and Damion Easley finds his way into the lineup you will see him batting fourth against LHP. Go in and lower his power attribute to what it really should be(he hit 10 homers)...and you won't see him there again.
Just FYI

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Old 04-13-2008, 09:52 PM   #115 (permalink)
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Re: FIXES AND WORK AROUNDS

Thanks, thats what i wanted to know. Just tryin to get everything right before Wednesday
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Old 04-15-2008, 01:36 PM   #116 (permalink)
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Re: FIXES AND WORK AROUNDS

bump.

This needs to be a sticky.
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Old 04-15-2008, 02:14 PM   #117 (permalink)
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Re: FIXES AND WORK AROUNDS

can you still have injuries with cpu roster control on?
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Old 04-15-2008, 02:29 PM   #118 (permalink)
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Re: FIXES AND WORK AROUNDS

3.HOW TO GET INJURIES WHEN HAVING CPU ROSTER CONTROL ON
.....-Some guys liked it when the glitch of injuries still occurred with CPU ROSTER CONTROL ON from last year....well someone found that if you start the franchise with it on....then simply load your sliders/options later...it brings the injury level you have in the save....into your franchise.(I haven't checked this one out myself yet...and I'll post who found it later)
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Old 04-15-2008, 10:19 PM   #119 (permalink)
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Re: FIXES AND WORK AROUNDS

Can this be stickied?
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Old 04-16-2008, 04:26 AM   #120 (permalink)
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Re: FIXES AND WORK AROUNDS

Quote:
Originally Posted by HustlinOwl
3.HOW TO GET INJURIES WHEN HAVING CPU ROSTER CONTROL ON
.....-Some guys liked it when the glitch of injuries still occurred with CPU ROSTER CONTROL ON from last year....well someone found that if you start the franchise with it on....then simply load your sliders/options later...it brings the injury level you have in the save....into your franchise.(I haven't checked this one out myself yet...and I'll post who found it later)
And, again, has anyone gotten this to work or not? Something like this is tough to gauge and I havent gotten it to work when simulating but Im hoping others have and Im just doing something wrong. Im starting to think that it doesnt work though considering the amount of times Ive tried it with no luck. If anyone has done this and actually seen injuries, let me know please.
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