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HOF Sliders (Project Nemesis MLB 08)

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Old 03-13-2008, 06:00 PM   #81 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

Quote:
Originally Posted by nemesis04
No, they seem to be on on two separate systems.
Oh alright. Thanks for the info I am just baffled as to why most people are experiencing lopsided scoring and such against the CPU on HOF level.

Nem, have you tried your sliders on All Star? At first I dismissed the whole All Star vs. HOF debate, but last night I played Boston at Baltimore on All Star and Baltimore lit me up for 8 runs in the first 4 innings.
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Old 03-13-2008, 06:06 PM   #82 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

Quote:
Originally Posted by JT30
Oh alright. Thanks for the info I am just baffled as to why most people are experiencing lopsided scoring and such against the CPU on HOF level.

Nem, have you tried your sliders on All Star? At first I dismissed the whole All Star vs. HOF debate, but last night I played Boston at Baltimore on All Star and Baltimore lit me up for 8 runs in the first 4 innings.
Funny you ask, I developed a lot of these settings playing on all-star testing different things and then went exclusively to HOF. I am starting to feel that HOF may be too inconsistent this year to play on by some of these box scores. You would think we all dropped down to Rookie by some of those scores.
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Old 03-13-2008, 06:33 PM   #83 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

Quote:
Originally Posted by nemesis04
Funny you ask, I developed a lot of these settings playing on all-star testing different things and then went exclusively to HOF. I am starting to feel that HOF may be too inconsistent this year to play on by some of these box scores. You would think we all dropped down to Rookie by some of those scores.

How did the testing go on All Star? Do you think you may try and make a slider set for All Star eventually or are you going to stick with HOF?
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Old 03-13-2008, 06:46 PM   #84 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

The lopsided scores are weird to me too, I don't have anything close to that. Could it be the games have different program code written on them?
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Old 03-13-2008, 07:58 PM   #85 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

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Originally Posted by dbcaler
The lopsided scores are weird to me too, I don't have anything close to that. Could it be the games have different program code written on them?
That seems like a more logical explanation. All of my games are relatively close.
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Last edited by DEFTFUNDAMENTALZ; 03-13-2008 at 10:59 PM.
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Old 03-13-2008, 08:52 PM   #86 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

oh my god. this game is too easy, your sliders are great, its just the gameplay. my 3rd game, vs angels(kelvim escobar vs johan santana), andd

mets: 10 runs, 16 hits, 1 error
angels: 1 run, 5 hits, 0 errors

santana 13 K's, escobar 0
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Old 03-13-2008, 09:08 PM   #87 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

Quote:
Originally Posted by skatepro56
oh my god. this game is too easy, your sliders are great, its just the gameplay. my 3rd game, vs angels(kelvim escobar vs johan santana), andd

mets: 10 runs, 16 hits, 1 error
angels: 1 run, 5 hits, 0 errors

santana 13 K's, escobar 0
Yeah, it blows my mind how one game such as last years could be so competitive with the right settings as you all say and then this year it's complete opposite. I had the PS2 version last year and am still playing it, but I can't say I'm extremely pleased with my PS3 purchase right now. The only reason I'm keeping it is for the future Final Fantasy games. I don't understand how the SCEA team didn't notice the difficulty issues. It's a beautiful sight and hopefully something happens to make it the game it can be.
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Old 03-13-2008, 10:24 PM   #88 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

Pitch Speed has to be up higher I am telling you. If you can kill the CPU and +7 or higher then you deserve to win.

P.S. Don't take leads from the bases and then try to steal. I have already been caught stealing with Carlos Beltran and Endy Chavez in the game I am playing now. At least this will not make every stolen base attempt an automatic steal.
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Last edited by DEFTFUNDAMENTALZ; 03-13-2008 at 11:47 PM.
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Old 03-14-2008, 12:09 AM   #89 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

Another good game.

WAS (CPU) 3/10/0
NYM (ME) 5/12/0

METS
BATTING
2B: L. Castillo, C. Delgado, D. Wright
RBI: L. Castillo, C. Beltran 2, D. Wright, M. Alou
HBP: C. Beltran
Totals: 34 AB, 5 R, 12 H, 5 RBI, 2 BB, 3 SO

BASERUNNING
SB: C. Beltran 2
CS: C Beltran, E. Chavez

PITCHING
J. Maine (W) 6.2 IP, 7 H, 3 R, 3 ER, 7 SO
P. Feliciano (H) 1.1 IP, 2 H,
B. Wagner (S) 1 IP, 1 H, 1 SO
Totals: 9 IP, 10 H, 3 R, 3 ER, 8 SO


NATS
BATTING
2B: C Guzman
3B: N Johnson
RBI: A. Kearns, C. Guzman, F. Lopez,
SF: C. Guzman
GIDP: N. Johnson 2
Totals: 34 AB, 3 R, 10 H, 3 RBI, 8 SO

PITCHING
O. Perez (Injured During Game) 2.1 IP, 2 H, 1 R, 1 ER
J. Colome (L) 1.2 IP, 5 H, 2 R, 2 ER, 1 BB, 1 SO
R. Wagner 2 IP, 3 H, 2 R, 2 ER, 2 SO
R. King 1.1 IP, 2 H, 1 BB
L. Ayala 0.2 IP

*Maxed Out CPU Hit Qualtiy as per usual
*Pitch Speed +7 (17)
*I no longer take leads on the base paths. Please note I was caught stealing twice.

This was a great game, there were 4 total doubles and one triple. I hope everyone else has decent gameplay soon.
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Old 03-14-2008, 12:18 AM   #90 (permalink)
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Re: HOF Sliders (Project Nemesis MLB 08)

Quote:
Originally Posted by TRETCHARUSS
Pitch Speed has to be up higher I am telling you. If you can kill the CPU and +7 or higher then you deserve to win.

P.S. Don't take leads from the bases and then try to steal. I have already been caught stealing with Carlos Beltran and Endy Chavez in the game I am playing now. At least this will not make every stolen base attempt an automatic steal.
I play on all-star but i fully agree with doing the steals with 0 lead it gives the CPU a chance to throw you out.
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