Users Online Now: 1095  |  November 22, 2009

Dirt 2 Demo Impressions

This is a discussion on Dirt 2 Demo Impressions within the Racing forums.

Go Back   Operation Sports Forums > Other Sports > Racing


Reply
 
LinkBack Thread Tools Display Modes
Old 08-20-2009, 08:17 AM   #1 (permalink)
Almost turkey time!
 
ExtremeGamer's Arena
 
OVR: 72
Join Date: Jul 2002
Location: Cleveland, OH
Posts: 38,861
Dirt 2 Demo Impressions

It's up on XBox Live.
ExtremeGamer is offline   Reply With Quote
Sponsors (you can remove these ads by registering or logging in)

Register or login to remove these ads and many more.
Old 08-20-2009, 04:55 PM   #2 (permalink)
Pro
 
VDusen04's Arena
 
OVR: 9
Join Date: Aug 2003
Posts: 759
Re: Dirt 2 Demo Impressions

I tried to download this but it said I had to be an XBox Gold member. Will there be a time where silver members may download it as well?
VDusen04 is offline   Reply With Quote
Old 08-20-2009, 06:30 PM   #3 (permalink)
Get Infected
 
Flawless's Arena
 
OVR: 27
Join Date: Mar 2004
Location: Pensacola, FL
Posts: 11,249
PS Network: Pernts
Re: Dirt 2 Demo Impressions

The physics and handling are better. Didn't notice the feeling of a central pivot (that and the floaty handling killed a purchase of the original for me). There's more weight and momentum. I was getting into some huge slides without having to rely on the handbrake. It still could be better, but it's a nice improvement over the first game. Lighting is phenomenal and the menus are incredibly slick. This might be a purchase.
__________________
Go Noles!!! >>----->

Last edited by Flawless; 08-20-2009 at 06:49 PM.
Flawless is offline   Reply With Quote
Old 08-20-2009, 09:38 PM   #4 (permalink)
JMD
Pro
 
JMD's Arena
 
OVR: 12
Join Date: Feb 2008
Location: MAINE
Posts: 812
Re: Dirt 2 Demo Impressions

Awesome game. One of the best racers I've played, and I've played them all.
JMD is offline   Reply With Quote
Old 08-21-2009, 10:39 AM   #5 (permalink)
Mainstream Outlaw
 
Kruza's Arena
 
OVR: 20
Join Date: Jul 2002
Location: Detroit, MI
Posts: 5,631
Lightbulb Re: Dirt 2 Demo Impressions

I managed to play a little of the DiRT 2 demo yesterday. Played both events, but I want to make some observations while playing the Trailblazer event racing in the Mitsubishi Eclipse GT.

The handling in DiRT 2 to me seems like a cross between SEGA Rally 2 and Colin McRae Rally 05. What I mean is that this game on the surface represents "arcadish" (is that a word? Eh, who cares) style of play which makes the game accessible to a casual players, but also includes some simulation elements within for more serious players who enjoy rally racing and want to master the controls and other intricacies of the game.

For an example, sustaining drifts through countersteering in DiRT 2 is very forgiving in a sense that it's easy to maintain a large drift angle without spinning the car around. Yet in order to achieve the fastest possible lap/race times (specifically the times achieved on Extreme and Hardcore difficulty levels), a user will have to drive more sim-like, which means keeping tight lines inside without hitting walls/barriers/trackside objects on kinks, hit the apex on every high-speed and medium-speed bend while limiting drifts to the smallest possible angle when navigating around them, master the Scandinavian Flick technique, plus master the use of the handbrake to quickly whip the tail of the car around to negotiate tight hairpins.

Love the puddle-splash-on-windshield effects. Looks cool and it definitely hinders visibility for a couple seconds.

My only big gripes about this game is the lack of pace notes and some kind of co-driver or assistant who call out the kinks and degree of bends (high speed, hairpin, etc.), road hazards and other stuff (crest, tree, boulder, ditch, etc.) just ahead on the road that the driver is about to encounter while racing on the rally course. In my opinion DiRT 2 cannot hope to be a top-quality rally racing game without these things. But maybe these things will be in the full game and it's just this demo which is lacking them. Regardless, I hope this part of the game is being addressed as it's important to have these things when it comes to rally racing. And I really want to use the Fanatec wheel on this game once I get this game. Hopefully this wheel is supported.

Kruza

Last edited by Kruza; 08-21-2009 at 10:41 AM.
Kruza is offline   Reply With Quote
Old 08-21-2009, 12:34 PM   #6 (permalink)
Rookie
 
OVR: 1
Join Date: Aug 2004
Location: Missoula, MT
Posts: 32
PS Network: Oilchem Wii Code: 1383 1116 8739 2813
Re: Dirt 2 Demo Impressions

Quote:
Originally Posted by Kruza
I managed to play a little of the DiRT 2 demo yesterday. Played both events, but I want to make some observations while playing the Trailblazer event racing in the Mitsubishi Eclipse GT.

The handling in DiRT 2 to me seems like a cross between SEGA Rally 2 and Colin McRae Rally 05. What I mean is that this game on the surface represents "arcadish" (is that a word? Eh, who cares) style of play which makes the game accessible to a casual players, but also includes some simulation elements within for more serious players who enjoy rally racing and want to master the controls and other intricacies of the game.

For an example, sustaining drifts through countersteering in DiRT 2 is very forgiving in a sense that it's easy to maintain a large drift angle without spinning the car around. Yet in order to achieve the fastest possible lap/race times (specifically the times achieved on Extreme and Hardcore difficulty levels), a user will have to drive more sim-like, which means keeping tight lines inside without hitting walls/barriers/trackside objects on kinks, hit the apex on every high-speed and medium-speed bend while limiting drifts to the smallest possible angle when navigating around them, master the Scandinavian Flick technique, plus master the use of the handbrake to quickly whip the tail of the car around to negotiate tight hairpins.

Love the puddle-splash-on-windshield effects. Looks cool and it definitely hinders visibility for a couple seconds.

My only big gripes about this game is the lack of pace notes and some kind of co-driver or assistant who call out the kinks and degree of bends (high speed, hairpin, etc.), road hazards and other stuff (crest, tree, boulder, ditch, etc.) just ahead on the road that the driver is about to encounter while racing on the rally course. In my opinion DiRT 2 cannot hope to be a top-quality rally racing game without these things. But maybe these things will be in the full game and it's just this demo which is lacking them. Regardless, I hope this part of the game is being addressed as it's important to have these things when it comes to rally racing. And I really want to use the Fanatec wheel on this game once I get this game. Hopefully this wheel is supported.

Kruza
I dont understand the puddle splash's, all I see is when I'm in the driver seat is when going through water it just sprays white around the winshield, where do you get puddle splash's on winshield? I have set view to driver view and I see nothing on windshield even going through water, etc. XBox 360 demo
rufusone is offline   Reply With Quote
Old 08-21-2009, 04:21 PM   #7 (permalink)
Rookie
 
OVR: 2
Join Date: Dec 2003
Posts: 120
Re: Dirt 2 Demo Impressions

I must be a total moron, I cannot for the life of me find the Dirt 2 demo on PSN. Can anyone help me out and tell me exactly where they found it? I know it is up on XBL and is supposed to be up on PSN also????

Thanks!!!
cfiore is offline   Reply With Quote
Old 08-21-2009, 04:27 PM   #8 (permalink)
Get Infected
 
Flawless's Arena
 
OVR: 27
Join Date: Mar 2004
Location: Pensacola, FL
Posts: 11,249
PS Network: Pernts
Re: Dirt 2 Demo Impressions

Quote:
Originally Posted by cfiore
I must be a total moron, I cannot for the life of me find the Dirt 2 demo on PSN. Can anyone help me out and tell me exactly where they found it? I know it is up on XBL and is supposed to be up on PSN also????

Thanks!!!
For some reason it's only up on the Euro PSN Store, probably going to have until next Thursday for it to hit the U.S. PSN Store.
__________________
Go Noles!!! >>----->
Flawless is offline   Reply With Quote
Old 08-21-2009, 09:40 PM   #9 (permalink)
Pro
 
lnin0's Arena
 
OVR: 12
Join Date: Aug 2003
Posts: 963
Re: Dirt 2 Demo Impressions

I wish they would just go back to the CMR2 feel -hands down the game that hit every sweet spot. Imagine 2 with these graphics...ohlala. Codies have improved the feel over Dirt1 but the tarmac is still a major weak spot in all their titles. I fear for F1.

Using the wheel in Dirt 1 made a night/day difference so at some point I need to pull that out and give it another go. Although not enough of a difference to make the tarmac feel believable..but on the dirt it was very nice.

Graphics look fantastic and seemed to be fun enough but still short of great - at least from the demo. Not pleased that they have stripped even more of the WRC modes from the game and concentrating more on "Xtreme" junk. I could do without the pyrotechnics.
lnin0 is offline   Reply With Quote
Old 08-21-2009, 11:33 PM   #10 (permalink)
MVP
 
videobastard's Arena
 
OVR: 12
Join Date: Aug 2004
Posts: 2,111
Re: Dirt 2 Demo Impressions

I had a lot fun with this demo and the graphics look amazing. Not a day one purchase for me but when its comes down to about $39.99 i would definately pick this up.
videobastard is offline   Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Other Sports > Racing »


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 07:17 PM.

Archive - Top -