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**NFL Head Coach 09 Developer Q&A Thread**

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Old 08-31-2008, 02:23 AM   #831 (permalink)
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Re: Gameplay Lead Programmer Q&A Session

Quote:
Originally Posted by adembroski
I don't think anybody here wants you to retune the game and test all that... I know I mentioned that, but it was in a burst of emotion, I realize that's not possible given time and space constraints, not to mention all of the other variables I probably could never conceive of.

But I really believe it would be worth it for your team to look into intensifying the existing sliders. I can tell they work because the affect on the running game is tough to miss, but there are serious issues with the passing game and it really is a game breaker for me. I want to be a head coach, not a general manager, and, to be honest, SuperSim is unsatisfying to say the least.

This game is incredible on so many levels, it would be a shame to have it ruined by something so... well, fixable, if the sliders had the power we're accustom too from Madden games.
So, you've seen a difference in your run game? Could you go into a little more detail on this? I've tried sliders to bump up my 3 inches and a cloud of dust run game with no real difference.
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Old 08-31-2008, 07:32 PM   #832 (permalink)
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Re: Lead Designer Q&A Session

Great game, but the defining moments are really messed up. Is there a way to adjust / fix the defining moments so that they are not backwards? Or just turn them off?

Example:
(Me) KC-3 AT CHI-7 (CPU): 7:59 remaing in 1st QTR. KC backed up on their own 27. It is 4th and 3yrds (after being 3rd and inches). Defining moment, "you are 'losing':" Punt or Go For It. (Obviously you punt, every real team punts, every CPU controlled team punts.)

But choosing punt causes the Approval rating do drop for Fans, Media, Players, and Coaches.

I disagree with ALL those reactions in that situation, but I'll simply address one: the coaches.

A CPU team would punt, hence the programmers who designed the game know the smart coaching coice is to punt.

Therefore it cannot (or should not) cause a coaching drop for a user controlled team making the same decision.

This means that the defining moment outcome is either in err, or purposely programmed contrary to the way the CPU coaches act. (AKA hypocrite: acting in contradiction to one's beliefs)

Any help in fixing this would be great. Thanks.

PS: my GF said it best, "The only people who go for it in the 1st quarter from their own 30 are pimple-faced boy's playing Madden. I thought this game was suppose about playing smart?"
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Old 08-31-2008, 09:43 PM   #833 (permalink)
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Re: Lead Designer Q&A Session

can we change the the game speed in the full game, Like in fifa whwere u can play 4 or,6,8 min halves

thanks
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Old 09-01-2008, 11:20 AM   #834 (permalink)
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Re: Lead Designer Q&A Session

Quote:
Originally Posted by Pluto07
Great game, but the defining moments are really messed up. Is there a way to adjust / fix the defining moments so that they are not backwards? Or just turn them off?

Example:
(Me) KC-3 AT CHI-7 (CPU): 7:59 remaing in 1st QTR. KC backed up on their own 27. It is 4th and 3yrds (after being 3rd and inches). Defining moment, "you are 'losing':" Punt or Go For It. (Obviously you punt, every real team punts, every CPU controlled team punts.)

But choosing punt causes the Approval rating do drop for Fans, Media, Players, and Coaches.

I disagree with ALL those reactions in that situation, but I'll simply address one: the coaches.

A CPU team would punt, hence the programmers who designed the game know the smart coaching coice is to punt.

Therefore it cannot (or should not) cause a coaching drop for a user controlled team making the same decision.

This means that the defining moment outcome is either in err, or purposely programmed contrary to the way the CPU coaches act. (AKA hypocrite: acting in contradiction to one's beliefs)

Any help in fixing this would be great. Thanks.

PS: my GF said it best, "The only people who go for it in the 1st quarter from their own 30 are pimple-faced boy's playing Madden. I thought this game was suppose about playing smart?"
These aren't changed.

The Defining Moments are tied to personality types, not general groups like 'coaches, players', etc.

The purpose of that defining moment if to see if you'll go for it on 4th down to keep the drive alive early. Funny, I was watching a college game saturday night (either missouri/Illinois or Clemson/Bama) and the announcers were going crazy when a coach was going for it on 4th down at his OWN 35. He got it and everyone liked the gutsy call.

Truth is stranger than fiction, huh?
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Old 09-01-2008, 11:40 AM   #835 (permalink)
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Re: Lead Designer Q&A Session

Quote:
Originally Posted by Josh_Looman
These aren't changed.

The Defining Moments are tied to personality types, not general groups like 'coaches, players', etc.

The purpose of that defining moment if to see if you'll go for it on 4th down to keep the drive alive early. Funny, I was watching a college game saturday night (either missouri/Illinois or Clemson/Bama) and the announcers were going crazy when a coach was going for it on 4th down at his OWN 35. He got it and everyone liked the gutsy call.

Truth is stranger than fiction, huh?
Choosing to go for it may be exciting, but if they punted would the announcers really have lost any approval?

Going gutsy has always been a hero or zero proposition. But taking the safe route is, well, safe.

Defining moment: Punt or Go For It.
Punt = little, if any change in approval.
Go Fo It = Make it: Huge approval gain. Don't Make It: Huge approval loss.

Thank you.
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Old 09-01-2008, 09:16 PM   #836 (permalink)
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Re: Lead Designer Q&A Session

Quote:
Originally Posted by Josh_Looman
These aren't changed.

The Defining Moments are tied to personality types, not general groups like 'coaches, players', etc.

The purpose of that defining moment if to see if you'll go for it on 4th down to keep the drive alive early. Funny, I was watching a college game saturday night (either missouri/Illinois or Clemson/Bama) and the announcers were going crazy when a coach was going for it on 4th down at his OWN 35. He got it and everyone liked the gutsy call.

Truth is stranger than fiction, huh?
Really disappointed to see this defended. I just assumed these moronic Defining Moments were just poor implementation of an interesting idea. But this was on purpose?!! No offense, but the coach in this situation was a MORON. In reality, I think a Head Coach in the NFL who did that would lose approval from just about everyone short of maybe the fans even if he was successful. Very lame.

Zakk.
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Old 09-02-2008, 06:19 PM   #837 (permalink)
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Re: Lead Designer Q&A Session

In fact in the UF/Hawaii game last Saturday UF ran a fake punt from about their 35 after having had a pretty slow start. It came at a time I could see the game requiring a defning moment.

Meyer is sort of known to run some risky special teams play so I thought it was a called play. During the coaches show on Sunday when they played the highlight his comment was something like, "Yeah, I think we're seeing his last play as a Gator...this wasn't a called play." He was sort of joking, but clearly going for it wasn't something he wanted to do.
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Old 09-04-2008, 04:47 PM   #838 (permalink)
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Re: Gameplay Lead Programmer Q&A Session

Quote:
Originally Posted by karmageddon28
So, you've seen a difference in your run game? Could you go into a little more detail on this? I've tried sliders to bump up my 3 inches and a cloud of dust run game with no real difference.
Even without the sliders I've been ok with the run game, I honestly think it's completely down to play knowledge and playbook strengh. For example I'm with the Bears and I kept Lovie's Cover 2 defense but scraped the power run offense and instead took the Chargers Offense. I traded down in the draft and took Mendenhall and Rice and have upgradedmy OL considerably in depth and youth. my worst starting OL has an overall of 81 so basically a good OL who can all run block well. Once they had learned the big set running games like goalline and the ISO formation runs, I concentrated on these as my FB is a good extra run blocker, I actually have mendenhall in his 1 st year averaging 5.3 yards a carry not to mention his receptions cause of the chargers offense being built aroung Tomlinson so I'm happy with it so far. Also I traded from Garrad (QB from Jacksonville) got him really quite cheaply (2009 4th rd + 2010 4th rd pick) for a QB with 88 overall and his mobility and strong arm have really helped open up the "Bears" (Chargers) OFFENSE for me

It's also important to note that I have the special skill of carrying for my backs and run blocking with my head coach

Addition:

I have noticed however that I have been getting progressively worse as the season has contiued and I believe it's becasue of my knowledge advantage is decreasing. I barely got 60 yards running againist Tampa and the Colts the last two games and now my OL are dropping like flys. arghhhhh.

Last edited by Bears118; 09-05-2008 at 11:22 AM. Reason: Update
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Old 09-04-2008, 05:46 PM   #839 (permalink)
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Re: Lead Designer Q&A Session

Quote:
Originally Posted by Josh_Looman
These aren't changed.

The Defining Moments are tied to personality types, not general groups like 'coaches, players', etc.

The purpose of that defining moment if to see if you'll go for it on 4th down to keep the drive alive early. Funny, I was watching a college game saturday night (either missouri/Illinois or Clemson/Bama) and the announcers were going crazy when a coach was going for it on 4th down at his OWN 35. He got it and everyone liked the gutsy call.

Truth is stranger than fiction, huh?
i think everyone agrees that this needs to be changed. the game you mentioned was college and one loss pretty much guarantees no championship (except the past couple years, but both the teams u mentioned needed to run the table except maybe miss.). you see that in college not NFL.

but anyways i have found a few "glitches" or w/e you wanna call them. first off ive had a couple times when my team was recieving a kickoff and was called for holding. i just dismissed the popup on the clipboard and the computer declined the penalty every time. there is no reason they would decline it. im pretty possitive its cause i dismiss the penalty popup. additionally, back to the defining moment thing, i choose to go for it one time in order to get a first down to keep the ball the run out the clock at the end of the game. however, after i picked the play, the QB did not hike the ball till the 2 min. warning, which makes sense. however, i lost a whole bunch of approval b/c it counted as a failed attempt. that needs fixing if possible. lastly ive noticed that many times the QB will send someone in motion (on his own decision, not part of the play) and the players route will not be flipped. this ruins plays especially when the TE is supposed to run into the flat, but instead just runs into the linemen and goes nowhere. i thought madden flipped those kinda things?! but anyways good game, hopefully the patch will make it great...
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Old 09-04-2008, 08:00 PM   #840 (permalink)
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Re: Lead Designer Q&A Session

Quote:
Originally Posted by sammage
In fact in the UF/Hawaii game last Saturday UF ran a fake punt from about their 35 after having had a pretty slow start. It came at a time I could see the game requiring a defning moment.

Meyer is sort of known to run some risky special teams play so I thought it was a called play. During the coaches show on Sunday when they played the highlight his comment was something like, "Yeah, I think we're seeing his last play as a Gator...this wasn't a called play." He was sort of joking, but clearly going for it wasn't something he wanted to do.
i think ur trying to say that there shouldnt be defining moments early in the game but if not there is a huge difference between that situation and the game situations. in the UF game the punter noticed that no one was on that side of the formation on defense and that he had a clear shot at the first down. many coaches tell punters to look out for these situations and go for them. meyer was probably ticked cause it was Hawaii and it wasnt necessary.
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