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NCAA 13 Dynasty webcast 05/07 2PM EST

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Old 05-07-2012, 03:51 PM   #561
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

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Originally Posted by tarheelguy4736
I didnt get to watch the video but did they talk about coaching carrousel at all? Did they make any improvements to that?
No. Apparently, it will still function virtually the same.
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Old 05-07-2012, 03:52 PM   #562
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

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Originally Posted by tarheelguy4736
I didnt get to watch the video but did they talk about coaching carrousel at all? Did they make any improvements to that?
illwill came on and said no. no changes to that or custom conferences. so we will have another year of non bcs assisstants being hired over non bcs and bcs head coaches. garbage system. only makes sense if you start off as a assistant at a small school. and only makes sense for the user. the rest of what the ncaa does is garbage
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Old 05-07-2012, 03:53 PM   #563
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

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Originally Posted by thelasthurtknee
once again, the overalls don't mean anything. never have on this gen. if you cant figure out the players ability and if hes a bust or gym but having 50% of his skills unlocked then you probably never played this game much. Overall mean nothing. never have. if you are or have been setting up your depth chart by this alone you have left your best players on the bench. and all this is relevant to setting and sliders if you wanna go that deep. ill start a 72 overall run blocking guard with 80 strength over a 82 pass blocking guard with 80 strength any day of the week. overalls are a system for the cpu to set up the depth chart. awarenees goes up alot each year to help the overall so the cpu teams have older players starting insteat of a bunch of freshmen unless the fresh are elite. this was implemeted a long time ago to fix the issue we had with to many young players starting.
You are preaching to the choir.

You're not educating anyone on how to set depth charts. I've posted several LONG threads about me starting players based on who I like playing with, not their overall rating. Starting 71 rated QBs over 80 rated QBs. So stop your little lecture about it.

It's. Besides. The. Point.
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Old 05-07-2012, 03:53 PM   #564
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

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Originally Posted by DorianDonP
How do you disagree with the assessment of gem and bust? It's not MY assessment. It's what the devs are labeling their system.
My discussion is about why I don't think your idea of having the ratings revealed immediately after being signed and giving them a "gem" or "bust" status is any more "realistic" than making you scout someone throughout the year to reveal that. Both of them seem like video game shortcuts to mimic real life surprise talent (or lack thereof). Therefore, I was talking about the real life implications of those terms.
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Old 05-07-2012, 03:55 PM   #565
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

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Originally Posted by thelasthurtknee
i didnt say you specifically and im not saying it wouldnt be good, but that they made booth guys already. do you not remember and it was terrible. maddens is not good. they dont' even look real, at all. and im saying that it wont happen this gen it will be like all the other presentation things in this game. same thing over and over. we just saw the same pregame warmup exercises. you think that the gameday booth with have all kind of different things to keep you entertained. there are so many better things they coudl do but if you think all the time that will have to be dedicated to this is a good think then focus on getting it in on next gen. wont happen here.

i think ea went the right route with the audio. will be much more different things to hear than we would be able to see in a pixel studio. im not trying to be a dick but ncaa already had a booth, recently. garbage unless someone on here can correct me and say it was good and informative. I think they took it out last year. because corso was gone. hell didnt he even used to put the mascot head on? none of it works. none of it holds us or is even worth watching after a time or two. i really think ea went right route with gameday breaks.

and just so you know, I think guys are much more ready for gameplay than presentation any day
I agree. But we are talking about presentation for the dynasty.. I can agree with everything you say on gameplay. And virtual commentators haven't been seen since like 2006. Or whenever the new systems came out. But At the end of the day man I'm just happy for new stuff in a new game
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Old 05-07-2012, 03:55 PM   #566
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

Quote:
Originally Posted by DorianDonP
You are preaching to the choir.

You're not educating anyone on how to set depth charts. I've posted several LONG threads about me starting players based on who I like playing with, not their overall rating. So stop your little lecture about it.

It's. Besides. The. Point.
then why are you worried about overall? its not besides the point because thats all your talking about. if you know overalls mean nothing then why did this ever come up. you should be worried about the fact that you can see the other skills and they wont change. ehh? ehhhhhh? dont even know what your getting at anymore
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Old 05-07-2012, 04:00 PM   #567
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

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Originally Posted by Ramminyou
My discussion is about why I don't think your idea of having the ratings revealed immediately after being signed and giving them a "gem" or "bust" status is any more "realistic" than making you scout someone throughout the year to reveal that. Both of them seem like video game shortcuts to mimic real life surprise talent (or lack thereof). Therefore, I was talking about the real life implications of those terms.

But I never advocated assigning gem or bust labels after being signed. I personally wouldn't use those labels.

If you don't think it's realistic for a coach to know if the player he recruited is as initially good or bad as he thought when recruiting him in HS, then I don't know what to tell you. That's 50% of the reason a coach knows who to redshirt and who to play. Which recruits can contribute and which need time.

Revealing the overall in the off-season is simulating that. What is revealing that knowledge during the season simulating?
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Old 05-07-2012, 04:05 PM   #568
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

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Originally Posted by thelasthurtknee
then why are you worried about overall? its not besides the point because thats all your talking about. if you know overalls mean nothing then why did this ever come up. you should be worried about the fact that you can see the other skills and they wont change. ehh? ehhhhhh? dont even know what your getting at anymore
Because attributes like speed and throwing power can be directly observed through scouting. Said that pages ago, and that is what scouting should be linked to. Reveal base ratings, and leave awareness and overall to the imagination.

If you paid attention to the webcast (or even past NCAA games), they mentioned how that pitches are tied to overalls. Draft projections at the end of the year impact your pro pitch. Certain positions that the cpu generally controls only work well on the field if the awareness is high (which usually determines the overall).
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Old 05-07-2012, 04:10 PM   #569
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Originally Posted by Black4track
i dont understand how this cant be done. So is the PS2 a better system than the PS3?

ESPN 2k had this and that was back in 04. Im not bashing you, I am just trying to get an understanding of the hardware.
Its my assumption that it can be done. But at what cost do you want it there... Ie what would you remove to have it in there this year? The team has been going full bore and is still going at it this very minute. Imo what they have announced thus far is much more important to most users than in game saves. Just my opinion though.

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Old 05-07-2012, 04:10 PM   #570
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Re: NCAA 13 Dynasty webcast 05/07 2PM EST

i cant wait. as someone who spent the mid 2000's recruiting and getting the recruiting bug from (and this isnt a imbelishment) NCAA 98, my first year of college football at Northwestern State (Louisiana) I can tell you im the most excited ive been for NCAA in a long time. i felt that 12 was the best one yet with exception to having some really big game killers (OD issues and the other big ones). This year should be much better with the passing and new animations alone. Maybe im old school but im still for all the effort to be seen on the field(gameplay) and the football things (recruiting, coaching changes etc.) than the fluff like gameday. We used to have to use our imagination back in the day for a game to be good. it had to envoke imagination. maybe im just to old school. i guess thats why for me to have to watch gameday on a video game when it comes on tv everyday is kinda silly. I would rather see the guys in the huddle, have no commentators talking. watch the Lb get the dlinemans *** when they slack or give up a big run. I wanna see the scared eyes of the freshman wr when he steps on the field. I want to hear that qb call the play and see the game focus on the qb and his snap count instead of hearing herbie say the same thing ive heard 100's of times for years. thats just me, i want the other direction. not he one that mimics what tv does but a video game the captures what college footbal is and what the tv cant do.
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