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NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Old 04-14-2012, 12:31 AM   #271
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

Same game engine.
Same code foundation built around.
Same ratings module that drives animations.

And folks keep using the word Hope as though something major will be different.

Now I understand what some mean by it getting hilarious around here!!!

It does provide some laughter that helps to past time at least.
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Old 04-14-2012, 12:32 AM   #272
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

Quote:
Originally Posted by khaliib
Same game engine.
Same code foundation built around.
Same ratings module that drives animations.

And folks keep using the word Hope as though something major will be different.

Now I understand what some mean by it getting hilarious around here!!!

It does provide some laughter that helps to past time at least.
me too am laughing pretty hard. I mean honestly EA is complete garbage am i right
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Old 04-14-2012, 01:15 AM   #273
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Old 04-14-2012, 01:55 AM   #274
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I cant see the video anywhere!!!!!! Ugh any one have any other links

I'm using an iPhone
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Old 04-14-2012, 02:42 AM   #275
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

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Originally Posted by bcruise
Claim of "no more psychic DB's" is noted, and goes into the memory banks.
Especially since this was claimed before. If it is true thats great for offline (and online leagues with the "no switch rule"
Can't wait to see how this pans out
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Old 04-14-2012, 03:50 AM   #276
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Re: NCAA 13 Gameplay preview this Friday (GTTV)

I am beginning to believe that these videos are intentionally vague simply to provide a fallback for when something doesn't work or isn't included. So if there are psychic DB's, they can point to that and say, "well, we showed you what we meant." Then in the event something works well, it becomes, "look how big of an improvement we made!!"

I never bought into that sort of "conspiracy" before but when you look at videos like these, they are all incredibly vague and non-committal. At some point, that can't be a coincidence. It is one thing to be keeping features under wrap, but they are actually promoting big selling points and then being incredibly vague when showing them off. To me, that screams lack of confidence in what they are selling.

If that clip truly was NCAA 13, that was very clearly a psychic DB. If that was NCAA 12 and they are telling us why it's bad, why aren't they comparing it side by side like they used to do with other features? If they are mixing NCAA 12 and 13, why aren't they clarifying it?

I like to think they aren't being deceitful, but at some point, they have to stop being vague.
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Old 04-14-2012, 07:25 AM   #277
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

I've never been able to form much of an opinion from video clips. I have to play the game and get the feel of it. I'm glad NCAA 13 is included in the early release package I paid for last year to play Madden 12 early. After 3 days, I'll know if I want to buy the game or not.
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Old 04-14-2012, 08:03 AM   #278
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hey, if I'm wrong.. i say I'm wrong.. just don't know if I'm wrong or right lol... so F*** me runnin' baby.... it's Friday night and I'm ****canned...!!!
Oh snap 11:30 Rynoaid is on the loose! Betta call Tyrone


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Old 04-14-2012, 08:31 AM   #279
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

Wonder if the QB Awareness rating will have any effect on how quick the icons appear??
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Old 04-14-2012, 08:35 AM   #280
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Re: NCAA Football 13 Video - No More Psychic DB's, 25 Different Pass Trajectory Zones

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Originally Posted by Legend Killer
Well I truly hope they don't make this same error on Tuesday when they do the live stream for the gameplay. Because if they do then this video and thread will not compare to what could happen on Tuesday. Hoping Tuesday gameplay will be all up to date footage and all. That is all I'm hoping at this point.
Whatever they show on Tuesday will probably be pretty old, because we know that they want to be certain that what they're showing live is a stable build. They don't want any "Jesus Bynum" type stuff to occur and break the internet.

We know that how the player move or animate, is not going to be radically different, so the key will be looking at -who, when, where, why, and what- when it comes to the new gameplay changes.

Will we be able to see F.O.V. limitations, new passing trajectories, further reduction of suction and warping, read and react Defense, without a developer having to point it out to us.

Can't Wait.
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I dont get this. Ok nothing against anyone whos buying both or whatever but when I buy a NBA game I want the most accurate and best graphical game possible and by accurate I mean all current players, arenas, equipment. Not some bum from the 80's
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