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NCAA Football 13 Features New Passing System, Enhanced Commentary and More

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Old 03-14-2012, 10:31 AM   #171
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

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Originally Posted by aerovt
They have enough ratings. Most of them are meaningless. Just use the ones already there. Awareness or play recognition comes to mind. Part of their problem is they just keep adding ratings to players when ever they update something or add a new feature, so some ratings are obsolete and others are duplicates of another similar rating. I really dont think the programmers know what the exact effects of each of the ratings are TBH.
I couldn't agree more. I think that sports games in general have become way overly complex with too many algorithms running on top of each other, magnifying and contradicting each other, and the results are simply screwy. I think an awareness is a good one...but how does that interact with confidence, composure, the awareness slider, homefield advantage and probably another 50 things that we could theoretically tie to awareness?
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Old 03-14-2012, 11:07 AM   #172
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At least they're making an attempt to change the passing mechanic...granted from this point, if history is any indicator, it's going to take them at least 3 years to make the passing mechanic enjoyable. Assuming the foundation of what they're doing has potential.
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Old 03-14-2012, 11:57 AM   #173
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

Gametrack better work 100% of the time instead of about 3% like it does for me
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Old 03-14-2012, 12:04 PM   #174
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

This is EA, not SCEA. Their track record isn't all that great. By adding in a new passing system, probably something else will get broken.

So excuse me if I don't share in the excitement just yet.....
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Old 03-14-2012, 12:34 PM   #175
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

I'm really hoping they work hard on the presentation (right behind gameplay of course). It is really disappointing that they are the only video game with an actual TV license, yet they aren't anywhere near the top. I'm getting sick and tired of the unrealistic replay views that are only used to show off the 3D grass and lighting. Some people may think it's cool, I don't know but I really don't like it because it takes away the realism, maybe 30 years from now we'll have cameras that can run on the ground but not today. The Show this year has done a great job with replays and cutscenes being mirror images of what you see on TV. I haven't played NBA 2k12 but from what I've seen its presentation is spot on as well.


EDIT: My main complaint here is on replays because when I bust a big run with my RB the camera is zoomed too much and circles around him and I can't even see what defenders he makes miss or what yard line he is even on.

Last edited by sparkdawg777; 03-14-2012 at 12:55 PM.
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Old 03-14-2012, 01:03 PM   #176
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

They did not address the main issues I have:

1. no more disconnects in online dynasty play (or at least have an ingame save)
2. no more transfer fails
3. tendancy issue fixed
4. fix the custom playbooks
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Old 03-14-2012, 01:24 PM   #177
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

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Originally Posted by nortobc
They did not address the main issues I have:

1. no more disconnects in online dynasty play (or at least have an ingame save)
2. no more transfer fails
3. tendancy issue fixed
4. fix the custom playbooks
While these are all legitimate issues, no company will ever make their PR about bug fixes.
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Old 03-14-2012, 01:37 PM   #178
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

has Haumiller crawled out from under his rock yet?
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Old 03-14-2012, 01:48 PM   #179
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

Quote:
Originally Posted by sparkdawg777
...
EDIT: My main complaint here is on replays because when I bust a big run with my RB the camera is zoomed too much and circles around him and I can't even see what defenders he makes miss or what yard line he is even on.
A bit off topic, but you know there is a zoom out button, right? Triangle on PS3 I believe. I think that would be "Y" on the 360?

I am going to assume the new version will have all the old bugs fixed. When you think about it, most of the bugs in '12 were in brought back features that werent in '11. Not a good sign for the new features this year, but means most of the old ones should be fixed (though I bet option plays will still be broken for year #3)
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Old 03-14-2012, 02:03 PM   #180
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Re: NCAA Football 13 Features New Passing System, Enhanced Commentary and More

Queue the, "Well, with all of these half-broken features that we're implementing, we unfortunately have to remove 'x', 'y', and 'z' because the game can't handle all of the data and algorithms at once."

I see another classic EA game on the way. They're going to remove half of the features they've put into the game over the past few years and hope that their new, hyped up stuff will distract us.

When you have no competition, you have no reason to build on your game. Add two features, take three away. This allows EA to continue to hype up future games with 'new' features, many of which were previously removed from the game, but still sell copies in the now.
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