Users Online Now: 833  |  November 22, 2009

Why Not Develop on The PS3?

This is a discussion on Why Not Develop on The PS3? within the NCAA Football forums.

Go Back   Operation Sports Forums > Football > NCAA Football


Closed Thread
 
LinkBack Thread Tools Display Modes
Old 07-03-2009, 02:59 PM   #11 (permalink)
Rookie
 
yanek27's Arena
 
OVR: 1
Join Date: Jul 2004
Posts: 73
Re: Why Not Develop on The PS3?

I bought a PS3 for what it can do and I thought it was made better. I didnt buy a PS3 so I could get the same games as the 360. I have been hearing how the 360 is getting maxed out what it can do for a game so now PS3 owners have to suffer. So NCAA 11 will max out what it can do on the 360 but PS3 just basically get what the 360 can hold. I should have just bought a 360 I guess. Its funny though because on Fight Night and other games 360 owners have more custom options whereas the PS3 just have that part left out. I mean I have the show and I can import custom music but not on any other game that is made for both the 360 and PS3. So if you can do it for one system why cant you have a few extra things for another. No reason why you cannot import 120 teams in a dynasty for the PS3 just because Xbox cannot hold the memory. Politics at its best I guess.
yanek27 is offline  
Sponsors (you can remove these ads by registering or logging in)

Register or login to remove these ads and many more.
Old 07-03-2009, 03:00 PM   #12 (permalink)
MVP
 
OVR: 25
Join Date: Aug 2005
Posts: 4,465
PS Network: RomanCaesar
Re: Why Not Develop on The PS3?

Quote:
Originally Posted by Common
I'm sure 360 owners, myself included, wouldn't be offended if EA put NCAA on 2 disk if doing so would produce a better game. It has nothing to do with "crapping" on anyone.
And how do you suggest this two disk would work on the 360? Force people to install 8-9 GB off the first disk and play off disk two like alot of PC games do? well goodbye arcade owners or anyone else who doesn't want to spend 9GB of their 14GB free gb of the 20 gb HD.

BTW- plenty of good games fit on one dvd and plenty of crap games are on the blu ray and vice versa. The game doesn't need more disk space to be better, its needs better coding.
__________________
Gamertag and PSN Name: RomanCaesar

Last edited by dkrause1971; 07-03-2009 at 03:03 PM.
dkrause1971 is offline  
Old 07-03-2009, 03:06 PM   #13 (permalink)
Banned
 
Common's Arena
 
OVR: 1
Join Date: Jul 2009
Posts: 29
Re: Why Not Develop on The PS3?

Quote:
Originally Posted by yanek27
I bought a PS3 for what it can do and I thought it was made better. I didnt buy a PS3 so I could get the same games as the 360. I have been hearing how the 360 is getting maxed out what it can do for a game so now PS3 owners have to suffer. So NCAA 11 will max out what it can do on the 360 but PS3 just basically get what the 360 can hold. I should have just bought a 360 I guess. Its funny though because on Fight Night and other games 360 owners have more custom options whereas the PS3 just have that part left out. I mean I have the show and I can import custom music but not on any other game that is made for both the 360 and PS3. So if you can do it for one system why cant you have a few extra things for another. No reason why you cannot import 120 teams in a dynasty for the PS3 just because Xbox cannot hold the memory. Politics at its best I guess.
That's what I fail to understand. First party Ps3 titles? Stellar games. Often times amongst some of the highest rated games on the market, and really give us an idea on what the Ps3 is capable of. The issue with multi platform games is they're devloped on the 360 and ported over to the Ps3. They aren't optimized for the Ps3 thus they're often of lesser quality.

Let's take sports titles for example. Madden, NCAA, Live, etc? All mediocre games on the 360 and sometimes even worse on the Ps3. The Show? By far the best game on it's genre, and it isn't even close.

Just develop the games on the Ps3 and port over.... it seems like the best thing to do.
Common is offline  
Old 07-03-2009, 03:11 PM   #14 (permalink)
Banned
 
Common's Arena
 
OVR: 1
Join Date: Jul 2009
Posts: 29
Re: Why Not Develop on The PS3?

Quote:
Originally Posted by dkrause1971
And how do you suggest this two disk would work on the 360? Force people to install 8-9 GB off the first disk and play off disk two like alot of PC games do? well goodbye arcade owners or anyone else who doesn't want to spend 9GB of their 14GB free gb of the 20 gb HD.

BTW- plenty of good games fit on one dvd and plenty of crap games are on the blu ray and vice versa. The game doesn't need more disk space to be better, its needs better coding.
Um... yes. Install the game on your HD. At this point, those who don't have HD's need to get one. It's way overdue.

Tell me exactly which first party Ps3 titles were "crap" games?

Actually, according to the devs, the have plenty of issues with memory. Supposedly they can't fit gear(just an example) into the game if they're going to include stadiums or vice versa. Or throw backs take up too much disk space, etc, etc. If the game were developed on the Ps3 these issues wouldn't be issues.
Common is offline  
Old 07-03-2009, 03:22 PM   #15 (permalink)
Arrr!
 
Solidice's Arena
 
OVR: 55
Join Date: Jul 2006
Location: Dallas, Texas
Posts: 5,942
Send a Message via Google Talk to Solidice
Re: Why Not Develop on The PS3?

Quote:
Originally Posted by Common
Actually, according to the devs, the have plenty of issues with memory. Supposedly they can't fit gear(just an example) into the game if they're going to include stadiums or vice versa. Or throw backs take up too much disk space, etc, etc. If the game were developed on the Ps3 these issues wouldn't be issues.
yes memory, not disc space. art, among other things, has to be loaded into memory(RAM) when you play a game. if it hits the max amount that is available on the system, you can't load anymore, they'll have to optimized better or cut something in order to get more things on-screen. when most devs(or any programmer) mentions memory, its not disc space, they mean system memory(RAM).

I've never seen a dev say they couldn't do throwback uniforms because of disc space, it's just a time issue where they don't have the dev time to make them. pretty much the same thing with the equipment, they didn't add much if any this year, not because of disc space, but because they didnt have time to make any.

and how would developing on the PS3 solve the disc space issue on the 360. if your just using that to say the 360 should use 2 disc, they can still do that the way they are developing now, so that excuse doesn't mean much.
__________________
OS Legends-Texas Tech
2011 Season:#6 11-1(7-1)
Beat #3 Oklahoma 30-0
Career Record 32-6
Career Bowl Record 1-1

Offline Dynasty MTSU
2017 Season:#20 1-0(0-0)
Beat #11 Utah 21-7
career record 78-32
Bowl Record 3-5
Conf. Champs: 4(Sunbelt - '11, C-USA - '14, '15, '16)

Last edited by Solidice; 07-03-2009 at 03:25 PM.
Solidice is offline  
Old 07-03-2009, 03:33 PM   #16 (permalink)
Banned
 
Common's Arena
 
OVR: 1
Join Date: Jul 2009
Posts: 29
Re: Why Not Develop on The PS3?

Quote:
Originally Posted by Solidice
yes memory, not disc space. art, among other things, has to be loaded into memory(RAM) when you play a game. if it hits the max amount that is available on the system, you can't load anymore, they'll have to optimized better or cut something in order to get more things on-screen. when most devs(or any programmer) mentions memory, its not disc space, they mean system memory(RAM).

I've never seen a dev say they couldn't do throwback uniforms because of disc space, it's just a time issue where they don't have the dev time to make them. pretty much the same thing with the equipment, they didn't add much if any this year, not because of disc space, but because they didnt have time to make any.

and how would developing on the PS3 solve the disc space issue on the 360. if your just using that to say the 360 should use 2 disc, they can still do that the way they are developing now, so that excuse doesn't mean much.
Then I'm curious, because honestly, I don't know. How in the world were The Show devs able to cram so much detail into their game without having the same memory issues NCAA/Madden devs have? It confuses me, especially since according to you the 360 has more internal memory.

According to Adam, it had a lot to do with memory. Something to the effect of they chose stadiums over gear or something. I could be wrong though.

I dunno, all I know is that the PS3 has proven it can support a stellar and unparalleled sports gaming experience and for reasons unknown to us, the 360 hasn't. So why not just develop NCAA and Madden on the Ps3?
Common is offline  
Old 07-03-2009, 03:47 PM   #17 (permalink)
Rookie
 
Striefer's Arena
 
OVR: 12
Join Date: May 2009
Posts: 51
Re: Why Not Develop on The PS3?

Because the 360 is so limited in disk space, the ps3 has to suffer.
I'm guessing if they developed the games on the ps3 first, it might be too much for the 360 when they port over; so they develop on the 360 first to save form that problem.

It's not our fault the 360 has such hdd and game disk space limitations, so why should us ps3 owners suffer?
Striefer is offline  
Old 07-03-2009, 03:49 PM   #18 (permalink)
Rookie
 
yanek27's Arena
 
OVR: 1
Join Date: Jul 2004
Posts: 73
Re: Why Not Develop on The PS3?

Quote:
Originally Posted by Common
Then I'm curious, because honestly, I don't know. How in the world were The Show devs able to cram so much detail into their game without having the same memory issues NCAA/Madden devs have? It confuses me, especially since according to you the 360 has more internal memory.

According to Adam, it had a lot to do with memory. Something to the effect of they chose stadiums over gear or something. I could be wrong though.

I dunno, all I know is that the PS3 has proven it can support a stellar and unparalleled sports gaming experience and for reasons unknown to us, the 360 hasn't. So why not just develop NCAA and Madden on the Ps3?

I guess the only real answer out there is that its a 360 world and it doesnt matter what the PS3 can do unless it is its own title. I remember when I first got an xbox it was a ps2 world. HDDVD vs BLURAY and well not its just BLURAY. Will we ever get to the point 360 vs PS3? No...... but we only get what the 360 can produce in EA titles for both systems. What a bunch of crap.
yanek27 is offline  
Old 07-03-2009, 03:51 PM   #19 (permalink)
Arrr!
 
Solidice's Arena
 
OVR: 55
Join Date: Jul 2006
Location: Dallas, Texas
Posts: 5,942
Send a Message via Google Talk to Solidice
Re: Why Not Develop on The PS3?

Quote:
Originally Posted by Common
Then I'm curious, because honestly, I don't know. How in the world were The Show devs able to cram so much detail into their game without having the same memory issues NCAA/Madden devs have? It confuses me, especially since according to you the 360 has more internal memory.

According to Adam, it had a lot to do with memory. Something to the effect of they chose stadiums over gear or something. I could be wrong though.

I dunno, all I know is that the PS3 has proven it can support a stellar and unparalleled sports gaming experience and for reasons unknown to us, the 360 hasn't. So why not just develop NCAA and Madden on the Ps3?
dunno, i don't work at EA or Sony, so i have no idea how they structure their games. I've heard that Sony's basketball game was terrible(i never played it, just going by what people that have played it, said about it), so obviously not every game made on PS3 is automatically better because of Blu-ray. it still takes people to actually make the game great. look at what Madden did this year, and it's still developed on the 360. as for the stadiums over gear, i think that was more of dev time than disc space.

also, there are plenty of PC games and games on 360 that are really great and still fit on 1 DVD disc. disc space is not the only factor when it comes to great games. it would be easier if the 360 did have more space, i'm not arguing that.

and I never said the 360 had more internal memory, the PS3 and 360 both have 512mb of RAM, the difference is how it is used by each. right now, the 360 has more available to the developers than the PS3, but the PS3 is getting better with every update that now they are about the same. this is really the weak point of both systems, if these consoles had 1 gig of RAM, wow, we could have really epic games.
__________________
OS Legends-Texas Tech
2011 Season:#6 11-1(7-1)
Beat #3 Oklahoma 30-0
Career Record 32-6
Career Bowl Record 1-1

Offline Dynasty MTSU
2017 Season:#20 1-0(0-0)
Beat #11 Utah 21-7
career record 78-32
Bowl Record 3-5
Conf. Champs: 4(Sunbelt - '11, C-USA - '14, '15, '16)

Last edited by Solidice; 07-03-2009 at 03:55 PM.
Solidice is offline  
Old 07-03-2009, 03:53 PM   #20 (permalink)
Rookie
 
OVR: 2
Join Date: Jun 2009
Posts: 43
Re: Why Not Develop on The PS3?

It's only a matter of time until console games start becoming two-disk construction projects much like the PC. With hard drives and equipment essentially the same as a computer, it only makes sense that in order to develop to a system's full potential that install disks and such start making their way to the market.

Obviously hard-disk space is a concern, but there are aftermarket solutions available that can now hold up to 500GB. With the PS3 apparently starting to phase out the 80GB in favor of the 120GB, this may be the direction Sony, at least, is heading.

I'm not really in favor of either PS3 or 360, I think they both have their problems, but because I do own a PS3, yes it is unfortunate that we have to deal with the 'ported' games. I doubt it will ever change because it's simply harder to develop games for the PS3. Maybe Sony will try and address these issues come the next generation of consoles.
jwilphl is offline  
Closed Thread


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > NCAA Football »


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 12:42 PM.

Archive - Top -