I've been playing a 1* dynasty with Arkansas State. Let me tell you my recruiting strategy.
1st: a note about how I play. I use ask corso because CPU playcalling is so bad it would be too great an advantage for me to call plays. I use Heisman sliders from Fist, quite a bit easier than his current set, but still challenging to 75-80% of players I imagine. I leave coaching settings where they are and try to learn how the CPU call my plays so that I can recruit more effectively.
NOW: recruiting. Here is my strategy in a nutshell.
At first, when filling your recruiting board, only try to get people who have your team in the top three or so.....it'll really help you conserve that precious recruiting time. This is the most important part for me:
pick 10-15 guys at this point, most likely all 2* recruits, and focus on them for at least 6 weeks. you should have all of them solidly under control at the halfway point. This will give your recruiting class a solid base of 'need' players.
ALWAYS manual call, except maybe that first week. Typically I quick call and offer everyone in the first week, but I'm still trying to decide what to do there. Even though quick call seems more time-efficient, it does not always make smart decisions, and you need all of that time. ALWAYS unlock the things you're good at first.....as a 1* team you probably will have great-elite in 'proximity' and/or 'early playing time', with a good in one or two others 'conference, academics' maybe. As soon as you find something he's interested in, hard-sell it every week, make sure you have three things to give him on his visit, and check as many of the other pitches you have time for to make sure you don't need to sway him down so another team doesn't have something to hard-sell against you.
Make sure you try to schedule their visits for a rivalry game. If you have a couple of decent pitches and a rivalry win, their grade will almost always be B+, A-, or A. Even a loss is better if its a rival. I've found that time of year for the visit hasn't made a huge difference for my dynasty.
Around week 7 or 8, go to 'search' and search for players in pipeline states, with 10 schools remaining, 3*, at your positions of interest. Sometimes I start adding them even earlier, if I have leftover time because things are going well with my 2* guys. I usually add 2,3,4 at a time. Obviously make sure no other team is recruiting him. This is the most important part of this step:
Don't offer until you unlock those previously mentioned pitches your team is good in. If the guy doesn't have anything you can either sway up, or hard-sell right away, just ditch him. He'll waste alot of your time. Otherwise, plop him up to the top of your recruiting list and give them as much time as you can. At this point my 2* guys are so happy with me, the hard-sells take less time than initially (at least thats the way it seems to me).
Don't be discouraged if you don't shoot up his list. Sometimes I've signed a guy in offseason recruiting even though I wasn't in the top ten at the end of the season. If you've got a pitch to give him, just keep selling it.
Of course, you'll benefit greatly from actually looking at the important atrributes of the 2* guys you pick. My team is a running team, so in my OL I look for the run blocking stats and strength, for instance. Have fun with this part...its a very interesting part of the game that I think people who use the big-time programs overlook sometimes because they can sign whoever they want. As a 1* team it isn't like that.
Once you get to the offseason, most likely all of your 2* guys will already be committed, except maybe one or two. Now its time to start promising your 3* guys some stuff. Start with 'no redshirt', then 'winning record against rivals' or 'significant playing time', whatever you're comfortable with and promises you will be able to keep....they'll transfer if you don't. You should have a TON of free recruting time to spend on whatever you want at this point. If you use it wisely you can REALLY improve your team in the long run. These guys aren't necessarily year 1 starters. Your team will surely drop off because EA gives the bad teams horrible depth to keep them bad (actually they get steadily worse usually). In year one I had a 50's level recruting class by signing 6 3 star guys and 13 2*. In year 2, I had to promise a 3 star RB playing time to get him to sign, and had to make him a starter above a returning senior, but he's rewarded me with 1100 yards with a 4.8 YPC through 9 games and 9 TD's (I'm 5-4). My records were 5-7, 6-7 (bowl loss) and currently 5-4. SO you can see I play it straight with gameplay so this recruting method doesn't require you to win a TON of games. Winning certainly helps though
Hope this helps. Let me know if anything is confusing or if you have questions. Good luck, and have fun! I certainly am. I look forward to recruiting every week and I can't wait to get to a BCS conference somehow.