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Patch 1 and 2 Info

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Old 08-14-2008, 03:27 AM   #481 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Yeah, I just keep thinking "Man, if this game played anything like the ps2 version, I'd be all up in my LSU Dynasty right now". But instead, at 1am when I am jonesing to play said Dynasty, I can't - because I know how the game is. Sad.
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Old 08-14-2008, 09:23 AM   #482 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Quote:
Originally Posted by Keyser Soze
Is the inability to keep guys from transferring or going pro early in online dynasties getting addressed in the patch?

Thanks
I guess the answer to this is no but this happened to me last night and boy it pissed me off. What is strange is that my brother is the commish and I know he had a couple that he talked into staying. So I asked him if his guys left anyway and he said that his STAYED. It's a really strange glitch and it really jacked up my depth chart.

On another related note, one of the guys who went pro early was an 82! A FREAKING 82 . . . he had a decent season but come ON an 82?!
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Old 08-14-2008, 09:57 AM   #483 (permalink)
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Re: Patch 1 and 2 Info & Discussion

I started a practice mode where I had a 96 OVR DE against a 78 OVR RT and ran the play a few times to watch the matchup. I saw that most of the time the DE did get past the LT but the QB got the ball off SO QUICKLY that it didn't matter. If 1-2 more linemen got in there and the robo-qb was toned down a bit (which can't be done using a slider) it might work a lot better.



Quote:
Originally Posted by Tovarich
I don't think pass rush is the real issue, and it won't be fixed by sliders. Really, is the issue pass rush? Are you completely incapable of getting anyone by the offensive line? Without jumping the snap, it's difficult, yes, but if you do jump the snap(although I find the feature dumb and wish you could just get pressure regularly) you can get plenty of people into the backfield, that's not the problem. Robo-QB is the problem. If you get too much pressure, the QB just turns backwards, throws off his back foot and chucks it 20 yards to a WR who isn't at all well covered. He will in turn, just spin off the first defender, juke the 2nd and score...because even the slightest unexpected move by the WR causes defenders to just fall all over themselves all the time right? OK, seperate rant going there. Unless there's a QB decision making slider, the issue won't be solved by a pass rush...except it will in turn probably just make it MORE difficult for the AI to run the ball.
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Old 08-14-2008, 10:07 AM   #484 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Quote:
Originally Posted by scrotozoa
I guess the answer to this is no but this happened to me last night and boy it pissed me off. What is strange is that my brother is the commish and I know he had a couple that he talked into staying. So I asked him if his guys left anyway and he said that his STAYED. It's a really strange glitch and it really jacked up my depth chart.

On another related note, one of the guys who went pro early was an 82! A FREAKING 82 . . . he had a decent season but come ON an 82?!
agreed this is a big problem for online dynasty because a LOT of RS(SOPH) go early that aren't very good and can deplete you at a position.

as for your brother, the dynasty commish, is the only one who can currently keep kids from going to the pros early or transferring out. just another thing that doesn't work in the game but I figured this one being easy to fix and a big part of their new online dynasty feature. i believe that this will just have to be yet another house rule for everyone in online dynasty that no one can even try to keep anyone on their team. Should make recruiting harder as you will never know when you are about to lose an entire position for a year.
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Old 08-14-2008, 12:19 PM   #485 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Quote:
Originally Posted by AuburnAlumni


Really? So when you turn on the tube on a fall Saturday, do you regularly see O lines literally flinging D linemen to the ground like little kids every single snap?

No? Didn't think so. Thanks for playing.
If I see that type of matchup on tv 6 vs. 4 then yes, not flinging them around; but double teams, chop blocks, pull blocks, if EA says it's in the game, it's in the game baby!

Last edited by EAreaper26; 08-14-2008 at 12:21 PM.
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Old 08-14-2008, 12:48 PM   #486 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Quote:
Originally Posted by Keyser Soze
agreed this is a big problem for online dynasty because a LOT of RS(SOPH) go early that aren't very good and can deplete you at a position.

as for your brother, the dynasty commish, is the only one who can currently keep kids from going to the pros early or transferring out. just another thing that doesn't work in the game but I figured this one being easy to fix and a big part of their new online dynasty feature. i believe that this will just have to be yet another house rule for everyone in online dynasty that no one can even try to keep anyone on their team. Should make recruiting harder as you will never know when you are about to lose an entire position for a year.
Players deciding to leave early has nothing to do with their overall rating. It is based on stats and awards.
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Old 08-14-2008, 12:49 PM   #487 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Patch 2 has been sent to Sony and Microsoft for final approval.
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Old 08-14-2008, 12:53 PM   #488 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Quote:
Originally Posted by OMT
Patch 2 has been sent to Sony and Microsoft for final approval.
So was it just sent or was it sent last week? Any general timeframe on the release of this?
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Old 08-14-2008, 12:54 PM   #489 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Quote:
Originally Posted by OMT
Patch 2 has been sent to Sony and Microsoft for final approval.
I thought it was sent a while ago...
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Old 08-14-2008, 12:55 PM   #490 (permalink)
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Re: Patch 1 and 2 Info & Discussion

Quote:
Originally Posted by Quint75
I thought it was sent a while ago...
It was sent to EA's central cert. a while ago. Just sent now to MS and Sony.
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