Users Online Now: 671  |  November 8, 2009

The sliders that are reversed are:

This is a discussion on The sliders that are reversed are: within the NCAA Football forums.

Go Back   Operation Sports Forums > Football > NCAA Football


Reply
 
LinkBack Thread Tools Display Modes
Old 07-16-2008, 02:51 PM   #141 (permalink)
nxt
Heisman
 
nxt's Arena
 
OVR: 13
Join Date: Jun 2003
Posts: 1,800
Re: The sliders that are reversed are:

Quote:
Originally Posted by ehh
The comical part is that sliders have never really worked in EA football games.
Well I think they worked to an extent. On last gen, I was able to get the CPU run game to run more effectively, make the DL more effective, etc. They may not have been perfect (as in INTs at 0 equals zero INTs, etc.) but they definitely had an affect on the game... at least on last gen. This gen the sliders have been useless IMO.
__________________
Madden 10: On the shelf until Patch 1 & 2 are released. Not a fan of NCAA 10, so once again playing NCAA 06 for my football gaming fix. Sad!
nxt is offline   Reply With Quote
Old 07-16-2008, 02:52 PM   #142 (permalink)
Hall Of Fame
 
fistofrage's Arena
 
OVR: 33
Join Date: Aug 2002
Location: Banks of the Red Cedar
Posts: 10,058
PS Network: Irish437
Re: The sliders that are reversed are:

Is this what the new X-files movie is about?

I can say with certainty that the run block and pass block sliders don't seem to have much of an effect.

But to try to test all these theories may be crazy. Its hard enough to get a large enough of a sample size going under the assumption that the sliders are labeled correctly.

I think some of you guys are going to end up going "Beautiful Mind" on us and be found in your garage with a bunch of slider tests taped to the wall with red marker crisscrossing which sliders affect what. All the while mumbling to a drunk British guy and a little girl that don't exist.

When you start mailing your finidings to the EA brass in the mailbox at the abandoned mansion down the street, let me know and me and the men in black will come in and intervene.
__________________
Chalepa Ta Kala.....
fistofrage is offline   Reply With Quote
Old 07-16-2008, 02:55 PM   #143 (permalink)
nxt
Heisman
 
nxt's Arena
 
OVR: 13
Join Date: Jun 2003
Posts: 1,800
Re: The sliders that are reversed are:

Quote:
Originally Posted by pjv31
I agree. I would love to hear OMT and Ian's take on this. I just don't see how this stuff slips through. I mean Its been mentioned but seriously they should let us beta test the games next year.
I sent a PM to Adam (OMT) about the whole slider issue and he said that he's already sent this to the QA guys, and that he'd respond after he gets their feedback.
__________________
Madden 10: On the shelf until Patch 1 & 2 are released. Not a fan of NCAA 10, so once again playing NCAA 06 for my football gaming fix. Sad!
nxt is offline   Reply With Quote
Old 07-16-2008, 02:56 PM   #144 (permalink)
MVP
 
thudias's Arena
 
OVR: 41
Join Date: Jul 2006
Location: Las Vegas, NV
Posts: 1,725
Re: The sliders that are reversed are:

Quote:
Originally Posted by scipaz64
So is there any possible way we can get someone who is testing these, that have gotten some good results, to post the sliders that they are playin on please?
Pretty please.
thudias is offline   Reply With Quote
Old 07-16-2008, 02:57 PM   #145 (permalink)
ehh
Hall Of Fame
 
ehh's Arena
 
OVR: 42
Join Date: Mar 2003
Posts: 19,880
Re: The sliders that are reversed are:

Quote:
Originally Posted by nxt
Well I think they worked to an extent. On last gen, I was able to get the CPU run game to run more effectively, make the DL more effective, etc. They may not have been perfect (as in INTs at 0 equals zero INTs, etc.) but they definitely had an affect on the game... at least on last gen. This gen the sliders have been useless IMO.
Def true, the INT issue is what I was hinting at. IMO, if the INT slider is at zero there should never be a single interception.
ehh is offline   Reply With Quote
Old 07-16-2008, 02:57 PM   #146 (permalink)
Rookie
 
OVR: 8
Join Date: Aug 2005
Posts: 463
Re: The sliders that are reversed are:

Quote:
Originally Posted by nxt
I sent a PM to Adam (OMT) about the whole slider issue and he said that he's already sent this to the QA guys, and that he'd respond after he gets their feedback.
I second that. Sent him a msg and he said it is being tested and that he'll post when he learns more.
doctorhay53 is offline   Reply With Quote
Old 07-16-2008, 02:59 PM   #147 (permalink)
Rookie
 
OVR: 8
Join Date: Aug 2005
Posts: 463
Re: The sliders that are reversed are:

Quote:
Originally Posted by fistofrage
Is this what the new X-files movie is about?

I can say with certainty that the run block and pass block sliders don't seem to have much of an effect.

But to try to test all these theories may be crazy. Its hard enough to get a large enough of a sample size going under the assumption that the sliders are labeled correctly.

I think some of you guys are going to end up going "Beautiful Mind" on us and be found in your garage with a bunch of slider tests taped to the wall with red marker crisscrossing which sliders affect what. All the while mumbling to a drunk British guy and a little girl that don't exist.

When you start mailing your finidings to the EA brass in the mailbox at the abandoned mansion down the street, let me know and me and the men in black will come in and intervene.
I just had my radioactive code-maker thingamajiggy implanted in my arm....top-secret stuff.
doctorhay53 is offline   Reply With Quote
Old 07-16-2008, 03:03 PM   #148 (permalink)
BTG
Rookie
 
BTG's Arena
 
OVR: 4
Join Date: Jun 2003
Posts: 439
Re: The sliders that are reversed are:

Yea, 15 pages and only one person has posted a slider set (and it was almost unreadable).
BTG is offline   Reply With Quote
Old 07-16-2008, 03:12 PM   #149 (permalink)
Rookie
 
pimpycraig's Arena
 
OVR: 5
Join Date: Jul 2007
Posts: 293
Re: The sliders that are reversed are:

ya, if you don't like the fact that we are trying to work to find a solution to the problem, don't post here please, if your not helping us, your only hindering us. The CPU has no run game, maybe you are ok with winning 80-0 but i am not

Quote:
Originally Posted by Spanky
A lot of us here appreciate the efforts of those that are working so hard to figure out the slider mess. What's your problem? What are you bothered that they are doing this? If you don't like it, just don't read the thread and go play the f'ing game.
pimpycraig is offline   Reply With Quote
Old 07-16-2008, 03:17 PM   #150 (permalink)
Suck on it, hater.
 
DTX3's Arena
 
OVR: 54
Join Date: Jun 2003
Location: 760
Posts: 11,586
Re: The sliders that are reversed are:

Quote:
Originally Posted by rascocm
I have been running the same plays all night in practice. Here is what I think. They are all fu**** up. Thanks EA I will list the slider in the game and the slider it actually programs. I am leaving defensive sliders alone for now. They all need to stay at 50, if you want to see the true results.

HUM QBA actually is CPU QBA
HUM RB actually is CPU RB
HUM RBA actually is CPU RBA

Here is where it really gets hairy.

CPU RBA actually is CPU PB
CPU WRC=0 actually is CPU WRC=100 (reversed)

HUM WRC at 100 actually is HUM QBA at 0
HUM PB is only correct offensive slider.
CPU QBA at 100 actually is HUM WRC at 0
CPU PB at 100 actually is HUM RB at 0
CPU RB actually is HUM RBA

Try a slider set you loved last year and just see what you get. Trust me, it won't kill you to try. Flame away.
LOL! Good ole E.A. Sports.
DTX3 is offline   Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > NCAA Football »


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 02:50 AM.

Archive - Top -