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Old 07-16-2008, 01:48 PM   #131 (permalink)
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Re: The sliders that are reversed are:

dude alot of guys don't want to start playing until they get some good sliders so games are realistic and fun. let them do what they want. as far as ea goes they already did. omt said that he didnt think the sliders worked and if they did they probably didn't do much. he also said there is a likely chance things could of gotten reveresed or switched and explained why. he also said that they are redoing sliders for next year and adding more so they didn't spend time on it this year. yea it sucks but this might be one of the things that got cut from budget this year that is one of the formentioned things that omt did not agree with. i don't care about ea just college football and i hope these guys get some good sets of sliders for all of us that need them.
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Old 07-16-2008, 01:52 PM   #132 (permalink)
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Re: The sliders that are reversed are:

Quote:
Originally Posted by jackson
guys really, this is getting ridiculous. i think we are all overanalyzing this slider issue (that is the understatement of the year). just find a decent set and go to work with what you have. ncaa is a decent game and we are missing out on playing time discussing what slider affects what. seriously go back and read some of the posts in this thread . . . its a little comical. whether this is true or not may never be absolutely determined. do you really think ea is going to come out and admit they screwed this up, even if they did. Also, we cannot agree what is affecting what, so just play the game. i'm still waiting on aa to update his "normal" sliders. i have had average games with them. Peace guys.

A lot of us here appreciate the efforts of those that are working so hard to figure out the slider mess. What's your problem? What are you bothered that they are doing this? If you don't like it, just don't read the thread and go play the f'ing game.
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Old 07-16-2008, 01:56 PM   #133 (permalink)
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Re: The sliders that are reversed are:

Why would he update the sliders at all if they're determined to be broken?

Every single damn year, we have to deal with this stuff. And yes, you're right, some of the people's complaints on this website are comical. We shouldn't get this bent out of shape for a video game because in the grand scheme of things, it's not a big deal.

But the bottom line is when a company releases a game like this EVERY SINGLE YEAR, and it has these problems all the time, at some point enough is enough. And the funny thing is, it's different problems every year, like they just jump from thing to thing. Too many INT's/Fumbles. Easy kick returns. Roster glitches. QB's who complete everything. Dumb AI defense. WR's who can't catch anything. Sliders that are reversed/ineffective. And it just goes on and on and on and on.

What I get REALLY sick and tired of is the people who on both extreme sides of either "I love this game, it's perfect, you're all idiots!" or "This game absolutely sucks, EA Sports should die, and I'm never buying a game again." These are the people who entirely kill their argument in the first place because they're incapable of rational thought, and they're a big part of the reason companies like EA Sports ignore us as consumers because there aren't enough of us who are capable of expressing our thoughts/ideas/complaints in an adult, rational way.

EA Sports, or some of you people on here can talk all you want about how everything can't be tested, just enjoy the game for what it is, they'll try to patch what they can, the game only has a year of development, etc. It all goes on and on. But if I, as a consumer, am being asked to spend $60 every single year on a game when every other game comes out every few years, that sure as hell doesn't change my expectations of the game being "complete." The total lack of QA testing when it comes to EA Sports games in general is at best disappointing, at worst irresponsible. How is it exactly that we as consumers can find these problems with 24 hours of the games release yet a billion dollar company can't find them over the course of development? There is not an excuse in the world that can be made to cover up for the simple fact that either the developers of this game are lazy, the game has very little amount of QA testing, or just the simple belief of EA Sports that they don't need to fully QA test it because they know they're coming out with a new version in 365 days.

I have a hard time figuring out why this game costs $60 every year when it is a rare, rare occurence that there are actually enough changes in the game to justify it. The last 3 or 4 years, NCAA Football has had more negatives change in the game from year to year than positives. If that's from a lack of time to fully test the game, then it's time to start charging less than $60 for it considering it's pretty obvious that full developmental effort is not going into this game. The proof is right there for all of us to see.

The time for people continuously making excuses for a companies mistakes needs to come to an end. But at the same time, consumers need to start being rational and upfront with their opinions in a way that actually makes them worth listening to. It's pretty sad when a lot of us have to get to the point where we say "I just take the game for what it is and try to have fun with it as much as I can, I know it will have problems." Really? Is that what we've come to? Basically just giving people passes for screwing up, even though we are paying them for that? Come on. Accountability is a beautiful thing, and at some point, the people who have their heads screwed on straight all need to come forward and tell this company that enough is enough. We expect better, we deserve better.
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Old 07-16-2008, 02:05 PM   #134 (permalink)
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Re: The sliders that are reversed are:

Quote:
Originally Posted by jackson
guys really, this is getting ridiculous. i think we are all overanalyzing this slider issue (that is the understatement of the year). just find a decent set and go to work with what you have. ncaa is a decent game and we are missing out on playing time discussing what slider affects what. seriously go back and read some of the posts in this thread . . . its a little comical. whether this is true or not may never be absolutely determined. do you really think ea is going to come out and admit they screwed this up, even if they did. Also, we cannot agree what is affecting what, so just play the game. i'm still waiting on aa to update his "normal" sliders. i have had average games with them. Peace guys.
Meanwhile I will write EA a personal thank you note for the great game they have made.

Sorry, if something is broken I don't pretend it isn't and keep using it. I either fix it, have it fixed by someone else, or use another product.
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Old 07-16-2008, 02:15 PM   #135 (permalink)
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Re: The sliders that are reversed are:

I absolutely think this guy knocked that one out of the park. Very cogent analysis.

Here's one of the big problems as I see it. I think testing problems with sports video games comes down to one factor (and I don't have first-hand knowledge of EA's department, but I've seen this with other titles and I think this is a situation that's endemic to the sports game industry.) When you talk about a test department, they might have as many as 200 people testing the game near its release. The problem is, many of these cats are videogame fans and not FOOTBALL fans. Of those 200, maybe there's four or five that could tell you what a wishbone offense is. What's glaringly obvious to a hardcore football fan doesn't register as inauthentic with someone who's more inclined to play World of Warcraft. They wouldn't know what a QB Accuracy slider was if it sat on their lap and called them "mommy."

Again, I don't have firsthand knowledge that this is the case, and I'm not really trying to bag on EA's guys in particular, but I've always felt like there are a lot of resources to developers available here on these boards....people that live and breathe for these sports video games....that companies should be taking advantage of in the days and months leading up to release.
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Old 07-16-2008, 02:24 PM   #136 (permalink)
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Re: The sliders that are reversed are:

Quote:
Originally Posted by mva5580
Why would he update the sliders at all if they're determined to be broken?

Every single damn year, we have to deal with this stuff. And yes, you're right, some of the people's complaints on this website are comical. We shouldn't get this bent out of shape for a video game because in the grand scheme of things, it's not a big deal.

But the bottom line is when a company releases a game like this EVERY SINGLE YEAR, and it has these problems all the time, at some point enough is enough. And the funny thing is, it's different problems every year, like they just jump from thing to thing. Too many INT's/Fumbles. Easy kick returns. Roster glitches. QB's who complete everything. Dumb AI defense. WR's who can't catch anything. Sliders that are reversed/ineffective. And it just goes on and on and on and on.

What I get REALLY sick and tired of is the people who on both extreme sides of either "I love this game, it's perfect, you're all idiots!" or "This game absolutely sucks, EA Sports should die, and I'm never buying a game again." These are the people who entirely kill their argument in the first place because they're incapable of rational thought, and they're a big part of the reason companies like EA Sports ignore us as consumers because there aren't enough of us who are capable of expressing our thoughts/ideas/complaints in an adult, rational way.

EA Sports, or some of you people on here can talk all you want about how everything can't be tested, just enjoy the game for what it is, they'll try to patch what they can, the game only has a year of development, etc. It all goes on and on. But if I, as a consumer, am being asked to spend $60 every single year on a game when every other game comes out every few years, that sure as hell doesn't change my expectations of the game being "complete." The total lack of QA testing when it comes to EA Sports games in general is at best disappointing, at worst irresponsible. How is it exactly that we as consumers can find these problems with 24 hours of the games release yet a billion dollar company can't find them over the course of development? There is not an excuse in the world that can be made to cover up for the simple fact that either the developers of this game are lazy, the game has very little amount of QA testing, or just the simple belief of EA Sports that they don't need to fully QA test it because they know they're coming out with a new version in 365 days.

I have a hard time figuring out why this game costs $60 every year when it is a rare, rare occurence that there are actually enough changes in the game to justify it. The last 3 or 4 years, NCAA Football has had more negatives change in the game from year to year than positives. If that's from a lack of time to fully test the game, then it's time to start charging less than $60 for it considering it's pretty obvious that full developmental effort is not going into this game. The proof is right there for all of us to see.

The time for people continuously making excuses for a companies mistakes needs to come to an end. But at the same time, consumers need to start being rational and upfront with their opinions in a way that actually makes them worth listening to. It's pretty sad when a lot of us have to get to the point where we say "I just take the game for what it is and try to have fun with it as much as I can, I know it will have problems." Really? Is that what we've come to? Basically just giving people passes for screwing up, even though we are paying them for that? Come on. Accountability is a beautiful thing, and at some point, the people who have their heads screwed on straight all need to come forward and tell this company that enough is enough. We expect better, we deserve better.
Fantastic post.

I want to thank everyone that is looking into the slider issue, because there is no way I am finding this game acceptable out of the box and I have been trying to use the sliders to get a game I like but was finding them totally ineffective.

In regards to the bold section. Unfortunately through a combined effort of corporations beating down customers until they just give up and lower expectations - and what is seemingly a generation raised on the "that's all right Johnny/Jane" montra - this is what we are left with. Apologists and people that don't want to be held accountable or have never been held accountable, so they are not going to hold anyone else accountable either.

It is sad really, that people are willing to accept products and service like this.
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Old 07-16-2008, 02:38 PM   #137 (permalink)
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Re: The sliders that are reversed are:

Quote:
Originally Posted by thelasthurtknee
dude alot of guys don't want to start playing until they get some good sliders so games are realistic and fun. let them do what they want. as far as ea goes they already did. omt said that he didnt think the sliders worked and if they did they probably didn't do much. he also said there is a likely chance things could of gotten reveresed or switched and explained why. he also said that they are redoing sliders for next year and adding more so they didn't spend time on it this year. yea it sucks but this might be one of the things that got cut from budget this year that is one of the formentioned things that omt did not agree with. i don't care about ea just college football and i hope these guys get some good sets of sliders for all of us that need them.
Wow, I love the fact that he said all of this after the game was released (Let's make a couple of dollars and then tell them the bad news, or better yet, let's just stay in the uniforms thread and avoid all questions). I love the guy more and more everyday, because now we get an actual person saying "maybe next year". That's just what I always wanted. Thank you Santa!
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Old 07-16-2008, 02:40 PM   #138 (permalink)
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Re: The sliders that are reversed are:

Quote:
Originally Posted by nxt
I think these guys are onto something though. The sliders are just screwed up. If the sliders worked as they are supposed to we wouldn't have half of the complaints
The comical part is that sliders have never really worked in EA football games.
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Old 07-16-2008, 02:40 PM   #139 (permalink)
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Re: The sliders that are reversed are:

Quote:
Originally Posted by Watson
*sigh*

You're right, I can't win 82-0 so I'm frustrated. Play me or another handful of people from MaddenMania and when we throw 75-80% completion rate with 300 yards on basic curls and in cuts, don't get mad. I'm trying to fix the game for my Online Dynasty so it's not easy to score, but to each his own.

You had two games where CPU didn't blow things open so you can debunk dozens of other people's games. Right.
What kind of defenses were your opponents running? Were they trying to send a lot of blitzes thus not leaving many back in coverage...or perhaps not mixing up there coverages, or adjusting to your gameplay?

I think playing AGAINST the CPU is a good precursor to determining gameplay given the set sliders, and since I've played 3 games (not 2) and had pretty solid results given my team (ECU) and the opponent I DON't see a problem...I'm playing on AA w/ CPU and HUM QB ACC at 40, and it plays pretty good.

Oh and I got no problem going H2H w/ you in a game on-line.

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Won't be on tonight because it's my wife's B-Day, but I will tomorrow. Add me to your friends list and when you see me online let's play.
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Old 07-16-2008, 02:49 PM   #140 (permalink)
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Re: The sliders that are reversed are:

So is there any possible way we can get someone who is testing these, that have gotten some good results, to post the sliders that they are playin on please?
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