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360 Roster problems and game freezes explained - HERE

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Old 07-15-2008, 11:36 AM   #11 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

deja vu eh? wheres Ian so he can take this info to EA? so they can immedietly fix this eh?
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Old 07-15-2008, 12:10 PM   #12 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

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Originally Posted by FSUfusion
the problem is not fixed. You can't write in a post and tell me somehow linder fixed the symbol issue and yet we still have to check to see if 120 teams are still there. No, the problem is not fixed, you just wish it is.

And what I also want to know if is FK is still able to do rosters without the freezing he's had. Apparently that is still an issue as well.
Yes I can write in a post and tell you that.

It was my own personal recommendation that you keep checking that all 120 teams are still there because everything looks "fixed" and multiple people (including myself) are not finding issues, but we really dont know for sure yet.

Its also my opinion from testing it myself, that the symbol issue doesnt cause crashes, but I dont know for sure.
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Old 07-15-2008, 12:28 PM   #13 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

Just a heads up. I DLed DT's rosters (and I'm the only person who DOES care that FIU has a proper roster). So far so good. Depth chart is good, all the teams are there.
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Old 07-15-2008, 12:39 PM   #14 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

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Originally Posted by newsguy
Just a heads up. I DLed DT's rosters (and I'm the only person who DOES care that FIU has a proper roster). So far so good. Depth chart is good, all the teams are there.
What is your Gamertag, can some of us download them directly from you?
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Old 07-15-2008, 01:12 PM   #15 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

What happens if we download these rosters and create a player before going into dynasty? Will it be messed up? I'm at work right now and not able to check for myself at the moment. Got the game sitting right beside me. Taunting me lol
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Old 07-15-2008, 01:16 PM   #16 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

I appreciate everyone's work on this issue.

I Hope everyone has fun with the game.

I'll be playing it tonight.
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Old 07-15-2008, 01:27 PM   #17 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

I downloaded TJ's rosters, they're fine, the glitch with FIU was there on the screen with the 0, 0 and 15 was there, but that doesn't matter. The players are on the field, and I'm playing against them.
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Old 07-15-2008, 01:47 PM   #18 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

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Originally Posted by croc500
What is your Gamertag, can some of us download them directly from you?
Sure thing. My GT is ujustlost. I wouldn't steer you guys wrong as I needed FIU to have the proper roster and this file is legit.
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Old 07-15-2008, 01:50 PM   #19 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

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Originally Posted by newsguy
Sure thing. My GT is ujustlost. I wouldn't steer you guys wrong as I needed FIU to have the proper roster and this file is legit.
Thank you, ill try it tonight when I finally get home from this long day of work.
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Old 07-15-2008, 02:07 PM   #20 (permalink)
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Re: 360 Roster problems and game freezes explained - HERE

you guys, all you have to do is auto-fill (or manually if you wish) fill FIU's depth chart. it isnt an actual "ratings" glitch. you just have to fill in their depth chart because in pasta's file, i guess he messed up their depth chart. so, jus fill it in and their ratings will be restored. this is using DT's roster( which i am most certainly not a fan of), but it's the only thing we have at this point and FK hasn't logged in any update since a couple days ago. which is both good and bad news because we don't know if he has had any crashes or not, but he probably would have updated adam with those which means he is diligently working hard on rosters from scratch right now. i would guess they will be out sometime later this week if no glitches occur via the 116 team edit limit.
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