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NCAA 09 Gameplay Issues (response from EA)

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Old 07-13-2008, 07:04 PM   #81 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

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Originally Posted by Quint75
What is the rocket catch?
It's when on offense you take control of the WR, hold down Strafe and the catch button and your WR warps to the damn ball and the defender either has his back turned so he cannot defend it or he just doesn't have the hops that the WR does to defend it. Been a problem in EA football for a long time. Ian said for Madden you cannot rocket on All Pro and All Madden but just on Rookie and Pro. I wish they would have done this for NCAA.
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Old 07-13-2008, 07:05 PM   #82 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

those videos are frickin ridiculous!!! dude threw a perfect pass off his back foot!!!! did ncaa 09 just use madden 08's engine???
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Old 07-13-2008, 07:05 PM   #83 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

LoL theres some funny plays.....but your 2nd play it looks like the PA caused the defender to try and tackle the RB. If you watch where hes running that's where is is headed.

Not sure how he saw the fake handoff with his back turned though.
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Old 07-13-2008, 07:06 PM   #84 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

I don't think anything can be said for the last video you posted, but just to play devil's advocate, on the second video it looks like your DE just got baited by the play action on the play.
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Old 07-13-2008, 07:09 PM   #85 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

2nd vid where the linemen goes down the line, he was going after the play action fake where the rb without the ball was getting tackled. Makes ya wonder if a player's awareness rating has any impact on how likely it is they will fall for playaction.
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Old 07-13-2008, 07:09 PM   #86 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

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Originally Posted by AuburnAlumni
....I need a drink.
Did that finally do it for you? You've been enthusiastic about the game for a while... a "half full" kind of guy...

To see you post this is admitting the glass is half empty, no?

(Sorry, couldn't resist the drink metaphors! )
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Yeah, this is getting ridiculous now.
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Old 07-13-2008, 07:13 PM   #87 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

That last video made me throw up a little AA. As far as gameplay goes, can we finally admit we need more bad throws in the game, or make the attributes matter?
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Old 07-13-2008, 07:15 PM   #88 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

Also I see you mention qba at 25. Consistently over the past few years that slider has very little to do with accuracy, but how deep qbs can throw.

Very easy to test, jut set human qba at 50, go into practice and throw a bunch of deep streaks and see how far you can throw. Then back out and set human qba to 25 or 0, and throw the same deep streaks and compare how far your qb can throw.
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Old 07-13-2008, 07:16 PM   #89 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

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Originally Posted by mudtiger
I'm not saying it's not an issue, but neither react to the ball until after it is thrown. The rb reacts well because he has a spin move animation to get to the ball thrown behind him. The LB does not react because he has no quick animation to turn around.
that's exactly how i see that.

It is more of a lack of a transition animation where the LB would square up to wait for the ball to touch receiver to make the tackle or go for the pick. He just does a wonky animation to kill time while ball is in air to prevent interference. He still recovers to make a tackle in a reasonable amount of space.
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Old 07-13-2008, 07:25 PM   #90 (permalink)
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Re: NCAA 09 Gameplay Issues (response from EA)

Hey Auburn, I have a theory that may help. It was reported somewhere that some of the sliders are working opposite than what they should. So maybe some sliders that are at 100 are really working at 0. Try reversing the sliders or maybe set them to default. Also for those people with d-line issues, try not to use the swim,club, spin etc. When you engage with the o-lineman use the left stick and go the direction using speed burst as well. You will likely be able to put much more pressure on the QB that way.
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