Users Online Now: 973  |  November 21, 2009

NCAA 09 Gameplay Issues (response from EA)

This is a discussion on NCAA 09 Gameplay Issues (response from EA) within the NCAA Football forums.

Go Back   Operation Sports Forums > Football > NCAA Football


Reply
 
LinkBack Thread Tools Display Modes
Old 07-13-2008, 07:59 PM   #111 (permalink)
Rookie
 
#85_on_a_mission's Arena
 
OVR: 0
Join Date: Jul 2006
Location: Philly
Posts: 491
Re: NCAA 09 Gameplay Issues (response from EA)

ummm that play left me speechless.

And im not surprised about the spinning throw by the CPU. Happened to me all of the time last year when I would play on heisman or all madden. Just as you are pressuring the CPU Qb, he does a crazy manuever to dodge the rush and throws a perfect pass.
__________________
There is NOTHING HUMANLY POSSIBLE that YOU can do to STOP ME.That is WHY they call ME UNCOVERABLE #85
#85_on_a_mission is offline   Reply With Quote
Old 07-13-2008, 08:02 PM   #112 (permalink)
Madden Creative Director
 
Ian_Cummings_EA's Arena
 
OVR: 57
Join Date: May 2008
Posts: 1,914
Re: NCAA 09 Gameplay Issues (response from EA)

Quote:
Originally Posted by dave374
The DB on the left inexplicably slowed down. The DB on the right turned the other way.
How does that not look bad?
I don't blame you guys for having hope, but AuburnAlumni is right. This is inexcusable.
I, too, feel like Bart Simpson in the Kamp Krusty episode hoping that Krusty will come to Kamp. But I'm losing hope.

Watch the video again.
http://www.easportsworld.com/en_US/video/19678
The DB on the right (#43) has man coverage responsibilities on UF #22. Last year, he would have warped over to make the play (usually a pick). This year he can't make a play on the ball because he can't see it. That's what you want...right guys?

I don't see anything wrong with this play in terms of defensive execution (maybe LBzrule can correct me?)...I guess the problem I'd remark on is the QB is always making the perfect read and you're seeing plays like this all game. He times the deep in perfectly and hits the guy right when he cuts. I guess I don't see this as shocking when you've got everyone in man.

Last edited by Ian_Cummings_EA; 07-13-2008 at 08:13 PM.
Ian_Cummings_EA is offline   Reply With Quote
Old 07-13-2008, 08:05 PM   #113 (permalink)
Pro
 
Ram209's Arena
 
OVR: 10
Join Date: Feb 2003
Posts: 903
PS Network: Ramsin209
Re: NCAA 09 Gameplay Issues (response from EA)

Quote:
Originally Posted by dave374
The DB on the left inexplicably slowed down. The DB on the right turned the other way.
How does that not look bad?
I don't blame you guys for having hope, but AuburnAlumni is right. This is inexcusable.
I, too, feel like Bart Simpson in the Kamp Krusty episode hoping that Krusty will come to Kamp. But I'm losing hope.

Watch the video again.
http://www.easportsworld.com/en_US/video/19678
Cant believe Im defending this but if you watch the LB or Safety #43 is man up on the RB who does a zig route he fakes like he is cutting inside then does an out route, 43 cuts inside then goes outside with his man that is when the QB throws the pass 43 then stops to make the tackle. So technically he did not turn the other way he was just going after his man. Hope that made sense

Ian beat me to it, he is EXACTLY right last year 43 would have stop covering his man with his back turned and pick the pass off, and the WR beat his man on a in route nothing more than that.

On a side note Ian I think thats Illinois vs Michigan State

Last edited by Ram209; 07-13-2008 at 08:08 PM.
Ram209 is offline   Reply With Quote
Old 07-13-2008, 08:12 PM   #114 (permalink)
"Hey I'll block you" NVM
 
WDOgF0reL1fe's Arena
 
OVR: 23
Join Date: Apr 2005
Location: Foothill Ranch, Ca
Posts: 1,536
PS Network: GameStopSuxx
Re: NCAA 09 Gameplay Issues (response from EA)

Ian, I just want you to know that the game is especially enjoyable when playing against a human opponent. I wanna know why though...

Why is it that human players seem to throw balls inaccurately, but the CPU seem to not? It seems as though the sliders affect the human players but not the CPU. Whether its Pass Block or QB Accuracy.

Maybe thats something you can look into
__________________
Charger Fan Born and Raised!
Born in powder blue.

Facebook!

Official OS VETS Madden Online Franchise!
San Diego Chargers
7-5 (Win vs CLE 37 - 0)
0 - 1 vs Miami*
*Denotes Loss By Cheating
WDOgF0reL1fe is offline   Reply With Quote
Old 07-13-2008, 08:12 PM   #115 (permalink)
Pro
 
m00d's Arena
 
OVR: 7
Join Date: Mar 2004
Location: Corinth, MS
Posts: 625
Re: NCAA 09 Gameplay Issues (response from EA)

Quote:
Originally Posted by rspencer86
The QB Acc slider has a significant effect on the distance a QB can throw, so with QB Acc at 0 all quarterbacks would have the arm strength of a five-year-old Chad Pennington.

I disagree. I've made sliders every year and have heard others say the same thing as you.
But I believe you are mistaking 'under throws' for a lack of arm strength. Spend some
time on the practice field with QB accuracy at zero and he will sling some long ones.
Maybe TheFuture15 can clear this up?
Dose the QB accuracy slider also effect the strength of the QB's arm, or does it just make him
much more likely to under throw the ball?
If it effects both why not name the slider QB Accuracy/Strength to avoid confusion?
m00d is offline   Reply With Quote
Old 07-13-2008, 08:13 PM   #116 (permalink)
MVP
 
dave374's Arena
 
OVR: 24
Join Date: Feb 2003
Posts: 1,932
PS Network: MmDave
Re: NCAA 09 Gameplay Issues (response from EA)

Quote:
Originally Posted by TheFuture15
The DB on the right (#43) has man coverage responsibilities on UF #22. Last year, he would have warped over to make the play (usually a pick). This year he can't make a play on the ball because he can't see it. That's what you want...right guys?

I don't see anything wrong with this play in terms of defensive execution (maybe LBzrule can correct me?)...I guess the problem I'd remark on is the QB is always making the perfect read and you're seeing plays like this all game. He times the deep in perfectly and hits the guy right when he cuts. I guess I don't see this as shocking when you've got everyone in man against UF's speed.
If you saw nothing wrong with that play, I have some wonderful waterfront property in Egypt you might be interested. It's located on de-Nile.
dave374 is offline   Reply With Quote
Old 07-13-2008, 08:15 PM   #117 (permalink)
LaMike's alrite
 
bad_philanthropy's Arena
 
OVR: 24
Join Date: Jul 2005
Location: Toronto
Posts: 5,979
PS Network: BadPhilanthropy
Re: NCAA 09 Gameplay Issues (response from EA)

Quote:
Originally Posted by TheFuture15
The DB on the right (#43) has man coverage responsibilities on UF #22. Last year, he would have warped over to make the play (usually a pick). This year he can't make a play on the ball because he can't see it. That's what you want...right guys?

I don't see anything wrong with this play in terms of defensive execution (maybe LBzrule can correct me?)...I guess the problem I'd remark on is the QB is always making the perfect read and you're seeing plays like this all game. He times the deep in perfectly and hits the guy right when he cuts. I guess I don't see this as shocking when you've got everyone in man against UF's speed.
That's a great point about the QB always making the perfect read. And this is only further exacerbated by the fact that the pass rush is mostly ineffective so it is like the QB is playing in a pass skeleton drill.
__________________

bad_philanthropy is online now   Reply With Quote
Old 07-13-2008, 08:17 PM   #118 (permalink)
MVP
 
OVR: 11
Join Date: Jul 2004
Posts: 1,684
Re: NCAA 09 Gameplay Issues (response from EA)

Quote:
Originally Posted by TheFuture15
The DB on the right (#43) has man coverage responsibilities on UF #22. Last year, he would have warped over to make the play (usually a pick). This year he can't make a play on the ball because he can't see it. That's what you want...right guys?

I don't see anything wrong with this play in terms of defensive execution (maybe LBzrule can correct me?)...I guess the problem I'd remark on is the QB is always making the perfect read and you're seeing plays like this all game. He times the deep in perfectly and hits the guy right when he cuts. I guess I don't see this as shocking when you've got everyone in man.
I agree with Ian on this one, the defensive back in front of the play is covering another receiver and man to man coverage, the pass is thrown when he is running and looking at the guy he is defending. He don't have eyes in the back of his head.

Some of the other videos don't look right though, The pass to the flat where the d-back runs away from the play is weird.
maddenps2 is offline   Reply With Quote
Old 07-13-2008, 08:19 PM   #119 (permalink)
MVP
 
OVR: 11
Join Date: Jul 2004
Posts: 1,684
Re: NCAA 09 Gameplay Issues (response from EA)

Quote:
Originally Posted by bad_philanthropy
That's a great point about the QB always making the perfect read. And this is only further exacerbated by the fact that the pass rush is mostly ineffective so it is like the QB is playing in a pass skeleton drill.
The QB stayed in the pocket and threw the ball before he got hit. Players do that all the time.
maddenps2 is offline   Reply With Quote
Old 07-13-2008, 08:21 PM   #120 (permalink)
MVP
 
dave374's Arena
 
OVR: 24
Join Date: Feb 2003
Posts: 1,932
PS Network: MmDave
Re: NCAA 09 Gameplay Issues (response from EA)

After 6 games offline, the CPU is averaging 20/25 pass/att ratio per game.
This is on Heisman and AA difficulty levels.
__________________
My NBA Live 10 Hedo Turkgolu imitation:
Shot ... clank!
dave374 is offline   Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > NCAA Football »


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 10:11 PM.

Archive - Top -