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NCAA Football 09 Demo Available: Discuss Here

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Old 06-22-2008, 01:12 AM   #1101 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by bvb24
Like the game. But can't we seriously scrap the mascot game. seems this space and time of the EA staff could be put to much better use. Like team entrances, better sideline reaction, or a coaching carousel. I played one mascot game this year after not playing a single one since probably 05. I won't play another one for another 5 years I'm sure so why is it still in there. Maybe I'm totally alone on this one but I doubt it.
I'll be saying this for so long it might be on my gravestone!

Mascot games are simply loading a different player model and adding an team select interface. It was a one day task. It takes up NO space. None. Zero.

Team entrances, sideline interaction, coach carousel? Those takes months to do, they require new technology, they require memory budgeting... these are BIG features, whereas mascot games are a small feature. At least in terms of budgeting. We can only do a finite amount of things to the game in one year. Would we like them? YES! We'd love to have them! We try to get them in every year.

Comparing features like those to mascot games is like comparing apples to pencils. There IS no comparison.
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Old 06-22-2008, 01:23 AM   #1102 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by Krioniq
The commentary and presentation as a whole seems rather fresh, and is also a marked improvement over EA's previous next-gen efforts.
Woo-hoo! The first person who noticed how commentary is different! The best play by play lines are when you catch the ball and go immediately out of bounds or when you are hit on the throw or throw across your body and it gets picked.
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Old 06-22-2008, 01:29 AM   #1103 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by Gamecock
True, but it's almost like EA knows we'll buy this game anyway and just threw something together as a demo.

Time will tell if anything that we've seen wrong in this demo will be mended or not..
No, it wasn't "thrown together." It was "branched." About 3 weeks before final, the game was brought over into a demo project. Then about a week of work was put in to make it actually a demo instead of the full game.
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Old 06-22-2008, 01:39 AM   #1104 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by OMT
No, it wasn't "thrown together." It was "branched." About 3 weeks before final, the game was brought over into a demo project. Then about a week of work was put in to make it actually a demo instead of the full game.
Did you all test the demo? - Not that it mattered, but just wondering

Well hopefully your testers can see the gaps in the offensive line as well as the receiver going the opposite way with the ball.
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Old 06-22-2008, 01:42 AM   #1105 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by OMT
Woo-hoo! The first person who noticed how commentary is different! The best play by play lines are when you catch the ball and go immediately out of bounds or when you are hit on the throw or throw across your body and it gets picked.

Yea the commentary is very different because when I did the game winning run in OT they said a new line like this has to be the top 5 finishes of all-time and what not. I thought it was pretty cool!
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Old 06-22-2008, 01:59 AM   #1106 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

OT is in the demo?

I've yet to try out OT just because I was afraid the demo would end at regulation, but i'll be sure to keep the score a deadlock just to try out OT.

Honestly I feel like i'm doing my own testing.

And the wide receivers have no sense of where the sidelines are at all.
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Originally Posted by Altimus GTR
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On ODogg's and Stewaat's insincere laziness.
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Old 06-22-2008, 02:01 AM   #1107 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by Gamecock
OT is in the demo?

I've yet to try out OT just because I was afraid the demo would end at regulation, but i'll be sure to keep the score a deadlock just to try out OT.

Honestly I feel like i'm doing my own testing.

And the wide receivers have no sense of where the sidelines are at all.
Yep, OT is in...I had a 3 OT game recently.
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Old 06-22-2008, 02:04 AM   #1108 (permalink)
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Thumbs up Re: NCAA Football 09 Demo Available: Discuss Here

Quote:
Originally Posted by OMT
I'll be saying this for so long it might be on my gravestone!

Mascot games are simply loading a different player model and adding an team select interface. It was a one day task. It takes up NO space. None. Zero.

Team entrances, sideline interaction, coach carousel? Those takes months to do, they require new technology, they require memory budgeting... these are BIG features, whereas mascot games are a small feature. At least in terms of budgeting. We can only do a finite amount of things to the game in one year. Would we like them? YES! We'd love to have them! We try to get them in every year.

Comparing features like those to mascot games is like comparing apples to pencils. There IS no comparison.
I have waited about 4 years to hear this
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Old 06-22-2008, 02:07 AM   #1109 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

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Originally Posted by Gamecock
Did you all test the demo? - Not that it mattered, but just wondering

Well hopefully your testers can see the gaps in the offensive line as well as the receiver going the opposite way with the ball.
Yes, but they were testing demo specific stuff. The bugs you mention should have been found by the gameplay test team. These two I read here over the weekend, and on monday I am going to check the bug database to see if they were found, and if so... when they were fixed. I know the date that the demo was branched, and based on when they were fixed, I'll be able to say if they are in the final product.

So wait until Monday and I'll see what I can find out.
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Old 06-22-2008, 02:10 AM   #1110 (permalink)
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Re: NCAA Football 09 Demo Available: Discuss Here

just referring to Russell's quote of your post about all those features. I fondly remember them on the old xbox which what exactly did that have that this didn't in order to produce such?

Don't you all get paid for putting ads in places like the EFFING defensive audible selection?
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