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Adam Thompson (NCAA Designer) Q&A Thread

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Old 06-22-2008, 03:06 AM   #1011 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

Quote:
Originally Posted by OMT
I don't know. What I do know is that you post on NCAA Strategies, Odogg. Greg likes to talk about ya

Ask Ben over there. He'll give you the correct answer.
haha, he likes to ignore me over there more like...i'll post this over there and see what he says though..
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Old 06-22-2008, 05:40 AM   #1012 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

Not sure if this has been asked, but any chance for coach mode and a broadcast style camera angle for NCAA2010? Thanks.
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Old 06-22-2008, 10:18 AM   #1013 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

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Originally Posted by OMT from the demo discussion thread
Will it be in 2010? It could very well be! We are weighing the pros and cons of all the stuff we want, including entrances, right now. We'll put together our wish list, estimate how much work all of it will take, compare it to our budget, cut accordingly, and have a feature set ready for development in a couple months. Then we hit the ground running!



A question for you Adam.

Have you guys ever considered putting your wishlist together and then letting the various community boards vote on what they would like to see added and what to leave on the cutting room floor?
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Old 06-22-2008, 10:25 AM   #1014 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

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Originally Posted by OMT
Unfortunately, we can't port that over. The old gen artwork does NOT work on next gen. It would take 1000+ hours to port it and it would look like crap because the art is not as hi resolution.

Adding team entrances was a big job back then. On next gen it is a bigger job. Look... we really DO want it. It is just a VERY expensive feature. We could have put it in 09 and people would button through and then post on OS that we should have online dynasty by now. But we couldn't get both in one year. We went with online dynasty.

You are entitled to disagree with our decisions. There is nothing wrong with it. Just please don't think this is a simple feature. It is an extremely complicated task. We CAN do it, we will just have to cut other stuff we want to do to make it happen.

Will it be in 2010? It could very well be! We are weighing the pros and cons of all the stuff we want, including entrances, right now. We'll put together our wish list, estimate how much work all of it will take, compare it to our budget, cut accordingly, and have a feature set ready for development in a couple months. Then we hit the ground running!


Ok, here's the first things you can do:

1- Several QB passing animations(for the really good pocket passers they could have a smooth, flawless motion like Eli Manning and then there could be the Phillip Rivers or Vince Young motions plus some more).

2- Spring Game

3- More alternates/updated uni's-maybe even the ability to choose which pants with which jersey.

4-FCS teams and season coinciding with BCS: Work on having older transfers leave for FCS school for immediate PT.

5-Separate recruiting pool for JUCO's. The lower rated JUCO's will most likely go to the FCS schools.

6- Medical Redshirts

7-Don't worry so much about pre-game stuff, like you said, it will get buttons "mashed" so everyone will end up skipping it.

8-The biggest wish of all, a way to tie in all of the BCS(at least the BCS) conferences together in an online dynasty so we can play humans in the post-season and recruit. I guess they'd have to tie in from the pre-season on. I have no idea how this would work. I guess I'd be part of an SEC dynasty, I'd have to have tie-ins to people with the other league dynasties, and we'd all join up for one huge online dynasty. I guess that's impossible. It was only a year ago that someone told me a twelve player online would never happen since it was impossible to do, so....

Thanks for all the hard work, and time and willingness to answer our questions here. Now get to work on this list, you have plenty to do. lol

I really appreciate your time here.
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Old 06-22-2008, 12:57 PM   #1015 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

Quote:
Originally Posted by countryboy
A question for you Adam.

Have you guys ever considered putting your wishlist together and then letting the various community boards vote on what they would like to see added and what to leave on the cutting room floor?
Yes, and we have done this before I believe. We wouldn't be letting you guys pick all the features but I could see us finding a handful of hardcore features that cost about the same and putting them up for vote. We've talked about doing this. If the opportunity arises this year I'll suggest we try it.
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Old 06-22-2008, 01:00 PM   #1016 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

Quote:
Originally Posted by jdrhammer

8-The biggest wish of all, a way to tie in all of the BCS(at least the BCS) conferences together in an online dynasty so we can play humans in the post-season and recruit. I guess they'd have to tie in from the pre-season on. I have no idea how this would work. I guess I'd be part of an SEC dynasty, I'd have to have tie-ins to people with the other league dynasties, and we'd all join up for one huge online dynasty. I guess that's impossible. It was only a year ago that someone told me a twelve player online would never happen since it was impossible to do, so....
Nothing is impossible. And if "someone" tells you it is impossible you shouldn't believe them. The reason why online dynasty is 12 players is because it uses the offline dynasty code and interface which is also up to 12 players. It would have been MORE work to make it less than 12 players!
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Old 06-22-2008, 01:07 PM   #1017 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

Why are Division IAA teams taking so long to get back into the game? It seems like it's just a fact of putting in more rosters. Heck you could even auto-generate them. And yes there are the unis but you still have those from last-gen so you could just update them for current-gen. Am I missing something?
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Old 06-22-2008, 01:24 PM   #1018 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

Quote:
Originally Posted by OMT
I answered this on Friday. But basically loading the front end player model into the menus is what caused the UI lag on NCAA 08. We need to do an asynch load to fix this. http://en.wikipedia.org/wiki/Asynchronous
adam, so will it get done by release? I am sorry, but I am not sure i am getting a clear answer?

Last edited by Teddy_Long; 06-22-2008 at 01:51 PM.
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Old 06-22-2008, 01:42 PM   #1019 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

Quote:
Originally Posted by OMT
I was looking through the bug database from the year and pulling out videos and screenshots for a project and I remember seeing a bug saying that if you cover the ball, it will stay covered for the remainder of the play. The bug was Closed - Fixed. I don't know how old the bug is... could have been fixed after the demo was branched... or maybe before it happened all the time and now it only happens some times. Does it happen every time you cover?
It seems to happen every time you cover. Any word on whether this has been dealt with?
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Old 06-22-2008, 02:15 PM   #1020 (permalink)
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Re: Adam Thompson (NCAA Designer) Q&A Thread

I encountered a pretty bad bug in the demo today. I believe it existed in last year's game, but that might have been Madden. I can't remember. But either way, what happened is that on a FG attempt, the holder turned 90 degrees more than he was supposed so he was facing directly at the center so that the snap misses him entirely, hits the ground, and is called an incomplete pass. It was in OT too, so the cpu came away with no points, and I ended up winning.
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