This post is to open a slider and game difficulty settings discussion for those playing NCAA 08 for Original XBOX.
I am experimenting with sliders and game difficulty settings to accomplish the following objectives:
1. Reduce number of interceptions.
2. Possibly reduce number of fumbles.
3. Get around the poor pursuit angle problem.
4. Produce more lower scoring games with more influence from the running game.
5. Reduce number of Human Punt Return Fumbles.
I play in "Coach Mode" - meaning the QB Auto Throw is ON. I control players only when necessary - meaning that I must kick the ball and, if I want to reduce number of Human
PR Fumbles, I must call for a Fair Catch when defenders are barrelling down on my
PR - which is almost every time.
I play 8 minute quarters. I coach Alabama against top flight competition. I play as either the Away Team with Home Field Advantage On, or on a neutral site with HFA OFF. I have modified several Alabama players to increase their capabilities so that I can run option plays and better utilize other running plays.
I have tried Heisman, but my
PR fumbles too often unless I Fair Catch - I have almost never seen the CPU
PR fumble. Interceptions are at least 6-7 per game in Heisman with Int Slider set to zero. I have adjusted other sliders to increase running game effectiveness and reduce passing and to increase defense success.
I tried JV for one game, but had a blowout against Ohio State at Columbus - I won 51-0, mostly running the ball. OSU could do nothing. I will try JV again with different sliders. One good thing at JV level was less aggressive Punt coverage from CPU defense, meaning less fumbles.
Currently, I am trying Varsity and playing with sliders. Last night, I lost to Boise State 17-16. Exciting game which I cluld have won with a FG, except that my QB fumbled at the end of a run at the Boise State 20.
If anyone has updated Rosters for the actual 2008 teams (current season), I would like to get the Files. I have Action Replay. I am using named Rosters for the 2007 Season.
Comments?
Thanks,
Art