Users Online Now: 669  |  January 9, 2009

FistofRage's Heisman sliders...

This is a discussion on FistofRage's Heisman sliders... within the NCAA Football Sliders forums.

Go Back   Operation Sports Forums > Football > NCAA Football > NCAA Football Sliders


Reply
 
LinkBack Thread Tools Display Modes
Old 07-19-2008, 02:07 AM   #21 (permalink)
MVP
 
davin's Arena
 
OVR: 12
Join Date: Mar 2004
Location: Columbus, OH/Toledo, OH
Posts: 2,267
Re: FistofRage's Heisman sliders...

I'm going to do a stream of conciousness type post here then give final summary.

First Quarter: Iowa (cpu) 3 OSU (me) 0

Passing: Iowa QB: 6/8 for 60 yards. OSU QB: 1/2 for 7.
Rushing: Iowa RB1: 4 att 8 yds. Iowa WR: 2 att 0 yds. OSU RB1: 10 att 39 yards. OSU RB2: 1 att 9 yards, OSU QB 1 att 4 yards.

Initial thoughts: I am really working for my rushing yards. My RB seems to mirror his rating. I can't beat anybody to the corner and have to read my blocks better (89 speed doesn't let you turn the corner too often). No real pass rush yet, and they have a 58 overall RT.

Second Quarter: Iowa 17 OSU 17

Passing: Iowa QB: 15/20 for 156 1 TD/1 INT. OSU QB: 12/19 108, 2 TD/1 INT (returned for TD).
Rushing: Iowa RB1: 5 att 10 yds, Iowa WR 2att 0 yds. Iowa RB2 1 att 0 yds. OSU RB1: 13 att 91 yards ( long of 50), OSU QB 5 att 35 yds, OSU RB2: 2 att 19 yds.

Thoughts: Pass rush is there, but Iowa gets it away JUST in time. A bit concerned with Iowa's QB, he is only a 81 overall. Iowa has stopped running the ball. Passing game feels a lot better for me, it is harder yet easier. Harder in the sense I can't just own the skies. Easier in the sense that my WRs are doing a great job (which I have a solid corps so this is welcome). Iowa is the only team that has EVER used a TE effectively against me. I've never completely understood Iowa's offense, but I know they do like the TE. My one big run was off of an option where I made the corner miss and got into the open but was run down by a corner.

3rd Quarter: Iowa 24 OSU 17.

Passing: Iowa QB: 22/30 263, 2T/1I. OSU QB: 14/24 123 2T/2I
Rushing: Iowa RB1: 10 att 12 yds, Iowa WR 2 att 0 yds. OSU RB1: 18 att 116 yds, OSU QB 8 att 49 yds, OSU RB2 2 att 19 yds.

Thoughts: Iowa TD made me mad (although nothing wrong with it). Quick pass on 3rd down I had blown up, but he breaks the tackle, the TE gets out to block me as the SS, 61 yards to the endzone. Still no sacks. Iowa's defense is fast at the LB position so getting outside is hard. My second INT was really a hail mary so I'm not mad. I just put too much under it. CPU can't run the ball at all, but part of me thinks it isn't Iowa's style anyways. Iowa QB still concerns me. I am learning to play as the SS (used to play DE) this game (changed at the half) and have started to make some impact (although the TD kind of ruined that). Game is close going into the 4th. I feel like I can win. Iowa is playing the perfect game to beat me so far. Big change in the ease of offense from the last time. Iowa is 1-6 on the year right now.

4th Quarter: Iowa 27 OSU 27.

Passing: Iowa QB: 26/36 392 2T/1I. OSU QB 19/32, 221, 3T/1I.
Rushing: Iowa RB1: 14 att 18 yds, other stats same for rushing. OSU RB1: 26 att 149, others same.

Thoughts: The #1 thing I wanted was a competitive game. I am going to OT against a bad Iowa team. I got my wish. Overall I don't feel really cheated out of this. I threw one really bad pick that was taken to the house. The other was just stupid. I had my chances to go up bigger but couldn't. I start the 2nd quarter off with a playaction pass. The beauty of the pass was that every other time I had went underneath to the TEs. This time I was going to go up top to my WR on a post. The young FS started shadowing the TEs with his zone, then about a second before I threw it, he had this "oh ****" reaction and started sprinting as hard as he could as my WR was WIDE open. He almost made the play but I reacted just soon enough on the throw, TD. I could have been more aggressive at the end and go for the win. I kicked a 21 yard FG with 3 seconds left. Given the 2 INTs I already had thrown, I just wanted to go to OT because I feel like I can win it and don't want to throw it all away. Minus the pass rush (which could just be erroneous), this game is AWESOME, best I have played so far. We'll see at the end though.

2 OTs: Iowa 34 OSU 47.

Passing: Iowa QB: 27/38 327 3T/2I. OSU QB: 20/33 233 3T/2I.
Rushing: Iowa RB: 15 att 18 yds, rest same as previous. OSU RB: 33 att 180 yds 2 TDs, rest same as previous.

Thoughts: Iowa opened up OT with a 25 yard fly pattern to their WR for a TD. They then took me to 4th down on my first try, however I hit a slant to my WR who got it over the first down, then punished them with my run game. 2nd OT starts, huge run for me, but then a fumble, the game looks done, then my 2nd TE comes from off the screen to pick up the ball and advance it 8 yards. I go on to score in 2 plays. Then, the big non-sack of the game on third down. I send a blitz, it doesn't get there, but my LB forces a bad throw which is picked, and returned for a TD (I wasn't going to just take a knee, I am #12 OSU against a freaking one win Iowa team). In the end, the play of the game was a non sack.

Excellent game, makes me sad I have to go to Cleveland this weekend. That should be detailed enough.

Sliders:

QB:40
PB:0
WRC: 35
RBA: 60 (65 for cpu, just in case that would do anything).
RB: 85

DAWR: 90
KD: 100
INT: 0
BB: 65 (90 CPU)
TK: 50

Last edited by davin; 07-19-2008 at 02:10 AM. Reason: included sliders
davin is offline   Reply With Quote
Sponsors (you can remove these ads by registering or logging in)

Register or login to remove these ads and many more.
Old 07-19-2008, 03:20 AM   #22 (permalink)
MVP
 
davin's Arena
 
OVR: 12
Join Date: Mar 2004
Location: Columbus, OH/Toledo, OH
Posts: 2,267
Re: FistofRage's Heisman sliders...

Played a second (and final) game tonight. I was going to break it down like before, but it was such a blowout.

OSU 45 Purdue 7.

I got 3 sacks in the game. The first one was on a safety blitz, it felt so good. Purdue overall has a better team than Iowa, but it wasn't even a game. Iowa does however have a much deeper secondary. This game was over after the 7th play, when I hit a playaction pass to my #1 WR (former #1 overall recruit). Purdue had no answer for this guy at all. I had my way through the air, but the ground was a lot of work. No Robo QB in this one, Purdue was just outclassed. My starters only played one half, so some of the numbers might not be a real representation of what could have gone down, but I honestly think that by the 2nd half (when the backups came in) Purdue was crushed beyond anything they could hope. Purdue's ground game was a step up from Iowa's, by they still don't have the guys to really run the ball effectively against me.

Passing: Purdue QB: 12/19 96 yds, 1 TD/2 INT. OSU QB1: 16/20 270 yds, 1TD/1INT. OSU QB2: 4/4 25 yds.
Rushing: Purdue RB1: 15 att 48 yds. Purdue QB: 6 att 25 yds. OSU RB1: 8 att 26 yds. OSU QB1: 3 att 3 yds. OSU RB2: 24 att, 75 yds.
davin is offline   Reply With Quote
Old 07-19-2008, 10:18 AM   #23 (permalink)
Uncharted Goodness
 
rudyjuly2's Arena
 
OVR: 66
Join Date: Aug 2002
Location: Kingsville, ON
Posts: 7,780
Re: FistofRage's Heisman sliders...

Fistofrage - your sliders are very similar to mine except I play on AA! I KNOW you are a much better NCAA gamer than me but I just want to know if you've done any tests to determine whether any cpu slider actually works on Heisman? They are largely broken on AA and unless someone can confirm that they work on Heisman which would give me a better chance to finetune, I'll stay on AA where I still lose anyways.

I personally think that if they are broken on AA it would make sense they would work the same way on all levels so I will probably avoid Heisman. Might try a game this afternoon on Heisman, get beat soundly and then head back to AA.

Quite frankly, without having the ability to adjust CPU sliders, we can't really change the overall difficulty level of a setting. We can just change the feel for the game. Davin, I think you are screwed because of that.
rudyjuly2 is offline   Reply With Quote
Old 07-19-2008, 11:07 AM   #24 (permalink)
MVP
 
therizing02's Arena
 
OVR: 19
Join Date: Apr 2003
Location: Downtown Chi-Town
Posts: 3,713
Re: FistofRage's Heisman sliders...

Quote:
Originally Posted by rudyjuly2
Fistofrage - your sliders are very similar to mine except I play on AA! I KNOW you are a much better NCAA gamer than me but I just want to know if you've done any tests to determine whether any cpu slider actually works on Heisman? They are largely broken on AA and unless someone can confirm that they work on Heisman which would give me a better chance to finetune, I'll stay on AA where I still lose anyways.

I personally think that if they are broken on AA it would make sense they would work the same way on all levels so I will probably avoid Heisman. Might try a game this afternoon on Heisman, get beat soundly and then head back to AA.

Quite frankly, without having the ability to adjust CPU sliders, we can't really change the overall difficulty level of a setting. We can just change the feel for the game. Davin, I think you are screwed because of that.
Hey Rudy, I switched back to AA last night and had the QBA at 40, RBA-60, RBL-80. All the D Sliders for both USER and CPU are at 100 except INT at 0 and tackle at 45. I had two of my best games. The first two games:

TCU-24 OkSt (me)-17

Rushing
TCU-22 for 126
OSU-34 for 82

PASSING
TCU
20-39-170-2T-3INT (all in first half)<<<<<<<<<<<<<<<<<<
OSU
17-28-173-0T-0INT

SACKS
TCU-5 Ok St.-2

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX


Game 2

(me)WVU-41 Syr-7

TOFF
395-193

Rushing
Devine-21/228/2
White-12/50/1

Brinkley-22/53/1
Robinson-4/0

Passing
White 12-18-119

Robinson 19-29-141-2INTs<<<<<<<<<<<<<<<

Sacks
WVU-2
SYR-1


I think the drop to AA has helped me a get few more realistic stops. I was able to move the ball on Heisman but, some of the CPU drives seemed a bit, IDK...suspicious. AA just seems more realistic right now. To me anyway.
__________________
NCAAFB Ohio State Buckeyes
NCAABB Ohio State Buckeyes
MLB Chicago Cubs
NBA Chicago Bulls
NFL Dallas Cowboys
therizing02 is offline   Reply With Quote
Old 07-19-2008, 12:15 PM   #25 (permalink)
Uncharted Goodness
 
rudyjuly2's Arena
 
OVR: 66
Join Date: Aug 2002
Location: Kingsville, ON
Posts: 7,780
Re: FistofRage's Heisman sliders...

Funny thing. I just tried a half game on Heisman this morning after playing the same half of a game on AA and I was surprised by how well it played. I left my AA sliders exactly the same on Heisman and the game felt fine. I actually think the running game is easier on Heisman but the passing game more difficult. One half game of a sample size is certainly enough to go on lol.

I was Clemson against Pitt and their QB sucked when I played on Heisman so I don't know. I'm going to give Heisman some playing time and see what happens. It doesn't feel that much different than AA. It feels fair and more intense. I've only played a half a game but I did fine. Whenever I've tried Heisman in the past I've had to really juice the sliders in my favour but it felt good in my limited time. The one thing I liked was that punt returns on Heisman seemed much more difficult. I really liked that aspect unlike the house rules I have to apply to myself on AA.
rudyjuly2 is offline   Reply With Quote
Old 07-19-2008, 01:17 PM   #26 (permalink)
MVP
 
davin's Arena
 
OVR: 12
Join Date: Mar 2004
Location: Columbus, OH/Toledo, OH
Posts: 2,267
Re: FistofRage's Heisman sliders...

Quote:
Originally Posted by rudyjuly2
Davin, I think you are screwed because of that.
I had a pretty good game last night vs Iowa, even though it was much harder than I expected. I am using these during my dynasty and well, I had a 3 game streak against bad teams whose running games really kind of suck so it is hard to really tell. I felt like Purdue actually could run the ball, if they just had a runningback who was better (instead of an 81 overall with 86 speed). My next game is against MSU who has a pretty good RB, but I have to go to Cleveland for two days.

Part of me is worried though. Usually once I start off with new sliders it takes me time to adjust my play. Purdue should have been harder, but I think a 71 yard strike early in the game, followed by a 53 yard one just killed them.

Overall, if the games would always play like the Iowa game in terms of difficulty, I would be happy. I fought for every yard in that game. Although the CPU QB scared me, it was apparent that the QB could be stopped as evidenced by the Purdue game when I faced a better passing game and just shut it down. I need to face a good running game to really get a feel. It is also hard to judge the sliders because my defense overall is a 96 (but I think plays far weaker than that, as I had a 91 overall defense the year before that just rocked, I lost 8 starters on defense). I have to take into account that I am Ohio State. I should outclass the other team in almost every area.I haven't played a team on the same talent level in several games. I have Michigan coming up (who is finally built back up) and then the bowl game. I know I was using different sliders for the bowl game in the previous year, but I couldn't really do anything at all against FSU and lost.
davin is offline   Reply With Quote
Old 07-19-2008, 05:55 PM   #27 (permalink)
All Star
 
fistofrage's Arena
 
OVR: 31
Join Date: Aug 2002
Location: Hail to the Victors?
Posts: 7,988
Re: FistofRage's Heisman sliders...

Thanks for the responses guys. I really don't know if any of the CPU sliders work, with a 2 year old, and working everyday until 6 or so, and now golf tournaments and lots of range time, I just don't have the time to analyze every slider like I used to.

Well, that and the developer admitting that the sliders for the AI are linked to the human, makes it impossible to tweak this game like I want. That being said, here are the sliders I am set on that are the best:

QB ACC 40-45. I actually see the AI throw some fly and post patterns(a couple a game) because there arm strength is good enough to get the ball deep.

RB ability 60-65, the AI really needs 65 to be as effective as they should be, but human needs closer to 60. Anyway the run game is there. I think slide blocking does work for run. I can seal off the ends and they definitely pinch when you tell them to.

WR catching. I moved it down to 10 last night and the AI actually had some passes that went wide left and right. Could route running be tied to this?

Run block is effective human needs around 70, AI needs higher, but can't do much about that at the moment.

Pass block needs to be 0 to 10 for the d-line to be effective.

I found that Defensive awareness for the AI has a sweet spot of 75+, they really get good at 75, jumping routes, etc. Human seems to get worse if you go baove 70 for some reason.

Knockdowns need to be 90+ for the cornerbacks to play better D but it makes the long ball difficult, but against weaker teams, you can still dow well.

INT should be 1-10. The defenders get too many picks if higher.

Break block, needs to be 70+ so the pass rush is effective, but you have to balance this with the run block slider to not kill the run game.

Tackling at 50 is good. Good backs, especially good AI backs break alot of tackles.

Thats about it for my findings, keep posting your thoughts. Thanks.
__________________
Chalepa Ta Kala.....
fistofrage is offline   Reply With Quote
Old 07-19-2008, 06:10 PM   #28 (permalink)
Uncharted Goodness
 
rudyjuly2's Arena
 
OVR: 66
Join Date: Aug 2002
Location: Kingsville, ON
Posts: 7,780
Re: FistofRage's Heisman sliders...

Your slider thoughts echo mine although I like the knockdowns and awareness closer to default. I got spanked by Nebraska with Colorado so I need to improve if I expect to stay at this level. Quite frankly, the team I start with in my dynasty may dictate the level. I can start with a good SEC team and not feel guilty if I stay on Heisman.
rudyjuly2 is offline   Reply With Quote
Old 07-21-2008, 12:40 AM   #29 (permalink)
Rookie
 
cwilson250733's Arena
 
OVR: 1
Join Date: Oct 2007
Posts: 22
Re: FistofRage's Heisman sliders...

Ive had some really good games using arkansas I lost big to w. virginia an then i won big against memphis ive had really good rushing stats for both hum an cpu. i made only one small change to the running game an it seem to make a big difference an that was moving the running back ability to 100 an run blocking to 0 an im getting about 4-6 yard a carry average a game ive played several games using these, my best game was at mississippi st it took 2 ot's. Dixon was a monster he had 33 carries 183 yard 4 tds longest 21 yards. I ended up winning the game on a fumbled pitch on a toss play on their second play in the 2nd over time the final score was 46-39. Neither QB had good games i was 11-24 for 209 3tds 0 ints an CPU's QB was 14-26 199 1td an 1 int but it was a great game. LOVE THE SLIDERS KEEP UP THE GOOD WORK
cwilson250733 is offline   Reply With Quote
Old 07-21-2008, 12:46 AM   #30 (permalink)
MVP
 
davin's Arena
 
OVR: 12
Join Date: Mar 2004
Location: Columbus, OH/Toledo, OH
Posts: 2,267
Re: FistofRage's Heisman sliders...

I had a pretty realistic game last game. I was against MSU, and won 31-21. MSU in the game was 3-6 on the year, and I dominated most of the game, with MSU scoring on my 2nd team defense late.

The only problem I had was that MSU refused to run the ball when it was close. Their RB finished with 10 carries for 82 yards.
davin is offline   Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > NCAA Football > NCAA Football Sliders »


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 09:39 PM.

Archive - Top -