Users Online Now: 1052  |  November 25, 2009

PS2 Named Roster Community Project 10

This is a discussion on PS2 Named Roster Community Project 10 within the NCAA Football Rosters forums.

Go Back   Operation Sports Forums > Football > NCAA Football > NCAA Football Rosters


Reply
 
LinkBack Thread Tools Display Modes
Old 07-15-2009, 06:02 PM   #31 (permalink)
Rookie
 
NateDogg2004's Arena
 
OVR: 3
Join Date: Dec 2004
Posts: 146
Re: PS2 Named Roster Community Project 10

Quote:
Originally Posted by Ronizzle
Awesome, what I meant though...we can name a player on the spreadsheet, change their number and class year, and it still will import correctly into 2010?
By his response, it appears so.
NateDogg2004 is offline   Reply With Quote
Sponsors (you can remove these ads by registering or logging in)

Register or login to remove these ads and many more.
Old 07-15-2009, 06:19 PM   #32 (permalink)
Rookie
 
OVR: 4
Join Date: Jul 2008
Posts: 152
Re: PS2 Named Roster Community Project 10

Quote:
Originally Posted by Ronizzle
Awesome, what I meant though...we can name a player on the spreadsheet, change their number and class year, and it still will import correctly into 2010?
Yes. And you can even bypass some of the things in the game that have been problems. For example, when giving player's a number in the game you can't give two players the same number but if you import it this way, you can. So you can give a player on offense #20 and a player on defense #20 this way.
scolton is offline   Reply With Quote
Old 07-15-2009, 06:24 PM   #33 (permalink)
Rookie
 
iwrite7's Arena
 
OVR: 3
Join Date: Jan 2006
Posts: 102
Re: PS2 Named Roster Community Project 10

will i be able to use these rosters for the ps2 game played on my ps3... in other words, can they be converted to the ps3 using the ps2 game.
iwrite7 is offline   Reply With Quote
Old 07-15-2009, 06:27 PM   #34 (permalink)
Pro
 
whittleboy615's Arena
 
OVR: 17
Join Date: Nov 2006
Location: Lubbock, TX
Posts: 705
Re: PS2 Named Roster Community Project 10

I'll edit Tennessee.

So what are the limits? Can we give exactly correct hometowns, or do they have to be ones that are in the game?

What if a player has transferred or been dismissed, and we want to put someone else in his place? Should we leave the ratings alone and change him to someone else at his same position, or is it okay to realistically alter the ratings and/or position too?

If we change someone's position, do we have to move his spreadsheet row next to all of the other players at his position?

Last edited by whittleboy615; 07-15-2009 at 06:31 PM.
whittleboy615 is offline   Reply With Quote
Old 07-15-2009, 06:28 PM   #35 (permalink)
Pro
 
whittleboy615's Arena
 
OVR: 17
Join Date: Nov 2006
Location: Lubbock, TX
Posts: 705
Re: PS2 Named Roster Community Project 10

Quote:
Originally Posted by iwrite7
will i be able to use these rosters for the ps2 game played on my ps3... in other words, can they be converted to the ps3 using the ps2 game.
Yes. I'll repost the final file in PSV format if no one else does.
whittleboy615 is offline   Reply With Quote
Old 07-15-2009, 06:34 PM   #36 (permalink)
Rookie
 
Ronizzle's Arena
 
OVR: 1
Join Date: Nov 2005
Posts: 61
Re: PS2 Named Roster Community Project 10

Quote:
Originally Posted by scolton
Yes. And you can even bypass some of the things in the game that have been problems. For example, when giving player's a number in the game you can't give two players the same number but if you import it this way, you can. So you can give a player on offense #20 and a player on defense #20 this way.
Ok, thanks. Sorry to sound like a dumb@ss, but since just the names were left blank, I wasn't 100% sure. I'm still in shock you can do this. Alright, I'll volunteer for the MAC, but can't start on it til Friday.
Ronizzle is offline   Reply With Quote
Old 07-15-2009, 06:53 PM   #37 (permalink)
Rookie
 
OVR: 2
Join Date: Jul 2009
Posts: 14
Re: PS2 Named Roster Community Project 10

Quote:
Originally Posted by whittleboy615
Yes. I'll repost the final file in PSV format if no one else does.
Thank You !!!
The Lombardo is offline   Reply With Quote
Old 07-15-2009, 07:38 PM   #38 (permalink)
Rookie
 
OVR: 4
Join Date: Jul 2008
Posts: 152
Re: PS2 Named Roster Community Project 10

Quote:
Originally Posted by whittleboy615
I'll edit Tennessee.

So what are the limits? Can we give exactly correct hometowns, or do they have to be ones that are in the game?

What if a player has transferred or been dismissed, and we want to put someone else in his place? Should we leave the ratings alone and change him to someone else at his same position, or is it okay to realistically alter the ratings and/or position too?

If we change someone's position, do we have to move his spreadsheet row next to all of the other players at his position?
Good questions. If you want to do hometowns I would have to redo the spreadsheet to make it so you could only choose the hometowns in the game exactly as they are in the game.

Same with ratings. Only certain ratings can be used on ps2. For example you can't have zero. 40 is the lowest. So if you wanted to change ratings I would need to let you know what rating numbers are available.

I think I might make a more robust spreadsheet so you can change those things but for now I would recommend only changing or adding names.
scolton is offline   Reply With Quote
Old 07-15-2009, 07:54 PM   #39 (permalink)
Rookie
 
OVR: 1
Join Date: Jul 2009
Posts: 12
Re: PS2 Named Roster Community Project 10

What exactly is the process for converting the excel file into a file playable on PS2
osubucks13 is offline   Reply With Quote
Old 07-15-2009, 07:54 PM   #40 (permalink)
Rookie
 
OVR: 2
Join Date: Jul 2009
Posts: 14
Re: PS2 Named Roster Community Project 10

I can do Boise State & Utah. scolton
The Lombardo is offline   Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > NCAA Football > NCAA Football Rosters »


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 01:04 PM.

Archive - Top -