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**DOSMedia's Sim Style 360 Dynasty**

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Old 09-14-2009, 03:37 PM   #61 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

Quote:
Originally Posted by thequick135
my next game iddnt have anywhere close to the defensive performance i had in the first one and that was a disappointment

the same thing happenend to me
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Old 09-14-2009, 04:17 PM   #62 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

Can we turn off quiz the qb?
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Old 09-14-2009, 05:28 PM   #63 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

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Can we turn off quiz the qb?
twas gonna ask the same
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Old 09-14-2009, 05:48 PM   #64 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

I also think the Recruiting enhancements (i.e. Recruit advisor & recruit reports) shouldnt be allowed. especially with such good teams
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Old 09-14-2009, 06:03 PM   #65 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

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I also think the Recruiting enhancements (i.e. Recruit advisor & recruit reports) shouldnt be allowed. especially with such good teams
I second.
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Old 09-14-2009, 07:30 PM   #66 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

DosMedia, make sure you let everyone know that restarts are unacceptable. If it says server problem tell them to hit retry connect and eventually it'll get through. It'll be a problem if everyone starts restarting games.
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Old 09-14-2009, 07:51 PM   #67 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

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Originally Posted by jinbrosinc
DosMedia, make sure you let everyone know that restarts are unacceptable. If it says server problem tell them to hit retry connect and eventually it'll get through. It'll be a problem if everyone starts restarting games.
agreed
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Old 09-14-2009, 07:55 PM   #68 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

Quote:
Originally Posted by jinbrosinc
DosMedia, make sure you let everyone know that restarts are unacceptable. If it says server problem tell them to hit retry connect and eventually it'll get through. It'll be a problem if everyone starts restarting games.
People were having some serious server issues last night and I ran into them as well, so for right now it is okay. Especially since the teams everyone was playing were not going to beat them. I talked to everyone about it and they normally would not restart their games or want to. I think everyone knows restarting is unacceptable, but I will remind everyone.
I dont think anyone here needs to be reminded of running up the score except BYU, but I am going to make an example of him and will be throwing out his results. Really 75-7? Thats unacceptable. The florida guy beat an FCS team by less then that and BYU was at least playing a D 1 school.
I have absolutely nothing wrong with Florida's scores and you are doing an excellent job in not running up the score on far inferior opponents. Same with Cal.

I will advance after I meat up with the Buckeyes.

Oh and I didnt realize that recruiting assistants were on, and I dont think I pay much attention to quiz the qb, but ill turn it off.
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Old 09-14-2009, 09:17 PM   #69 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

haha meat up
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Old 09-14-2009, 10:39 PM   #70 (permalink)
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Re: **DOSMedia's Sim Style 360 Dynasty**

USC Down 28-10, Explode for 37 Unanswered

Columbus, Ohio

USC would open up the game by stopping the Buckeyes and then drove down the field for the first points of the night, a 57 yard boot by long range specialist Jacob Harfman. The Buckeyes would then score 14 straight. One a 50 yard strike from Pryor to Thomas on a blown coverage, and the other on a fumble recovery.

After going down 14-3, Barkley would then leave the game in the first quarter with broken ribs. He is expected to miss next weeks game in Seattle, but should be back for their follow game at home against Wazzu. The offense seemed to struggle at first behind once starter Aaron Corp. He would manage to drive down the field and throw a 17 yard td pass to Damian Williams, but would then throw a pick 6 on their ensuing possession (following a Buckeye td) to make the game 28-10 Ohio State with just 4 minutes to go in the half.
Corp would then take this team on his back. He would lead the team down the field for a quick td on a 3 yard run by Stanley Havili and then would do it once again hooking up with Travon Patterson on a 1 yard td pass with just 1 second to go in the half making the game 28-24 Buckeyes at halftime.

USC's defense came to play in the second half. They would force 5 second half turnovers including 4 interceptions and a fumble recovery for a touchdown by backup linebacker Uona Kaveinga.

The Trojans would get a turnover on the opening possession of the second half and would drive down the field scoring on a 1 yard td run by Stafon Johnson.
The Trojan defense would continue to dominate and USC kicker, Jacob Harman made the difference. He was 4-4 with all of his kicks coming from beyond 40 yards out. His last field goal with just 5:40 seconds to play would seal the deal by making it a 3 possession game and putting it out of reach.

The defense was anchored by the front 4 who accounted for 8 sacks, including Armond Armstead's USC game record 4. Defensive Tackle Christian Tupou even had an interception.

The Trojans get no break and will travel to Seattle next weekend to face an improved Washington Huskies team.

Team Stats: USC Buckeyes
First Downs: 17 9
Total Offense: 346 304
Rushes-Yards: 33-94 25-29
Passing Yards: 251 275
Third Down: 8-15 1-7
Red Zone: 4-4 0-0
Turnovers: 2 5
TOP: 17:27 12:40

Individual Stats:
Ohio State
Pryor: 5-8 167 yards 2 tds 18 yards rushing
Bauserman: 4-10 108 yards 3ints
Herron: 6 rushes 11 yards
R. Small: 3 catches 146 yards 1 td

Spitler: 11 tackles
T. Gibson: 10 tackles 1 tfl

USC
Corp: 21-33 237 yards 2 tds 1 int
Stafon Johnson: 15 rushes 46 yards 1 td
Joe McKnight: 9 rushes 31 yards 8 catches 62 yards
Damian Williams: 5 catches 91 yards 1 td
David Ausberry: 4 catches 74 yards

Armond Armstead: 8 tackles 5 tfl 4 sacks
Taylor Mays: 7 tackles 1 ff
Averell Spicer: 5 tackles 2 sacks
Everson Griffen: 5 tackles 3 tfl 2 sacks
Shareece Wright, Christian Tupou, Josh Pinkard, Chris Galippo all with one interception.
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