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Playmaker's LIVE vs EA's LIVE...

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Old 11-15-2008, 04:18 AM   #1 (permalink)
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Playmaker's LIVE vs EA's LIVE...

I have edited 6 teams according to Playmakers edits...and been playing a lot of games between those six teams.

I've also been playing the normal Live via 'rewind games' using EA's 365 rosters.

There's a big contrast when you play the games back to back.

The big difference is that PM's version feels 'tight'.

It's hard to explain...Defense feels tighter. EA's version feels like I can do anything / PM's feels like there's more D there. A team like the Pistons feel like they are hunting you on D.

On offense...big differences. PM's LBJ attacks the hoop and looks for his J secondary. Teams run better offenses as his D edits / hustle edits / post D edits / Post strength edits mean I can play better D also and they often have to go to a third option. Stars really are the guys who can break down the D better / scrubs stuggle after his changes.

It's hard to fully explain. I'd recommend everyone apply his edits to a few teams and see how you feel.

I am fully on PM's side with his edits though. They make the game much better IMO.

I'm going to wait until we get a patch and see what happens before taking the time to edit all the teams...but the man definitely knows what he's doing.
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Old 11-15-2008, 04:38 AM   #2 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

The only negative is that all the edited team have very high ratings now. Cavs are a 95 after changes.
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Old 11-15-2008, 11:24 AM   #3 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

just the global edits and the couple indiviual player edits right?
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Old 11-15-2008, 04:37 PM   #4 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

After talking to my brother... you could easily throw the DNA out of whack with editing everything.

What you can do though is change a couple of edits for individuals like guards


J Kidd who can dribble well but doesnt break you down with alot of crossovers
but will post you up

AI who can dribble well, is quick and breaks you down by crossing you over as well as with speed and quickness

Dwade who uses quickness and allusive dribbles to get by you

Ginobili who uses allusive dribbling to get by you

LeBron who has speed and power but doesnt cross you over to break you down

Kobe/Mcgrady guys who run to their spots to get a shot off and occassionally blow by you with a dribble move or first step quickness

Once you start changing the effectiveness of the crossover for the guards.. like fisher shouldnt be able to cross you over but Derrick Rose and Deron Williams can

Chris Paul just uses his court vision and smarts to get a shot off on you

Its different but changing the exact reason DNA is there in the first place is kinda destroying the point of the game in the first place.

Things like the above though, changing speeds of different players from centers to pg's could help... as well as how well they react off the dribble and so on.

Other than that, changing everything basically makes you another 2k insider type
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Old 11-15-2008, 05:35 PM   #5 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

I would love to see some vids on edits. Side by side. EA DNA Live 365 vs. PM Edits.
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Old 11-15-2008, 07:07 PM   #6 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

Global edits make the whole game play better.

Example...there's basically no strength in the post now. No one is strong there. You can back down and spin off everyone.

I think guys like Zo, Shaq and Ben all are around 80 or less.

You shouldn't be able to spin off those guys like they are Shawn Bradley.

Increasing defensive post strength fixes this a lot.

There's basically no post D out of the box...so increasing defensive post footwork really allows for some realistic D in the paint from you and the cpu.

There's a rating in there for "using screens"...you can increase guys like Redd and Rip and they catch and shoot much more.

Increasing offensive awareness makes the CPU play much better.

Fast break anticipation...wow, out of the box they've got 70% of the NBA not knowing how to run a fast break. Most players with ratings like 31 /100 which explains why all the players walk down the court on fast breaks.

The ratings are all two seasons old also...so guys who have improved a lot in two years have the same ratings they did when they were rookies or scrubs.

To their credit...EA have made editing easy via their global team editior. It really is up to the individual if you want to do it or not.

People will say "there's no point"...others will say "it makes a difference". The main point is that there's the option.

Personally, I love the changes. I love that when I back into Ben Wallace it feels like I can't push him back...and that the court vision and offensive awareness edits have opened up animations and passes i'd never seen.

It's up to the individual...if you don't want to do it and are happy with the game as it is, then that's absolutely fine

I am on a PS3...and a PAL version of the game... so I've had to do it. I love the changes, so it was worth the time.

You guys on the 360 are lucky as you'll have the choice to download Playmaker's stuff at some stage and try it out. If you don't agree with him, you can simply delete his file and move on. I think most of you will like his stuff
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Old 11-15-2008, 07:09 PM   #7 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

Quote:
Originally Posted by KDRE_OS
After talking to my brother... you could easily throw the DNA out of whack with editing everything.

What you can do though is change a couple of edits for individuals like guards


J Kidd who can dribble well but doesnt break you down with alot of crossovers
but will post you up

AI who can dribble well, is quick and breaks you down by crossing you over as well as with speed and quickness

Dwade who uses quickness and allusive dribbles to get by you

Ginobili who uses allusive dribbling to get by you

LeBron who has speed and power but doesnt cross you over to break you down

Kobe/Mcgrady guys who run to their spots to get a shot off and occassionally blow by you with a dribble move or first step quickness

Once you start changing the effectiveness of the crossover for the guards.. like fisher shouldnt be able to cross you over but Derrick Rose and Deron Williams can

Chris Paul just uses his court vision and smarts to get a shot off on you

Its different but changing the exact reason DNA is there in the first place is kinda destroying the point of the game in the first place.

Things like the above though, changing speeds of different players from centers to pg's could help... as well as how well they react off the dribble and so on.

Other than that, changing everything basically makes you another 2k insider type
I hate to be the bearer of bad news, but I'm not feeling the ratings changes.

I made changes to all of the players listed in PMs slider thread and I didn't like the results.

Unlike what Monkey said, FROM WHAT I SAW, LeBron was NOT aggressive. Same goes for Michael Redd and Elton Brand.

WHAT I SAW was that all of these players took ALOT of shots (volume). But they missed alot of shots. It's almost as if a 'hidden' Clutch factor was turned off once you started messing with the ratings.

All of these guys were like 8-26 or some warped shooting like that.

When I played with the DNA updates against OKC, Kevin Durant simply went OFF (in a good way). He was aggresive and shot a good percentage. He basically took over the 3rd/4th quarters.

I did not see that kind of aggresiveness after the rating changes.

I'm definitely not saying that PM or Monkey are wrong.

I just like the kind of 'Primacy' superstar players have with the DNA updates.

Maybe it's just me, but that is what I have been seeing.

Yeah, I would love LeBron to just go ballistic against me. But like the 76ers, with the ratings changes, they kept getting the ball to Samuel Dalembert for jumpers. Same with Zydrunas. These guys just kept taking jumpers and shot them at a high percentage.

I might go back to the DNA updates and stick with them. Again, this is just from what I have seen.
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Old 11-15-2008, 07:33 PM   #8 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

BigEast...that's strange. Did you put in Playmakers speed edits?

As I said in another thread, I didn't put those in as they sent the game haywire.

Every time I play LBJ though, he's incredibly dominant.

I am editing an original roster...maybe the DNA update is good enough?

Here's a vid of an edited CPU LBJ getting the ball baseline and attacking the hoop hard.

Sorry the vid quality is crap...it's off my wife's phone / i don't have any vid equipment.

Note: trying to get vid up now.
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Old 11-15-2008, 07:42 PM   #9 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

Hmmm...

Video000.3gp:
Invalid File
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Old 11-15-2008, 07:45 PM   #10 (permalink)
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Re: Playmaker's LIVE vs EA's LIVE...

I've got no idea how to get this __________!! video to work.

BigEast and others...if you're happy with the DNA updates, you should just go with them.

The EA guys said they'll be updating ratings anyway as the season goes on.

Post patch + constant updates = this game should improve a lot.

For others...PM's rosters will be worth a try when they're out. (Presuming he actually uploads them!)
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