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Ask the devs a question

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Old 06-30-2009, 03:28 PM   #991 (permalink)
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Re: Ask the devs a question

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Originally Posted by 23
I just want to know if Live 10 will have enough CAP slots that we can create classic teams...well if the graphics and cutomization allows us to create players with true to life tendencies
Hopefully they add Game Face so that we can get their real faces... that would be sweeet.

Anyone know if Live 09 had detailed user profiles? Does it track wins, losses, individual and team highs for points, rebounds, etc? Basically, is there something similar to 2ks VIP profile?
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Old 06-30-2009, 07:10 PM   #992 (permalink)
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Re: Ask the devs a question

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I just want them to bring back the cutscenes from 04 like when you trade a player you see him walking in the locker room. When your player wins an award he goes up and receives it. And throw in a weekly show like ESPN NBA Basketball had back in 2004.
Don't get your hopes up. I mentioned it and the developers didn't even respond.
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Old 06-30-2009, 08:09 PM   #993 (permalink)
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Re: Ask the devs a question

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Don't get your hopes up. I mentioned it and the developers didn't even respond.
They just have more important things to worry about. Gameplay and other stuff are more important. Probably 99% of people skip through cut scenes anyway.
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Old 06-30-2009, 11:17 PM   #994 (permalink)
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Re: Ask the devs a question

Not sure if this has been addressed before, but... Is there any chance that we'll be getting the ability to import draft classes from the new NCAA game? I was tempted to give March Madness a try this year, but without the ability to import draft classes, the game is useless to me.
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Old 07-01-2009, 12:38 AM   #995 (permalink)
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Re: Ask the devs a question

Hi stephensonmc,

I just want to know the following for the upcoming NBA Live 10:

- Will there be in-game injuries?

- In Franchise Mode, will new rookies have their names mentioned by the announcers or will they just mention their jersey #?

- In Franchise Mode, can we play less than 82 games?

Also, one thing that you guys should have in the future is Career and Season Highs in categories(points, rebounds, assists, etc.). This would be great for Franchise Diehards like me. Also, it would be great if the announcing team could mention when a certain player had a career high that game for a certain attribute.


Thanks,

Warren
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Old 07-01-2009, 05:29 PM   #996 (permalink)
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Re: Ask the devs a question

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Originally Posted by King_B_Mack
Not sure if this has been addressed before, but... Is there any chance that we'll be getting the ability to import draft classes from the new NCAA game? I was tempted to give March Madness a try this year, but without the ability to import draft classes, the game is useless to me.


PLEASE PUT THIS IN
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Old 07-02-2009, 07:18 PM   #997 (permalink)
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Re: Ask the devs a question

I dunno if this can be answered cause I don't know if you guys worked on any non-sports and isn't really specifically about Live.

Why is it teammate AI in sports games always seems to work so well when in 99.8% of other games any on AI your side is entirely inept?
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Old 07-02-2009, 08:25 PM   #998 (permalink)
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Re: Ask the devs a question

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Originally Posted by goh
I dunno if this can be answered cause I don't know if you guys worked on any non-sports and isn't really specifically about Live.

Why is it teammate AI in sports games always seems to work so well when in 99.8% of other games any on AI your side is entirely inept?
thats a good question .. i would also like to know the answer, but i think some people might query you about why this is posted here because it isnt specifically associated to live
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Old 07-03-2009, 12:26 AM   #999 (permalink)
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Re: Ask the devs a question

Well I can rephrase it to:

What are the differences in developing teammate/partner AI in NBA Live and a non-sports game? Also why does it work in Live but they're never any good in non-sports games?

Now it's more about Live.
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Old 07-03-2009, 01:00 AM   #1000 (permalink)
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Re: Ask the devs a question

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Originally Posted by goh
Well I can rephrase it to:

What are the differences in developing teammate/partner AI in NBA Live and a non-sports game? Also why does it work in Live but they're never any good in non-sports games?

Now it's more about Live.
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